Fix recursing endHarvest call, ryzomclassic/#31

ryzomclassic-develop
kaetemi 5 years ago
parent dabf75dbcf
commit 8f1d0ebf23

@ -1859,7 +1859,7 @@ void CCharacter::itemTempInventoryToBag(uint32 srcSlot, bool sendCloseTempImpuls
endForageSession();
if (lastMaterial)
{
endHarvest();
endHarvest(sendCloseTempImpulsion);
// inform IA that everything was looted
CCreatureDespawnMsg msg;

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