@ -116,6 +116,8 @@ bool CVertexArrayRangeNVidia::allocate(uint32 size, CVertexBuffer::TPreferredM
else
_VertexArrayPtr= nwglAllocateMemoryNV(size, 0, 0, 0.5f);
break;
default:
}
#elif defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
switch(vbType)
@ -129,6 +131,8 @@ bool CVertexArrayRangeNVidia::allocate(uint32 size, CVertexBuffer::TPreferredM
_VertexArrayPtr= nglXAllocateMemoryNV(size, 0, 0, 0.5f);
#endif // NL_OS_WINDOWS