diff --git a/code/nel/src/misc/log.cpp b/code/nel/src/misc/log.cpp index 277048c3b..d41c47404 100644 --- a/code/nel/src/misc/log.cpp +++ b/code/nel/src/misc/log.cpp @@ -334,12 +334,12 @@ void CLog::displayNL (const char *format, ...) } char *str; - NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/); + NLMISC_CONVERT_VARGS (str, format, 1024/*NLMISC::MaxCStringSize*/); - if (strlen(str)<256/*NLMISC::MaxCStringSize*/-1) + if (strlen(str)<1024/*NLMISC::MaxCStringSize*/-1) strcat (str, "\n"); else - str[256/*NLMISC::MaxCStringSize*/-2] = '\n'; + str[1024/*NLMISC::MaxCStringSize*/-2] = '\n'; displayString (str); } @@ -359,7 +359,7 @@ void CLog::display (const char *format, ...) } char *str; - NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/); + NLMISC_CONVERT_VARGS (str, format, 1024/*NLMISC::MaxCStringSize*/); displayString (str); } @@ -453,12 +453,12 @@ void CLog::displayRawNL( const char *format, ... ) } char *str; - NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/); + NLMISC_CONVERT_VARGS (str, format, 1024/*NLMISC::MaxCStringSize*/); - if (strlen(str)<256/*NLMISC::MaxCStringSize*/-1) + if (strlen(str)<1024/*NLMISC::MaxCStringSize*/-1) strcat (str, "\n"); else - str[256/*NLMISC::MaxCStringSize*/-2] = '\n'; + str[1024/*NLMISC::MaxCStringSize*/-2] = '\n'; displayRawString(str); } @@ -478,7 +478,7 @@ void CLog::displayRaw( const char *format, ... ) } char *str; - NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/); + NLMISC_CONVERT_VARGS (str, format, 1024/*NLMISC::MaxCStringSize*/); displayRawString(str); } @@ -496,7 +496,7 @@ void CLog::forceDisplayRaw (const char *format, ...) } char *str; - NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/); + NLMISC_CONVERT_VARGS (str, format, 1024/*NLMISC::MaxCStringSize*/); TDisplayInfo args; CDisplayers::iterator idi; diff --git a/code/ryzom/client/src/game_context_menu.cpp b/code/ryzom/client/src/game_context_menu.cpp index 9cf2e0e64..c1e102498 100644 --- a/code/ryzom/client/src/game_context_menu.cpp +++ b/code/ryzom/client/src/game_context_menu.cpp @@ -190,6 +190,7 @@ void CGameContextMenu::init(const std::string &srcMenuId) _TextPAStop= "ui:interface:" + menuId + ":pa_stop"; _TextPAFree= "ui:interface:" + menuId + ":pa_free"; _TextPAEnterStable= "ui:interface:" + menuId + ":pa_enter_stable"; + _TextPAEnterBag= "ui:interface:" + menuId + ":pa_enter_bag"; // Forage source _TextExtractRM= "ui:interface:" + menuId + ":extract_rm"; @@ -557,7 +558,7 @@ void CGameContextMenu::update() // Enable/disable various menu items bool ok = testMenuOptionForPackAnimal( selection, animalIndex, true, _TextPAFollow, _TextPAStop, _TextPAFree, _TextPAEnterStable, NULL /*no 'leave stable' in context menu*/, pTextMount, - NULL /*unmount always active in context menu when the character is riding*/); + NULL /*unmount always active in context menu when the character is riding*/, _TextPAEnterBag, NULL); // Follow & assist special case if ( _TextFollow ) @@ -581,12 +582,17 @@ void CGameContextMenu::update() _TextPAFollow->setActive(false); if (_TextPAStop) _TextPAStop->setActive(false); - if (_TextPAFree) - _TextPAFree->setActive(false); if (_TextPAEnterStable) _TextPAEnterStable->setActive(false); + if (_TextPAEnterBag) + _TextPAEnterStable->setActive(false); } + // Remove Free option to prevent miss click + if (_TextPAFree) + _TextPAFree->setActive(false); + + // build spire if(_TextBuildTotem) { @@ -940,7 +946,8 @@ void CGameContextMenu::applyTextTalk() bool testMenuOptionForPackAnimal( CEntityCL* selectedAnimalInVision, uint index, bool clearAll, CViewTextMenu *pFollow, CViewTextMenu *pStop, CViewTextMenu *pFree, CViewTextMenu *pEnterStable, CViewTextMenu *pLeaveStable, - CViewTextMenu *pMount, CViewTextMenu *pUnmount ) + CViewTextMenu *pMount, CViewTextMenu *pUnmount, + CViewTextMenu *pEnterBag, CViewTextMenu *pLeaveBag) { if ( clearAll ) { @@ -950,6 +957,8 @@ bool