parent
44fa42a6b5
commit
a730890d4c
@ -0,0 +1,408 @@
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ryzom-core (0.8.2802~raring1) raring; urgency=low
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* New upstream release (revision 2802)
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-- Cédric OCHS <kervala@gmail.com> Mon, 10 Dec 2012 11:12:17 +0100
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ryzom-core (0.8.2786~raring1) raring; urgency=low
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* New upstream release (revision 2786)
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-- Cédric OCHS <kervala@gmail.com> Fri, 07 Dec 2012 16:33:15 +0100
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ryzom-core (0.8.2691~quantal1) quantal; urgency=low
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* New upstream release (revision 2691)
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-- Cédric OCHS <kervala@gmail.com> Sun, 07 Oct 2012 09:46:56 +0200
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ryzom-core (0.8.2682~quantal1) quantal; urgency=low
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* New upstream release (revision 2682)
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-- Cédric OCHS <kervala@gmail.com> Wed, 03 Oct 2012 15:59:54 +0200
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ryzom-core (0.8.2681~quantal2) quantal; urgency=low
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* New upstream release (revision 2681)
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-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:42:23 +0200
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ryzom-core (0.8.2681~quantal1) quantal; urgency=low
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* New upstream release (revision 2681)
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-- Cédric OCHS <kervala@gmail.com> Tue, 02 Oct 2012 17:13:57 +0200
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ryzom-core (0.8.2650~quantal2) quantal; urgency=low
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* New upstream release (revision 2650)
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-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 22:06:37 +0200
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ryzom-core (0.8.2650~quantal1) quantal; urgency=low
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* New upstream release (revision 2650)
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-- Cédric OCHS <kervala@gmail.com> Mon, 24 Sep 2012 20:55:19 +0200
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ryzom-core (0.8.2025~precise1) precise; urgency=low
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* New upstream release (revision 2025)
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-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 22:23:49 +0100
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ryzom-core (0.8.2024~precise1) precise; urgency=low
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* New upstream release (revision 2024)
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-- Cédric OCHS <kervala@gmail.com> Sat, 10 Mar 2012 11:16:08 +0100
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ryzom-core (0.8.1847~natty1) natty; urgency=low
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* New upstream release (revision 1847)
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-- Cédric OCHS <kervala@gmail.com> Mon, 17 Oct 2011 09:33:45 +0200
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ryzom-core (0.8.1847~natty0) natty; urgency=low
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* New upstream release (revision 1847)
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-- Cédric OCHS <kervala@gmail.com> Sun, 16 Oct 2011 18:45:27 +0200
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ryzom-core (0.8.1758~natty0) natty; urgency=low
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* New upstream release (revision 1758)
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-- Cédric OCHS <kervala@gmail.com> Tue, 16 Aug 2011 09:02:55 +0200
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ryzom-core (0.8.1752~natty0) natty; urgency=low
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* New upstream release (revision 1752)
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-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 16:07:29 +0200
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ryzom-core (0.8.1751~natty0) natty; urgency=low
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* New upstream release (revision 1751)
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-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 14:16:24 +0200
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ryzom-core (0.8.1750~natty0) natty; urgency=low
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* New upstream release (revision 1750)
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-- Cédric OCHS <kervala@gmail.com> Sun, 14 Aug 2011 12:30:18 +0200
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ryzom-core (0.8.1744~natty0) natty; urgency=low
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* New upstream release (revision 1744)
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-- Cédric OCHS <kervala@gmail.com> Sat, 13 Aug 2011 20:24:49 +0200
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ryzom-core (0.8.1742~natty0) natty; urgency=low
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* New upstream release (revision 1742)
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-- Cédric OCHS <kervala@gmail.com> Fri, 12 Aug 2011 18:11:07 +0200
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ryzom-core (0.8.1628~natty0) natty; urgency=low
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* New upstream release (revision 1628)
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-- Cédric OCHS <kervala@gmail.com> Fri, 17 Jun 2011 12:56:17 +0200
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ryzom-core (0.8.1627~natty0) natty; urgency=low
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* New upstream release (revision 1627)
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-- Cédric OCHS <kervala@gmail.com> Tue, 14 Jun 2011 20:37:05 +0200
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ryzom-core (0.8.1611~natty0) natty; urgency=low
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* New upstream release (revision 1611)
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-- Cédric OCHS <kervala@gmail.com> Wed, 08 Jun 2011 19:53:44 +0200
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ryzom-core (0.8.1596~natty1) natty; urgency=low
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* New upstream release (revision 1596)
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-- Cédric OCHS <kervala@gmail.com> Sat, 04 Jun 2011 18:11:45 +0200
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ryzom-core (0.7.1406~natty0) natty; urgency=low
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* New upstream release (revision 1406)
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-- Kervala <kervala@gmail.com> Sun, 13 Mar 2011 19:07:44 +0100
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ryzom-core (0.7.1404~karmic0) karmic; urgency=low
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* New upstream release (revision 1404)
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-- Kervala <kervala@gmail.com> Thu, 10 Mar 2011 20:13:35 +0100
