diff --git a/code/ryzom/server/src/entities_game_service/database_guild.cpp b/code/ryzom/server/src/entities_game_service/database_guild.cpp index 3f5cc03df..90014e7e2 100644 --- a/code/ryzom/server/src/entities_game_service/database_guild.cpp +++ b/code/ryzom/server/src/entities_game_service/database_guild.cpp @@ -1,3 +1,4 @@ + // Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // @@ -15,8 +16,20 @@ // along with this program. If not, see . ///////////////////////////////////////////////////////////////// -// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// ///////////////////////////////////////////////////////////////// + #include "stdpch.h" #include "database_guild.h" @@ -138,7 +151,7 @@ void CBankAccessor_GUILD::TGUILD::TFAME::init(ICDBStructNode *parent) // branch init - for (uint i=0; i<6; ++i) + for (uint i=0; i<7; ++i) { node = parent->getNode( ICDBStructNode::CTextId(NLMISC::toString("%u", i)), false ); nlassert(node != NULL); @@ -509,7 +522,7 @@ void CBankAccessor_GUILD::TGUILD::TOUTPOST::TO::TSQUADS::init(ICDBStructNode *pa { node = parent->getNode( ICDBStructNode::CTextId(NLMISC::toString("SP%u", i)), false ); nlassert(node != NULL); - __SP[i].init(node, i); + _SP[i].init(node, i); } for (uint i=0; i<24; ++i) diff --git a/code/ryzom/server/src/entities_game_service/database_guild.h b/code/ryzom/server/src/entities_game_service/database_guild.h index 13bec33d6..fb8611cf5 100644 --- a/code/ryzom/server/src/entities_game_service/database_guild.h +++ b/code/ryzom/server/src/entities_game_service/database_guild.h @@ -1,3 +1,7 @@ + + +#ifndef INCLUDED_database_GUILD_H +#define INCLUDED_database_GUILD_H // Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // @@ -14,11 +18,19 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . - -#ifndef INCLUDED_database_GUILD_H -#define INCLUDED_database_GUILD_H ///////////////////////////////////////////////////////////////// -// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// ///////////////////////////////////////////////////////////////// #include "nel/misc/string_common.h" @@ -28,16 +40,13 @@ #include "game_share/far_position.h" - -inline void _setProp(CCDBSynchronised &db, ICDBStructNode *node, TCharConnectionState value, bool forceSending = false) -{ - db.x_setProp(node, uint64(value), forceSending); -} -inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, TCharConnectionState &value) -{ - value = (TCharConnectionState)db.x_getProp(node); -} - + inline void _setProp(CCDBSynchronised &db, + ICDBStructNode *node, TCharConnectionState value, bool + forceSending = false) { db.x_setProp(node, uint64(value), + forceSending); } inline void _getProp(const CCDBSynchronised + &db, ICDBStructNode *node, TCharConnectionState + &value) { value = + (TCharConnectionState)db.x_getProp(node); } #ifndef _SET_PROP_ACCESSOR_ @@ -151,15 +160,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C class TGUILD - { + { public: class TFAME - { + { public: class TArray - { + { public: @@ -249,7 +258,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C ICDBStructNode *_CULT_ALLEGIANCE; ICDBStructNode *_CIV_ALLEGIANCE; - TArray _Array[6]; + TArray _Array[7]; public: @@ -309,18 +318,18 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C } TArray &getArray(uint32 index) { - nlassert(index < 6); + nlassert(index < 7); return _Array[index]; } }; class TMEMBERS - { + { public: class TArray - { + { public: @@ -465,7 +474,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TINVENTORY - { + { public: @@ -529,6 +538,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C void setMONEY(CCDBGroup &dbGroup, uint64 value, bool forceSending = false) { + + _setProp(dbGroup.Database, _MONEY, value, forceSending); } @@ -548,15 +559,15 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TOUTPOST - { + { public: class TO - { + { public: class TGUILD - { + { public: @@ -686,11 +697,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSQUAD_SPAWN_ZONE - { + { public: class TArray - { + { public: @@ -778,11 +789,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSQUAD_SHOP - { + { public: class TArray - { + { public: @@ -849,11 +860,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TSQUADS - { + { public: class TSP - { + { public: @@ -896,7 +907,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TT - { + { public: @@ -961,17 +972,19 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C } }; + private: ICDBStructNode *_BranchNode; - TSP __SP[24]; + TSP _SP[24]; TT _T[24]; + public: void init(ICDBStructNode *parent); - // accessors to branch node + // accessor to branch node ICDBStructNode *getCDBNode() { return _BranchNode; @@ -980,7 +993,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C TSP &getSP(uint32 index) { nlassert(index < 24); - return __SP[index]; + return _SP[index]; } TT &getT(uint32 index) { @@ -991,11 +1004,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; class TBUILDINGS - { + { public: class TArray - { + { public: diff --git a/code/ryzom/server/src/entities_game_service/database_plr.cpp b/code/ryzom/server/src/entities_game_service/database_plr.cpp index e76c9f0b4..0b599ddaa 100644 --- a/code/ryzom/server/src/entities_game_service/database_plr.cpp +++ b/code/ryzom/server/src/entities_game_service/database_plr.cpp @@ -1,3 +1,4 @@ + // Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // @@ -15,8 +16,20 @@ // along with this program. If not, see . ///////////////////////////////////////////////////////////////// -// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// ///////////////////////////////////////////////////////////////// + #include "stdpch.h" #include "database_plr.h" @@ -377,7 +390,7 @@ void CBankAccessor_PLR::TUSER::init(ICDBStructNode *parent) _SKILL_POINTS_[i].init(node, i); } - for (uint i=0; i<6; ++i) + for (uint i=0; i<7; ++i) { node = parent->getNode( ICDBStructNode::CTextId(NLMISC::toString("FACTION_POINTS_%u", i)), false ); nlassert(node != NULL); @@ -3180,7 +3193,7 @@ void CBankAccessor_PLR::TPACK_ANIMAL::TBEAST::init(ICDBStructNode *parent, uint nlassert(node != NULL); _DESPAWN = node; - node = parent->getNode( ICDBStructNode::CTextId("NAME"), true ); + node = parent->getNode( ICDBStructNode::CTextId("NAME"), false ); nlassert(node != NULL); _NAME = node; @@ -3363,7 +3376,7 @@ void CBankAccessor_PLR::TFAME::init(ICDBStructNode *parent) // branch init - for (uint i=0; i<6; ++i) + for (uint i=0; i<7; ++i) { node = parent->getNode( ICDBStructNode::CTextId(NLMISC::toString("PLAYER%u", i)), false ); nlassert(node != NULL); diff --git a/code/ryzom/server/src/entities_game_service/database_plr.h b/code/ryzom/server/src/entities_game_service/database_plr.h index bef0cb796..9396fb7b4 100644 --- a/code/ryzom/server/src/entities_game_service/database_plr.h +++ b/code/ryzom/server/src/entities_game_service/database_plr.h @@ -1,3 +1,7 @@ + + +#ifndef INCLUDED_database_PLR_H +#define INCLUDED_database_PLR_H // Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // @@ -14,11 +18,19 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . - -#ifndef INCLUDED_DATABASE_PLR_H -#define INCLUDED_DATABASE_PLR_H ///////////////////////////////////////////////////////////////// -// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// WARNING : this is a generated file, don't change it ! +// +// +// +// +// +// ///////////////////////////////////////////////////////////////// #include "nel/misc/string_common.h" @@ -493,7 +505,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C ICDBStructNode *_IS_INVISIBLE; ICDBStructNode *_COUNTER; TSKILL_POINTS_ _SKILL_POINTS_[4]; - TFACTION_POINTS_ _FACTION_POINTS_[6]; + TFACTION_POINTS_ _FACTION_POINTS_[7]; TRRPS_LEVELS _RRPS_LEVELS[6]; TNPC_CONTROL _NPC_CONTROL; @@ -1003,7 +1015,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C } TFACTION_POINTS_ &getFACTION_POINTS_(uint32 index) { - nlassert(index < 6); + nlassert(index < 7); return _FACTION_POINTS_[index]; } TRRPS_LEVELS &getRRPS_LEVELS(uint32 index) @@ -9978,7 +9990,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C ICDBStructNode *_CIV_ALLEGIANCE; ICDBStructNode *_THRESHOLD_TRADE; ICDBStructNode *_THRESHOLD_KOS; - TPLAYER _PLAYER[6]; + TPLAYER _PLAYER[7]; TTRIBE _TRIBE[53]; @@ -10079,7 +10091,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C } TPLAYER &getPLAYER(uint32 index) { - nlassert(index < 6); + nlassert(index < 7); return _PLAYER[index]; } TTRIBE &getTRIBE(uint32 index) @@ -10714,4 +10726,4 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C }; -#endif // INCLUDED_DATABASE_PLR_H +#endif // INCLUDED_database_PLR_H