testMenuOptionForPackAnimal( CEntityCL* selectedAnimalInVision, uint index, if(pFree) { pFree->setActive(false); pFree->setGrayed(true); } if(pEnterStable) { pEnterStable->setActive(false); pEnterStable->setGrayed(true); } if(pLeaveStable) { pLeaveStable->setActive(false); pLeaveStable->setGrayed(true); } + if(pEnterBag) { pEnterBag->setActive(false); pEnterBag->setGrayed(true); } + if(pLeaveBag) { pLeaveBag->setActive(false); pLeaveBag->setGrayed(false); } if(pMount) { pMount->setActive(false); pMount->setGrayed(true); } if(pUnmount) { pUnmount->setActive(false); pUnmount->setGrayed(true); } } @@ -986,6 +995,7 @@ bool testMenuOptionForPackAnimal( CEntityCL* selectedAnimalInVision, uint index, distanceSquare = pow(vect1.x-vect2.x,2) + pow(vect1.y-vect2.y,2); } + bool onBag = ANIMAL_STATUS::isInBag(status); // Enable option only if pack animal present if(ANIMAL_STATUS::isSpawned(status)) @@ -1017,7 +1027,15 @@ bool testMenuOptionForPackAnimal( CEntityCL* selectedAnimalInVision, uint index, if(pFollow) pFollow->setGrayed(false); if(pStop) pStop->setGrayed(false); if(pEnterStable) pEnterStable->setGrayed(false); + if (pEnterBag && !onBag) + pEnterBag->setGrayed(false); } + if (pLeaveBag && onBag) + pLeaveBag->setActive(true); + + if (pEnterBag && !onBag && anitype == ANIMAL_TYPE::Pet) + pEnterBag->setActive(true); + if(pLeaveStable) pLeaveStable->setGrayed(false); } } diff --git a/code/ryzom/client/src/game_context_menu.h b/code/ryzom/client/src/game_context_menu.h index 5bdd8a279..0f628b6bf 100644 --- a/code/ryzom/client/src/game_context_menu.h +++ b/code/ryzom/client/src/game_context_menu.h @@ -128,6 +128,7 @@ private: CViewTextMenuPtr _TextPAStop; CViewTextMenuPtr _TextPAFree; CViewTextMenuPtr _TextPAEnterStable; + CViewTextMenuPtr _TextPAEnterBag; // BotChat and player talk CViewTextMenuPtr _TextNews; @@ -199,7 +200,8 @@ class CEntityCL; bool testMenuOptionForPackAnimal( CEntityCL* selectedAnimalInVision, uint index, bool clearAll, CViewTextMenu *pFollow, CViewTextMenu *pStop, CViewTextMenu *pFree, CViewTextMenu *pEnterStable, CViewTextMenu *pLeaveStable, - CViewTextMenu *pMount, CViewTextMenu *pUnmount ); + CViewTextMenu *pMount, CViewTextMenu *pUnmount, + CViewTextMenu *pEnterBag, CViewTextMenu *pLeaveBag ); #endif // NL_GAME_CONTEXT_MENU_H diff --git a/code/ryzom/client/src/interface_v3/action_handler_game.cpp b/code/ryzom/client/src/interface_v3/action_handler_game.cpp index 1c68dca8c..9ccdf1b11 100644 --- a/code/ryzom/client/src/interface_v3/action_handler_game.cpp +++ b/code/ryzom/client/src/interface_v3/action_handler_game.cpp @@ -1555,6 +1555,8 @@ public: CViewTextMenu *pFree = dynamic_cast(pMenu->getView("free")); CViewTextMenu *pEnterStable = dynamic_cast(pMenu->getView("enter_stable")); CViewTextMenu *pLeaveStable = dynamic_cast(pMenu->getView("leave_stable")); + CViewTextMenu *pEnterBag = dynamic_cast(pMenu->getView("enter_bag")); + CViewTextMenu *pLeaveBag = dynamic_cast(pMenu->getView("leave_bag")); CViewTextMenu *pMount = dynamic_cast(pMenu->getView("mount")); CViewTextMenu *pUnseat = dynamic_cast(pMenu->getView("unseat")); @@ -1581,7 +1583,7 @@ public: // Enable menu items testMenuOptionForPackAnimal(selectedAnimalInVision, i, (i==0), - pFollow, pStop, pFree, pEnterStable, pLeaveStable, pMount, pUnseat); + pFollow, pStop, pFree, pEnterStable, pLeaveStable, pMount, pUnseat, pEnterBag, pLeaveBag); } } else if(selected>=1 && selected<=MAX_INVENTORY_ANIMAL) @@ -1597,7 +1599,7 @@ public: // Enable menu items testMenuOptionForPackAnimal(selectedAnimalInVision, selected-1, true, - pFollow, pStop, pFree, pEnterStable, pLeaveStable, pMount, pUnseat); + pFollow, pStop, pFree, pEnterStable, pLeaveStable, pMount, pUnseat, pEnterBag, pLeaveBag); } } }; diff --git a/code/ryzom/client/src/interface_v3/interface_expr_user_fct_game.cpp b/code/ryzom/client/src/interface_v3/interface_expr_user_fct_game.cpp index