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ryzom-core (0.7.1122~karmic0) karmic; urgency=low
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* New upstream release (revision 1122)
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-- Kervala <kervala@gmail.com> Thu, 25 Nov 2010 13:18:41 +0100
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ryzom-core (0.7.992~karmic0) karmic; urgency=low
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* New upstream release (revision 992)
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-- Kervala <kervala@gmail.com> Tue, 19 Oct 2010 13:44:23 +0200
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ryzom-core (0.7.941~karmic0) karmic; urgency=low
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* New upstream release (revision 941)
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-- Kervala <kervala@gmail.com> Sat, 16 Oct 2010 14:59:36 +0200
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ryzom-core (0.7.933~karmic0) karmic; urgency=low
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* New upstream release (revision 933)
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-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 22:29:44 +0200
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ryzom-core (0.7.932~karmic0) karmic; urgency=low
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* New upstream release (revision 932)
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-- Kervala <kervala@gmail.com> Fri, 15 Oct 2010 19:53:47 +0200
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ryzom-core (0.7.666~karmic0) karmic; urgency=low
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* New upstream release (revision 666)
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-- Kervala <kervala@gmail.com> Sun, 29 Aug 2010 17:56:06 +0200
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ryzom-core (0.7.631~karmic0) karmic; urgency=low
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* New upstream release (revision 631)
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-- Kervala <kervala@gmail.com> Thu, 12 Aug 2010 16:57:30 +0200
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ryzom-core (0.7.614~lucid1) lucid; urgency=low
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* Fixed dependencies
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-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 22:42:50 +0200
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ryzom-core (0.7.614~lucid0) lucid; urgency=low
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* New upstream release (revision 614)
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-- Kervala <kervala@gmail.com> Sun, 08 Aug 2010 21:53:00 +0200
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ryzom-core (0.7.583~lucid1) lucid; urgency=low
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* Added dependency on libogg and libvorbis
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-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 15:38:40 +0200
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ryzom-core (0.7.583~lucid0) lucid; urgency=low
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* New upstream release (revision 583)
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-- Kervala <kervala@gmail.com> Sun, 01 Aug 2010 14:43:28 +0200
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ryzom-core (0.7.530~lucid0) lucid; urgency=low
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* New upstream release (revision 530)
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-- Kervala <kervala@gmail.com> Sun, 25 Jul 2010 16:50:57 +0200
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ryzom-core (0.7.519~lucid0) lucid; urgency=low
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* New upstream release (revision 519)
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-- Kervala <kervala@gmail.com> Mon, 19 Jul 2010 22:24:05 +0200
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ryzom-core (0.7.507~lucid0) lucid; urgency=low
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* New upstream release (revision 507)
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-- Kervala <kervala@gmail.com> Sat, 17 Jul 2010 19:56:35 +0200
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ryzom-core (0.7.474~lucid0) lucid; urgency=low
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* New upstream release (revision 474)
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-- Kervala <kervala@gmail.com> Tue, 13 Jul 2010 08:56:24 +0200
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ryzom-core (0.7.473~lucid1) lucid; urgency=low
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* Some fixes
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-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:46:16 +0200
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ryzom-core (0.7.473~lucid0) lucid; urgency=low
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* New upstream release (revision 473)
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-- Kervala <kervala@gmail.com> Mon, 12 Jul 2010 22:04:30 +0200
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ryzom-core (0.7.437~lucid1) lucid; urgency=low
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* Fixed drivers installation
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-- Kervala <kervala@gmail.com> Thu, 08 Jul 2010 08:54:02 +0200
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ryzom-core (0.7.437~lucid0) lucid; urgency=low
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* New upstream release (revision 437)
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-- Kervala <kervala@gmail.com> Thu, 01 Jul 2010 20:07:14 +0200
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ryzom-core (0.7.419~lucid0) lucid; urgency=low
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* New upstream release (revision 419)
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-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 18:58:36 +0200
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ryzom-core (0.7.411~lucid0) lucid; urgency=low
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* New upstream release (revision 411)
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-- Kervala <kervala@gmail.com> Sat, 26 Jun 2010 11:00:47 +0200
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ryzom-core (0.7.404~lucid1) lucid; urgency=low
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* Fix OpenAL driver
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-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 23:06:51 +0200
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ryzom-core (0.7.404~lucid0) lucid; urgency=low
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* New upstream release (revision 404)
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-- Kervala <kervala@gmail.com> Thu, 24 Jun 2010 22:17:36 +0200
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ryzom-core (0.7.394~lucid0) lucid; urgency=low
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* New upstream release (revision 394)
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-- Kervala <kervala@gmail.com> Tue, 22 Jun 2010 06:53:15 +0200
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ryzom-core (0.7.375~lucid0) lucid; urgency=low
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* New upstream release (revision 375)
