Merge branch 'develop' into ryzomclassic-develop

ryzomclassic-develop
kaetemi 5 years ago
commit 669237dbae

@ -1120,7 +1120,7 @@ void CCharacterCL::computeAnimSet()
// Use the generic method to compute the animation set.
if(!::computeAnimSet(_CurrentAnimSet[MOVE], _Mode, _Sheet->getAnimSetBaseName(), _Items[SLOTTYPE::LEFT_HAND_SLOT].Sheet, _Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet, !modeWithHiddenItems()))
{
//nlwarning("CH:computeAnimSet:%d: pb when trying to compute the animset. Sheet Id '%u(%s)'.", _Slot, _SheetId.asInt(), _SheetId.toString().c_str());
nlwarning("CH:computeAnimSet:%d: pb when trying to compute the animset. Sheet Id '%u(%s)'.", _Slot, _SheetId.asInt(), _SheetId.toString().c_str());
}
}// computeAnimSet //
@ -3360,7 +3360,7 @@ void CCharacterCL::showOrHideBodyParts( bool objectsVisible )
lHandInstIdx = SLOTTYPE::LEFT_HAND_SLOT;
// hide gloves(armor) if player has magician amplifier
if( _Items[rHandInstIdx].Sheet && (_Items[rHandInstIdx].Sheet->ItemType == ITEM_TYPE::MAGICIAN_STAFF) )
if( _Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet && (_Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet->ItemType == ITEM_TYPE::MAGICIAN_STAFF) )
{
if( !_Instances[SLOTTYPE::HANDS_SLOT].Current.empty() )
_Instances[SLOTTYPE::HANDS_SLOT].Current.hide();
@ -3378,8 +3378,9 @@ void CCharacterCL::showOrHideBodyParts( bool objectsVisible )
if( !objectsVisible )
{
// Right Hand
nlassert(SLOTTYPE::RIGHT_HAND_SLOT < _Items.size() && SLOTTYPE::LEFT_HAND_SLOT < _Items.size());
if(rHandInstIdx<_Instances.size())
if( !(_Items[rHandInstIdx].Sheet && _Items[rHandInstIdx].Sheet->NeverHideWhenEquipped ) )
if( !(_Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet && _Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet->NeverHideWhenEquipped ) )
if(!_Instances[rHandInstIdx].Current.empty())
{
_Instances[rHandInstIdx].Current.hide();
@ -3387,7 +3388,7 @@ void CCharacterCL::showOrHideBodyParts( bool objectsVisible )
}
// Left Hand
if(lHandInstIdx <_Instances.size())
if( !(_Items[lHandInstIdx].Sheet && _Items[lHandInstIdx].Sheet->NeverHideWhenEquipped ) )
if( !(_Items[SLOTTYPE::LEFT_HAND_SLOT].Sheet && _Items[SLOTTYPE::LEFT_HAND_SLOT].Sheet->NeverHideWhenEquipped ) )
if(!_Instances[lHandInstIdx].Current.empty())
{
_Instances[lHandInstIdx].Current.hide();
@ -9250,14 +9251,14 @@ const char *CCharacterCL::getBoneNameFromBodyPart(BODY::TBodyPart part, BODY::TS
const CItemSheet *CCharacterCL::getRightHandItemSheet() const
{
if (_RHandInstIdx == CEntityCL::BadIndex) return NULL;
return _Items[_RHandInstIdx].Sheet;
return _Items[SLOTTYPE::RIGHT_HAND_SLOT].Sheet;
}
// *********************************************************************************************
const CItemSheet *CCharacterCL::getLeftHandItemSheet() const
{
if (_LHandInstIdx == CEntityCL::BadIndex) return NULL;
return _Items[_LHandInstIdx].Sheet;
return _Items[SLOTTYPE::LEFT_HAND_SLOT].Sheet;
}
// ***************************************************************************

@ -213,6 +213,21 @@ void CCharacterSheet::build(const NLGEORGES::UFormElm &item)
// IN LEFT HAND
readEquipment(item, "Basics.Equipment.HandL", ObjectInLeftHand);
if (!ObjectInRightHand.IdItem)
{
std::string right;
item.getValueByName(right, "item_right");
if (!right.empty())
ObjectInRightHand.IdItem = ClientSheetsStrings.add(NLMISC::toLower(right));
}
if (!ObjectInLeftHand.IdItem)
{
std::string left;
item.getValueByName(left, "item_left");
if (!left.empty())
ObjectInLeftHand.IdItem = ClientSheetsStrings.add(NLMISC::toLower(left));
}
// Get the animation set Base Name.
string AnimSetBaseName;

@ -378,6 +378,8 @@ void CEntityCL::SInstanceCL::updateCurrentFromLoading(NL3D::USkeleton Skeleton)
sint stickID = Skeleton.getBoneIdByName(StickPoint);
if(stickID != -1)
Skeleton.stickObject(Current, stickID);
else
nlwarning("Skeleton '%s' is missing bone '%s' for object attachment.", Skeleton.getShapeName().c_str(), StickPoint.c_str());
}
}

