From 78917354d9bd23f279bd07f6feb01e2e1501f6c3 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Sun, 25 Oct 2020 01:23:29 +0800 Subject: [PATCH] Disable tmp debug feature --- ryzom/client/src/connection.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ryzom/client/src/connection.cpp b/ryzom/client/src/connection.cpp index 47c45984d..38a10d7e4 100644 --- a/ryzom/client/src/connection.cpp +++ b/ryzom/client/src/connection.cpp @@ -981,7 +981,7 @@ TInterfaceState globalMenu() while (PlayerWantToGoInGame == false) { - #if defined(NL_OS_WINDOWS) && defined(NL_DEBUG) + #if defined(NL_OS_WINDOWS) && defined(NL_DEBUG) && 0 // tmp for debug if (::GetAsyncKeyState(VK_SPACE)) { @@ -1067,7 +1067,7 @@ TInterfaceState globalMenu() nlSleep(ClientCfg.Sleep); } - #if defined(NL_OS_WINDOWS) && defined(NL_DEBUG) + #if defined(NL_OS_WINDOWS) && defined(NL_DEBUG) && 0 if (::GetAsyncKeyState(VK_CONTROL)) { pIM->displayUIViewBBoxs("");