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-- Kervala <kervala@gmail.com> Wed, 16 Jun 2010 12:46:51 +0200
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ryzom-core (0.7.371~lucid0) lucid; urgency=low
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* New upstream release (revision 371)
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-- Kervala <kervala@gmail.com> Mon, 14 Jun 2010 22:48:27 +0200
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ryzom-core (0.7.359~lucid0) lucid; urgency=low
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* New upstream release (revision 359)
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-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 21:31:29 +0200
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ryzom-core (0.7.350~lucid1) lucid; urgency=low
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* Fixes problem with "copy" files
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-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 10:36:30 +0200
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ryzom-core (0.7.350~lucid0) lucid; urgency=low
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* New upstream release (revision 350)
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-- Kervala <kervala@gmail.com> Sun, 13 Jun 2010 09:55:38 +0200
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ryzom-core (0.7.332~lucid0) lucid; urgency=low
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* New upstream release (revision 332)
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-- Kervala <kervala@gmail.com> Sat, 12 Jun 2010 09:09:21 +0200
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ryzom-core (0.7.317~lucid0) lucid; urgency=low
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* New upstream release (revision 317)
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-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 13:11:28 +0200
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ryzom-core (0.7.315~lucid0) lucid; urgency=low
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* Fixed pkg-config installation again
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-- Kervala <kervala@gmail.com> Thu, 10 Jun 2010 08:19:44 +0200
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ryzom-core (0.7.311~lucid2) lucid; urgency=low
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* Fixed pkg-config files
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-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:58:15 +0200
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ryzom-core (0.7.311~lucid1) lucid; urgency=low
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* Fixed dependencies versions
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-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 22:27:00 +0200
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ryzom-core (0.7.311~lucid0) lucid; urgency=low
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* New upstream version (revision 311).
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-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 21:15:42 +0200
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ryzom-core (0.7.304~lucid0) lucid; urgency=low
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* New upstream version (revision 304).
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-- Kervala <kervala@gmail.com> Wed, 09 Jun 2010 08:34:10 +0200
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ryzom-core (0.7.0-1) unstable; urgency=low
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[ Gürkan Sengün ]
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* New upstream version. (Closes: #553248)
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* Updated build dependencies.
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[ Michal Čihař ]
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* Convert to dh with cmake support.
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* Bump standards to 3.8.4.
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[ Luboš Novák ]
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* Change maintainer to 'Debian Games Team'
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* ftbfs_gcc_4.5.path: Fix build with g++-4.5. (Closes: #565104)
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* Converted direct changes in source to patches.
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* Enable building CEGUI renderer.
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* Add package libnel-doc with documentation.
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* debian/control
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+ Changed priority of libnel-dbg to extra.
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+ Remove duplicate Section in libnel0.
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+ Update short descriptions.
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+ Replace obsolete package xlibmesa-gl-dev with libgl1-mesa-dev
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in build-depends.
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+ Add libpng-dev to build-depends.
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+ Remove libalut-dev from build-depends.
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+ New homepage.
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+ Supported architectures are i386 and amd64.
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* debian/libnel-dev.dirs
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+ Remove empty dir usr/lib/nel.
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* debian/copyright
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+ Update redistribution licence from GPL to GPL-2.
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* debian/rules
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+ Disable building unit test, samples and tools.
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-- Luboš Novák <alvinx12@centrum.cz> Tue, 30 Mar 2010 10:29:23 +0100
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ryzom-core (0.5.0-1.1) unstable; urgency=low
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* Non-maintainer upload.
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* Change Build-Depends: libstlport5.2-dev. (Closes: #521762)
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-- Torsten Werner <twerner@debian.org> Sun, 28 Jun 2009 11:54:05 +0200
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ryzom-core (0.5.0-1) unstable; urgency=low
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* Initial release. (Closes: #448067)
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-- Gürkan Sengün <gurkan@linuks.mine.nu> Tue, 23 Oct 2007 12:56:45 +0200
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@ -0,0 +1,567 @@
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//////////////////////////
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//////////////////////////
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/// CLIENT CONFIG FILE ///
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//////////////////////////
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//////////////////////////
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// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
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// You will loose all the comments and identation in this file.
