Changed: Use PCH in World Editor Primitive Plugin

--HG--
branch : develop
feature/pipeline-tools
kervala 6 years ago
parent 0ef3f3f5a7
commit 6f545aedd5

@ -14,6 +14,9 @@ NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
ENDIF()
INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)

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