bb8e65ee2..153cdf9a4 100644 --- a/code/ryzom/client/src/interface_v3/interface_expr_user_fct_game.cpp +++ b/code/ryzom/client/src/interface_v3/interface_expr_user_fct_game.cpp @@ -878,6 +878,23 @@ static DECLARE_INTERFACE_USER_FCT(isAnimalStatusInStable) } REGISTER_INTERFACE_USER_FCT("isAnimalStatusInStable", isAnimalStatusInStable) +// *************************************************************************** +static DECLARE_INTERFACE_USER_FCT(isAnimalStatusInBag) +{ + if (args.size() != 1) + { + nlwarning(" Expecting 1 args."); + return false; + } + + // According to server status, change the inventory text + uint status= (uint)args[0].getInteger(); + result.setBool(ANIMAL_STATUS::isInBag(status)); + + return true; +} +REGISTER_INTERFACE_USER_FCT("isAnimalStatusInBag", isAnimalStatusInBag) + // *************************************************************************** static DECLARE_INTERFACE_USER_FCT(isSkillAtMax) { diff --git a/code/ryzom/common/src/game_share/animal_status.h b/code/ryzom/common/src/game_share/animal_status.h index 66a71749c..ac836d7e5 100644 --- a/code/ryzom/common/src/game_share/animal_status.h +++ b/code/ryzom/common/src/game_share/animal_status.h @@ -31,10 +31,11 @@ namespace ANIMAL_STATUS /* There is no PresentFlag: the animal is not present if AliveFlag and InLandscapeFlag are not set (cause an animal cannot be dead in a stable!) "Present" is tested if not all 0! */ - AliveFlag= 0x0001, // if set, the animal is alive - InLandscapeFlag= 0x0002, // if set, the animal is in Landscape. not set: in Stable - InventoryAvailableFlag= 0x0004, // if set, the animal inventory is available - CanEnterLeaveStableFlag= 0x0008, // if set, an order "Leave" or "Enter Stable" can be issued + AliveFlag= 1, // if set, the animal is alive + InLandscapeFlag= 2, // if set, the animal is in Landscape. not set: in Stable + InventoryAvailableFlag= 4, // if set, the animal inventory is available + CanEnterLeaveStableFlag= 8, // if set, an order "Leave" or "Enter Stable" can be issued + InBagFlag= 16, // if set, an order "Enter Bag" or "Leave Bag" can be issued (only for pets) }; // true if the animal is present and spawned @@ -67,6 +68,12 @@ namespace ANIMAL_STATUS return isSpawned(e) && (e&InLandscapeFlag)!=0; } + // true if the animal is present, spawned, and in bag (dead or not, and whatever the inventory state) + inline bool isInBag(EAnimalStatus e) + { + return isSpawned(e) && (e&InBagFlag)!=0; + } + // true if the animal is present, spawned, and in a stable inline bool isInStable(EAnimalStatus e) { diff --git a/code/ryzom/common/src/game_share/animal_type.h b/code/ryzom/common/src/game_share/animal_type.h index 61975f75f..7e28cc1da 100644 --- a/code/ryzom/common/src/game_share/animal_type.h +++ b/code/ryzom/common/src/game_share/animal_type.h @@ -26,7 +26,7 @@ namespace ANIMAL_TYPE { enum EAnimalType { - All = 0, + All, Pet = 0, Mount, Packer, Demon, diff --git a/code/ryzom/common/src/game_share/animals_orders.cpp b/code/ryzom/common/src/game_share/animals_orders.cpp index f4818e0d4..96788e5e2 100644 --- a/code/ryzom/common/src/game_share/animals_orders.cpp +++ b/code/ryzom/common/src/game_share/animals_orders.cpp @@ -35,6 +35,8 @@ const std::string BeastOrders[] = "attack", "mount", "unmount", + "enter_bag", + "leave_bag" }; //----------------------------------------------- diff --git a/code/ryzom/common/src/game_share/animals_orders.h b/code/ryzom/common/src/game_share/animals_orders.h index c47e3e3db..6ffaed7a8 100644 --- a/code/ryzom/common/src/game_share/animals_orders.h +++ b/code/ryzom/common/src/game_share/animals_orders.h @@ -38,6 +38,8 @@ namespace ANIMALS_ORDERS ATTACK, MOUNT, // For animal of type : Mount UNMOUNT, // For animal of type : Mount + ENTER_BAG, // For animal of type : Creature (pet) + LEAVE_BAG, // For animal of type : Creature (pet) // the number of size existing BEAST_ORDERS_SIZE,