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SaveConfig = 1;
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///////////////////
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// WINDOW CONFIG //
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///////////////////
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Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
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// "Auto" will choose the best suited driver depending on hardware
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FullScreen = 0;
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Width = 1024;
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Height = 768;
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PositionX = 0;
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PositionY = 0;
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Frequency = 60;
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Depth = 32;
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Sleep = -1;
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ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
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Contrast = 0.0; // -1.0 ~ 1.0
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Luminosity = 0.0; // -1.0 ~ 1.0
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Gamma = 0.0; // -1.0 ~ 1.0
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Contrast_min = -1.0;
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Luminosity_min = -1.0;
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Gamma_min = -1.0;
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Contrast_max = 1.0;
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Luminosity_max = 1.0;
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Gamma_max = 1.0;
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/////////////
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// NETWORK //
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||||
/////////////
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||||
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
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||||
BackgroundDownloader = 0;
|
||||
PatchServer = "http://dl.ryzom.com/patch_live";
|
||||
SignUpURL = "http://www.ryzom.com/subscribe";
|
||||
StartupHost = "shard.ryzom.com:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
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InstallStatsUrl = "http://shard.ryzom.com:50000/stats/stats.php";
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CreateAccountURL = "https://secure.ryzom.com/signup/from_client.php";
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||||
InstallWebPage = "http://dl.ryzom.com/installer/";
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "en"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "patch", "examples", "data/fonts", "data/gamedev.bnp" };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiChapterV", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiChapterV", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default ryzom keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
|
||||
"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.ryzom.com";
|
||||
WebIgTrustedDomains = {
|
||||
"api.ryzom.com", "app.ryzom.com"
|
||||
};
|
||||
PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
@ -0,0 +1 @@
|
||||
9
|
@ -0,0 +1,212 @@
|
||||
Source: ryzom-core
|
||||
Priority: extra
|
||||
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
|
||||
Uploaders: Luboš Novák <alvinx12@centrum.cz>, Cédric OCHS <kervala@gmail.com>, Lewis Candler <lewis@blanksby.net>
|
||||
Build-Depends: debhelper (>= 9), cmake(>= 3.0), libxml2-dev,
|
||||
libgl1-mesa-dev, libjpeg-dev, libpng12-dev, libopenal-dev,
|
||||
libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev,
|
||||
libvorbis-dev, libcurl4-openssl-dev, libluabind-dev,
|
||||
libboost-dev, libmysqlclient-dev,
|
||||
libqt4-dev, libqt4-opengl-dev
|
||||
Standards-Version: 3.9.5
|
||||
Section: games
|
||||
Bugs: https://bitbucket.org/ryzom/ryzomcore/issues
|
||||
Homepage: https://bitbucket.org/ryzom/ryzomcore/
|
||||
Vcs-Hg: https://bitbucket.org/ryzom/ryzomcore
|
||||
Vcs-Browser: https://bitbucket.org/ryzom/ryzomcore
|
||||
|
||||
Package: libnel0
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Massive multi-user 3D game environments library (shared library)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the shared library.
|
||||
|
||||
Package: libnel-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (development files)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the headers.
|
||||
|
||||
Package: libnel0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the debugging symbols.
|
||||
|
||||
Package: nel-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: nel-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, nel-tools (= ${binary:Version})
|
||||
Description: Massive multi-user 3D game environments library (tools debugging symbols)
|
||||
This is a software platform for creating and running massively multi-user
|
||||
entertainment in a 3D environment over the Internet.
|
||||
.
|
||||
This library is further divided into specific modules: network, ai, 3d
|
||||
and misc. If you want to use any of these, you also need to use the misc
|
||||
part of the library, but ai, 3d and network are totally independent from
|
||||
each other so you can use only the parts you really need in your project.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: libryzom-sevenzip0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library.
|
||||
|
||||
Package: libryzom-sevenzip0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-sevenzip0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (decompression library debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the decompression shared library debugging symbols.
|
||||
|
||||
Package: libryzom-gameshare0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common shared library.
|
||||
|
||||
Package: libryzom-gameshare0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (common debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game common debugging symbols.
|
||||
|
||||
Package: libryzom-clientsheets0
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets shared library)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets shared library.
|
||||
|
||||
Package: libryzom-clientsheets0-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client sheets debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client sheets debugging symbols.
|
||||
|
||||
Package: ryzom-client
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version}),
|
||||
ryzom-client-config (>= ${source:Version}), rsync, wget, p7zip-full
|
||||
Description: Ryzom science-fantasy MMORPG (client)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the game client.
|
||||
|
||||
Package: ryzom-client-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-client (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (client debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client debugging symbols.
|
||||
|
||||
Package: ryzom-tools
|
||||
Section: devel
|
||||
Architecture: any
|
||||
Multi-Arch: same
|
||||
Pre-Depends: ${misc:Pre-Depends}
|
||||
Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}),
|
||||
libryzom-clientsheets0 (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools.
|
||||
|
||||
Package: ryzom-tools-dbg
|
||||
Section: debug
|
||||
Architecture: any
|
||||
Depends: ${misc:Depends}, ryzom-tools (= ${binary:Version})
|
||||
Description: Ryzom science-fantasy MMORPG (tools debugging symbols)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the tools debugging symbols.
|
||||
|
||||
Package: ryzom-client-config
|
||||
Architecture: all
|
||||
Depends: ${misc:Depends}
|
||||
Description: Ryzom science-fantasy MMORPG (client configuration)
|
||||
Ryzom Core provides the base technologies and a set of development
|
||||
methodologies for the development of both client and server code.
|
||||
.
|
||||
This package contains the client configuration.
|
@ -0,0 +1,53 @@
|
||||
This package was debianized by Gürkan Sengün <gurkan@phys.ethz.ch> on
|
||||
Tue, 23 Oct 2007 12:56:45 +0200.
