From a46165e97f7c8a2e19d78bc04adbb59e19faa514 Mon Sep 17 00:00:00 2001 From: Fabien_HENON Date: Thu, 12 Jul 2012 22:53:39 +0200 Subject: [PATCH] Added: #1469 deserialize information for sound triggers --HG-- branch : gsoc2012-fabien --- code/ryzom/client/src/net_manager.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/code/ryzom/client/src/net_manager.cpp b/code/ryzom/client/src/net_manager.cpp index 899b7f5c5..8a6e1083e 100644 --- a/code/ryzom/client/src/net_manager.cpp +++ b/code/ryzom/client/src/net_manager.cpp @@ -87,6 +87,7 @@ // Std. #include +#include "game_share/position_or_entity_type.h" #define OLD_STRING_SYSTEM @@ -3558,7 +3559,11 @@ void impulseSetNpcIconTimer(NLMISC::CBitMemStream &impulse) void impulsePlaySoundTrigger(NLMISC::CBitMemStream& impulse) { - + NLMISC::CSheetId SoundId; + TPositionOrEntity SoundPosition; + + impulse.serial(SoundId); + impulse.serial(SoundPosition); } void impulseCameraAnimationPlay(NLMISC::CBitMemStream& impulse)