@ -187,7 +187,7 @@ BOOL CFileTreeCtrl::OnNotify ( WPARAM wParam, LPARAM lParam, LRESULT* pResult )
{
LPNMHDR pnmh = (LPNMHDR) lParam;
// Tree ?
if (wParam == 0)
// if (wParam == 0)
{
switch (pnmh->code)
{

@ -720,6 +720,8 @@ void CFormDialog::onLastFocus ()
int CFormDialog::getWidget (uint dialogId) const
{
if (dialogId == 0xFFFE)
dialogId = 0;
for (uint i=0; i<Widgets.size(); i++)
{
if (Widgets[i]->isDialog (dialogId))
@ -1198,6 +1200,11 @@ void CFormDialog::onGetSubFocus (uint id)
{
// Get the widget
int widget = getWidget (id);
if (widget < 0)
{
nldebug("Invalid widget id %d", (int)id);
return;
}
WidgetFocused = widget;
// Window view
@ -1584,7 +1591,7 @@ void CFormMemCombo::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent,
{
// Create the mem combobox
parent->setComboSpinSize (currentPos);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index, reg, theApp.RememberListSize);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE, reg, theApp.RememberListSize);
parent->initWidget (Combo);
// Create the spin
@ -1599,7 +1606,7 @@ void CFormMemCombo::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent,
{
// Create the mem combobox
parent->setComboBrowseSize (currentPos);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index, reg, theApp.RememberListSize);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE, reg, theApp.RememberListSize);
parent->initWidget (Combo);
// Create the spin
@ -1621,7 +1628,7 @@ void CFormMemCombo::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent,
{
// Create the mem combobox
parent->setComboSize (currentPos, parent->SmallWidget);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index, reg, theApp.RememberListSize);
Combo.create (WS_CHILD|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE, reg, theApp.RememberListSize);
parent->initWidget (Combo);
parent->getNextPos (currentPos);
}
@ -1914,7 +1921,7 @@ void CFormCombo::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent, ui
parent->setComboSize (currentPos, parent->SmallWidget);
RECT comboPos = currentPos;
parent->adjusteComboSize (comboPos);
Combo.Create (WS_CHILD|WS_VSCROLL|WS_VISIBLE|CBS_DROPDOWNLIST|CBS_HASSTRINGS|WS_CHILD|WS_TABSTOP, comboPos, parent, dialog_index);
Combo.Create (WS_CHILD|WS_VSCROLL|WS_VISIBLE|CBS_DROPDOWNLIST|CBS_HASSTRINGS|WS_CHILD|WS_TABSTOP, comboPos, parent, dialog_index ? dialog_index : 0xFFFE);
parent->initWidget (Combo);
parent->getNextPos (currentPos);
@ -2097,7 +2104,7 @@ void CFormBigEdit::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent,
// Create the mem combobox
parent->setBigEditSize (currentPos, parent->SmallWidget);
Edit.CreateEx (WS_EX_CLIENTEDGE, _T("EDIT"), _T(""), WS_VSCROLL|ES_OEMCONVERT|ES_MULTILINE|ES_WANTRETURN|WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL|ES_AUTOVSCROLL, currentPos, parent, dialog_index);
Edit.CreateEx (WS_EX_CLIENTEDGE, _T("EDIT"), _T(""), WS_VSCROLL|ES_OEMCONVERT|ES_MULTILINE|ES_WANTRETURN|WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL|ES_AUTOVSCROLL, currentPos, parent, dialog_index ? dialog_index : 0xFFFE);
parent->initWidget (Edit);
parent->getNextPos (currentPos);
@ -2271,7 +2278,7 @@ void CColorEdit::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent, ui
// Create the mem combobox
parent->setColorSize (currentPos, parent->SmallWidget);
Color.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index);
Color.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE);
parent->initWidget (Color);
// Create the reset button
@ -2501,7 +2508,7 @@ void CListWidget::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent, u
// Create the mem combobox
parent->setListSize (currentPos, parent->SmallWidget);
ListCtrl.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index);
ListCtrl.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE);
parent->initWidget (ListCtrl);
parent->getNextPos (currentPos);
@ -2759,7 +2766,7 @@ void CIconWidget::create (DWORD wStyle, RECT &currentPos, CFormDialog *parent, u
// Create the mem combobox
parent->setEditSize (currentPos, parent->IconHeight, parent->IconHeight);
Icon.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index);
Icon.create (WS_CHILD|WS_VISIBLE|WS_TABSTOP, currentPos, parent, dialog_index ? dialog_index : 0xFFFE);
parent->initWidget (Icon);
parent->getNextPos (currentPos);

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