|
||||
|
||||
It was downloaded from <http://dev.ryzom.com>
|
||||
|
||||
Upstream Authors:
|
||||
|
||||
Olivier Cado <cado@nevrax.com>
|
||||
Bertram Felgenhauer <int-e@gmx.de>
|
||||
Krzysztof Kotlenga <piernik@gmail.com>
|
||||
Henri Kuuste <al-rtsan@totl.net>
|
||||
Vianney Lecroart <acemtp@gmail.com>
|
||||
Namine
|
||||
Cédric Ochs <kervala@gmail.com>
|
||||
Guillaume Puzin
|
||||
Matt Raykowski <matt.raykowski@gmail.com>
|
||||
Robert Timm <mail@rtti.de>
|
||||
Titegus
|
||||
Ulukyn
|
||||
Robert Wetzel <spexius@gmx.de>
|
||||
Zorglor
|
||||
TODO: take names from Ryzom credits
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 2003-2009 Vianney Lecroart
|
||||
Copyright (C) 2003-2009 Matt Raykowski
|
||||
Copyright (C) 2000-2006 Nevrax Ltd.
|
||||
Copyright (C) 2006-2007 Gameforge France
|
||||
Copyright (C) 2008-2010 Winch Gate Property Limited
|
||||
|
||||
License:
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2007 Gürkan Sengün <gurkan@phys.ethz.ch>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see `/usr/share/common-licenses/GPL-2'.
|
||||
|
@ -0,0 +1,2 @@
|
||||
changelog
|
||||
README
|
@ -0,0 +1,2 @@
|
||||
README
|
||||
|
@ -0,0 +1,3 @@
|
||||
usr/include/*
|
||||
usr/lib/*/libnel*.so
|
||||
usr/lib/*/pkgconfig/*
|
@ -0,0 +1 @@
|
||||
debian/nel-config.1
|
@ -0,0 +1,9 @@
|
||||
Document: nel
|
||||
Title: NeL Reference Manual
|
||||
Author: Nevrax
|
||||
Abstract: This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet.
|
||||
Section: Programming/C
|
||||
|
||||
Format: HTML
|
||||
Index: /usr/share/doc/libnel-doc/html/index.html
|
||||
Files: /usr/share/doc/libnel-doc/html/*.html
|
@ -0,0 +1 @@
|
||||
usr/share/doc/libnel-doc/html/*
|
@ -0,0 +1,3 @@
|
||||
usr/lib/*/libnel*.so.*
|
||||
usr/lib/*/nel/libnel_drv_openal.so
|
||||
usr/lib/*/nel/libnel_drv_opengl.so
|
@ -0,0 +1,2 @@
|
||||
usr/lib/*/libryzom_clientsheets.so.*
|
||||
|
@ -0,0 +1,2 @@
|
||||
usr/lib/*/libryzom_gameshare.so.*
|
||||
|
@ -0,0 +1,2 @@
|
||||
usr/lib/*/libryzom_sevenzip.so.*
|
||||
|
@ -0,0 +1,37 @@
|
||||
.TH nel-config 1 "26 Oct 2007"
|
||||
.SH NAME
|
||||
nel-config \- Get information about a libnel installation
|
||||
.SH SYNOPSIS
|
||||
.B nel-config [options]
|
||||
.SH DESCRIPTION
|
||||
.B nel-config
|
||||
displays information about a libnel installation.
|
||||
.SH OPTIONS
|
||||
.IP "--cflags"
|
||||
Set of compiler options (CFLAGS) to use when compiling files that use
|
||||
libnel. Currently that is only thw include path to the nel include files.
|
||||
.IP "--libs"
|
||||
Shows the complete set of libs and other linker options you will need in order
|
||||
to link your application with libnel.
|
||||
.IP "--prefix"
|
||||
This is the prefix used when libnel was installed. libnel is then installed
|
||||
in $prefix/lib and its header files are installed in $prefix/include and so
|
||||
on. The prefix is set with "configure \-\-prefix".
|
||||
.IP "--version"
|
||||
Outputs version information about the installed libnel.
|
||||
.SH "EXAMPLES"
|
||||
What linker options do I need when I link with libnel?
|
||||
|
||||
$ nel-config \-\-libs
|
||||
|
||||
What compiler options do I need when I compile using libnel functions?
|
||||
|
||||
$ nel-config \-\-cflags
|
||||
|
||||
What's the installed libnel version?
|
||||
|
||||
$ nel-config \-\-version
|
||||
.SH AUTHOR
|
||||
.PP
|
||||
This manual page was written by G\[:u]rkan Seng\[:u]n
|
||||
<gurkan@linuks.mine.nu>,for the Debian project (but may be used by others).
|
@ -0,0 +1,87 @@
|
||||
etc/nel/build_ig_boxes.cfg
|
||||
etc/nel/build_indoor_rbank.cfg
|
||||
etc/nel/build_rbank.cfg
|
||||
etc/nel/make_sheet_id.cfg
|
||||
etc/nel/words_dic.cfg
|
||||
etc/nel/zviewer.cfg
|
||||
usr/bin/animation_set_builder
|
||||
usr/bin/anim_builder
|
||||
usr/bin/bnp_make
|
||||
usr/bin/build_clod_bank
|
||||
usr/bin/build_clodtex
|
||||
usr/bin/build_coarse_mesh
|
||||
usr/bin/build_far_bank
|
||||
usr/bin/build_ig_boxes
|
||||
usr/bin/build_indoor_rbank
|
||||
usr/bin/build_interface
|
||||
usr/bin/build_rbank
|
||||
usr/bin/build_samplebank
|
||||
usr/bin/build_shadow_skin
|
||||
usr/bin/build_smallbank
|
||||
usr/bin/build_sound
|
||||
usr/bin/build_soundbank
|
||||
usr/bin/cluster_viewer
|
||||
usr/bin/disp_sheet_id
|
||||
usr/bin/extract_filename
|
||||
usr/bin/file_info
|
||||
usr/bin/georges2csv
|
||||
usr/bin/get_neighbors
|
||||
usr/bin/hls_bank_maker
|
||||
usr/bin/ig_add
|
||||
usr/bin/ig_info
|
||||
usr/bin/ig_lighter
|
||||
usr/bin/lock
|
||||
usr/bin/make_sheet_id
|
||||
usr/bin/memlog
|
||||
usr/bin/message_box_qt
|
||||
usr/bin/nl_probe_timers
|
||||
usr/bin/nl_sample_chatclient
|
||||
usr/bin/nl_sample_chatserver
|
||||
usr/bin/nl_sample_clusterview
|
||||
usr/bin/nl_sample_command
|
||||
usr/bin/nl_sample_configfile
|
||||
usr/bin/nl_sample_ct_ai_service
|
||||
usr/bin/nl_sample_ct_gd_service
|
||||
usr/bin/nl_sample_debug
|
||||
usr/bin/nl_sample_font
|
||||
usr/bin/nl_sample_georges
|
||||
usr/bin/nl_sample_i18n
|
||||
usr/bin/nl_sample_log
|
||||
usr/bin/nl_sample_ls_client
|
||||
usr/bin/nl_sample_ls_fes
|
||||
usr/bin/nl_sample_pacs
|
||||
usr/bin/nl_sample_shapeview
|
||||
usr/bin/nl_sample_sound_sources
|
||||
usr/bin/nl_sample_stream_file
|
||||
usr/bin/nl_sample_stream_ogg_vorbis
|
||||
usr/bin/nl_sample_strings
|
||||
usr/bin/nl_sample_udpclient
|
||||
usr/bin/nl_sample_udpserver
|
||||
usr/bin/panoply_maker
|
||||
usr/bin/shapes_exporter
|
||||
usr/bin/tga2dds
|
||||
usr/bin/tga_cut
|
||||
usr/bin/tga_resize
|
||||
usr/bin/tile_edit_qt
|
||||
usr/bin/words_dic_qt
|
||||
usr/bin/xml_packer
|
||||
usr/bin/zone_check_bind
|
||||
usr/bin/zone_dependencies
|
||||
usr/bin/zone_dump
|
||||
usr/bin/zone_ig_lighter
|
||||
usr/bin/zone_lighter
|
||||
usr/bin/zone_welder
|
||||
usr/bin/zviewer
|
||||
usr/lib/*/libs3tc_compressor.so.*
|
||||
usr/share/nel/nl_sample_chat
|
||||
usr/share/nel/nl_sample_class_transport
|
||||
usr/share/nel/nl_sample_clusterview
|
||||
usr/share/nel/nl_sample_configfile
|
||||
usr/share/nel/nl_sample_font
|
||||
usr/share/nel/nl_sample_georges
|
||||
usr/share/nel/nl_sample_i18n
|
||||
usr/share/nel/nl_sample_login_system
|
||||
usr/share/nel/nl_sample_pacs
|
||||
usr/share/nel/nl_sample_sound
|
||||
usr/share/nel/nl_sample_udp
|
||||
usr/share/nel/zviewer
|
@ -0,0 +1,19 @@
|
||||
#!/usr/bin/make -f
|
||||
%:
|
||||
dh $@ --buildsystem=cmake --parallel
|
||||
|
||||
override_dh_strip:
|
||||
dh_strip -plibnel0 --dbg-package=libnel0-dbg
|
||||
dh_strip -pnel-tools --dbg-package=nel-tools-dbg
|
||||
dh_strip -plibryzom-sevenzip0 --dbg-package=libryzom-sevenzip0-dbg
|
||||
dh_strip -plibryzom-gameshare0 --dbg-package=libryzom-gameshare0-dbg
|
||||
dh_strip -plibryzom-clientsheets0 --dbg-package=libryzom-clientsheets0-dbg
|
||||
dh_strip -pryzom-client --dbg-package=ryzom-client-dbg
|
||||
dh_strip -pryzom-tools --dbg-package=ryzom-tools-dbg
|
||||
|
||||
override_dh_auto_configure:
|
||||
dh_auto_configure -- -DLIBRARY_ARCHITECTURE=$(DEB_HOST_MULTIARCH) -DTARGET_CPU=$(DEB_HOST_GNU_CPU) -DWITH_SYMBOLS=ON -DNL_ETC_PREFIX=/etc/nel -DRYZOM_ETC_PREFIX=/etc/ryzom -DRYZOM_SHARE_PREFIX=/usr/share/games/ryzom -DRYZOM_BIN_PREFIX=/usr/bin -DRYZOM_GAMES_PREFIX=/usr/games -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_TESTS=OFF -DWITH_QT=ON
|
||||
|
||||
override_dh_install:
|
||||
dh_install
|
||||
install -m755 debian/ryzom debian/ryzom-client/usr/games/ryzom
|
@ -0,0 +1,116 @@
|
||||
#!/bin/sh
|
||||
|
||||
P7ZIP=/usr/bin/7z
|
||||
RSYNC=/usr/bin/rsync
|
||||
WGET=/usr/bin/wget
|
||||
RYZOM_CLIENT=/usr/games/ryzom_client
|
||||
RYZOM_CONFIG_DEFAULT=/etc/ryzom/client_default.cfg
|
||||
RYZOM_CONFIG=~/.ryzom/client.cfg
|
||||
|
||||
RYZOM_DIR=~/.ryzom
|
||||
DATA_DIR=$RYZOM_DIR/data
|
||||
|
||||
mkdir -p $RYZOM_DIR
|
||||
|
||||
if [ ! -d "$DATA_DIR" ]
|
||||
then
|
||||
# symlink user's data dir to ryzom data cache
|
||||
ln -s /var/cache/ryzom/data $DATA_DIR
|
||||
fi
|
||||
|
||||
# Check if a directory contains Ryzom data
|
||||
ryzom_data_found()
|
||||
{
|
||||
# Check for directory, gamedev.bnp and ryzom.ttf
|
||||
COUNT=0
|
||||
|
||||
if [ -d $1 ]
|
||||
then
|
||||
# If there are a least 220 bnp files, we could use this directory
|
||||
# There are 226 bnp files in last version
|
||||
COUNT=$(find -L $1 -name *.bnp | wc -l)
|
||||
fi
|
||||
|
||||
echo $COUNT
|
||||
}
|
||||
|
||||
COUNT=$(ryzom_data_found $DATA_DIR)
|
||||
|
||||
echo "Found $COUNT BNP files in $DATA_DIR"
|
||||
|
||||
if [ $COUNT -lt 220 ] && [ -f $WGET ] && [ -f $P7ZIP ]
|
||||
then
|
||||
mkdir -p "$DATA_DIR/tmp"
|
||||
|
||||
# Check free diskspace
|
||||
echo "Checking for free disk space..."
|
||||
DISKSPACE=$(df "$DATA_DIR/tmp" | grep "/dev" | awk '{print $4}')
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
if [ "$DISKSPACE" -lt "8000000" ]
|
||||
then
|
||||
echo "You don't have enough free space to download and uncompress Ryzom client data."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Download
|
||||
echo "Downloading ryzom_client.7z from sourceforge..."
|
||||
# wget
|
||||
$WGET -c http://sourceforge.net/projects/ryzom/files/ryzom_client.7z -O "$DATA_DIR/tmp/ryzom_client.7z"
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Extract data
|
||||
echo "Extracting data from ryzom_client.7z..."
|
||||
cd "$DATA_DIR/tmp"
|
||||
# 7z
|
||||
$P7ZIP x ryzom_client.7z
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
cd ..
|
||||
mv -uf tmp/ryzom/data/* .
|
||||
# Delete temporary downloaded files
|
||||
rm -rf tmp
|
||||
fi
|
||||
|
||||
if [ -f $RYZOM_CONFIG ]
|
||||
then
|
||||
echo "Updating $RYZOM_CONFIG..."
|
||||
|
||||
# Escape path for sed using bash find and replace
|
||||
RYZOM_CONFIG_DEFAULT_ESCAPED=$(echo $RYZOM_CONFIG_DEFAULT | sed 's/\//\\\//g')
|
||||
|
||||
# Update RootConfigFilename to be sure it's using the right default config
|
||||
sed -i 's/RootConfigFilename.*/RootConfigFilename = \"'$RYZOM_CONFIG_DEFAULT_ESCAPED'\"/g' $RYZOM_CONFIG
|
||||
fi
|
||||
|
||||
if [ -f $RSYNC ]
|
||||
then
|
||||
echo "Patching Ryzom data..."
|
||||
|
||||
# Rsync
|
||||
$RSYNC -rOtzv --progress --stats www.ryzom.com::ryzom/data/ $DATA_DIR
|
||||
if [ $? -ne 0 ]
|
||||
then
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Launch Ryzom client if it exists
|
||||
if [ -f $RYZOM_CLIENT ]
|
||||
then
|
||||
echo "Launching Ryzom..."
|
||||
|
||||
nohup $RYZOM_CLIENT $1 $2 $3 2> /dev/null &
|
||||
fi
|
||||
|
||||
# Wait until all previous commands are executed and displayed before exiting
|
||||
sync
|
||||
|
||||
exit 0
|
@ -0,0 +1 @@
|
||||
debian/client_default.cfg etc/ryzom
|
@ -0,0 +1,4 @@
|
||||
usr/games
|
||||
usr/share/applications
|
||||
usr/share/pixmaps
|
||||
var/cache/ryzom/data
|
@ -0,0 +1,4 @@
|
||||
usr/games/ryzom_client
|
||||
usr/share/icons
|
||||
usr/share/pixmaps
|
||||
debian/ryzom_client.desktop usr/share/applications
|
@ -0,0 +1,6 @@
|
||||
?package(ryzom-client): \
|
||||
needs="x11" \
|
||||
section="Games/Adventure" \
|
||||
icon="/usr/share/pixmaps/ryzom.xpm" \
|
||||
title="Ryzom" \
|
||||
command="/usr/games/ryzom"
|
@ -0,0 +1,10 @@
|
||||
#!/bin/sh
|
||||
|
||||
if ! getent group ryzom ; then
|
||||
addgroup --system ryzom
|
||||
fi
|
||||
|
||||
chgrp -R ryzom /var/cache/ryzom/data
|
||||
chmod -R g+wrxs /var/cache/ryzom/data
|
||||
|
||||
#DEBHELPER#
|
@ -0,0 +1,49 @@
|
||||
#! /bin/sh
|
||||
# postrm script for ryzom-client
|
||||
#
|
||||
# see: dh_installdeb(1)
|
||||
|
||||
set -e
|
||||
|
||||
# summary of how this script can be called:
|
||||
# * <postrm> `remove'
|
||||
# * <postrm> `purge'
|
||||
# * <old-postrm> `upgrade' <new-version>
|
||||
# * <new-postrm> `failed-upgrade' <old-version>
|
||||
# * <new-postrm> `abort-install'
|
||||
# * <new-postrm> `abort-install' <old-version>
|
||||
# * <new-postrm> `abort-upgrade' <old-version>
|
||||
# * <disappearer's-postrm> `disappear' <r>overwrit>r> <new-version>
|
||||
# for details, see /usr/share/doc/packaging-manual/
|
||||
|
||||
case "$1" in
|
||||
purge)
|
||||
|
||||
FILES=/home/*
|
||||
|
||||
for f in $FILES
|
||||
do
|
||||
FOLDER="$f/.ryzom/data"
|
||||
|
||||
if [ -d $FOLDER ]
|
||||
then
|
||||
rm -rf $FOLDER
|
||||
echo "Deleting $FOLDER..."
|
||||
fi
|
||||
done
|
||||
|
||||
;;
|
||||
|
||||
remove|upgrade|failed-upgrade|abort-install|abort-upgrade|disappear)
|
||||
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "postrm called with unknown argument \`$1'" >&2
|
||||
exit 1
|
||||
|
||||
esac
|
||||
|
||||
#DEBHELPER#
|
||||
|
||||
exit 0
|
@ -0,0 +1,26 @@
|
||||
usr/bin/7zDec
|
||||
usr/bin/alias_synchronizer
|
||||
usr/bin/assoc_mem
|
||||
usr/bin/csv_transform
|
||||
usr/bin/georges_editor_qt
|
||||
usr/bin/icon_search
|
||||
usr/bin/make_alias_file
|
||||
usr/bin/make_anim_by_race
|
||||
usr/bin/make_anim_melee_impact
|
||||
usr/bin/mp_generator
|
||||
usr/bin/named2csv
|
||||
usr/bin/patch_gen
|
||||
usr/bin/patch_gen_service
|
||||
usr/bin/pd_parser
|
||||
usr/bin/pdr_util
|
||||
usr/bin/prim_export
|
||||
usr/bin/ryzom_mission_compiler
|
||||
usr/bin/sheets_packer
|
||||
usr/bin/skill_extractor
|
||||
usr/bin/stats_scan
|
||||
usr/bin/translation_tools
|
||||
usr/bin/uni_conv
|
||||
usr/games/ryzom_client_patcher
|
||||
usr/lib/*/libryzom_mission_compiler_lib.so.*
|
||||
usr/share/games/ryzom/data_leveldesign
|
||||
usr/share/games/ryzom/georges_editor_qt
|
@ -0,0 +1,11 @@
|
||||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name=Ryzom
|
||||
Name[ru]=Ризом
|
||||
Type=Application
|
||||
GenericName=ryzom_client
|
||||
Exec=/usr/games/ryzom
|
||||
Icon=ryzom_client
|
||||
Terminal=true
|
||||
Hidden=false
|
||||
Categories=Game;RolePlaying;
|
@ -0,0 +1,2 @@
|
||||
1.0
|
||||
|
Loading…
Reference in New Issue