diff --git a/.gitignore b/.gitignore
index 1f3f7abba..22089c19f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -142,7 +142,6 @@ moc_*.cpp
*.cache
*.patch
*.7z
-3rdParty
.svn
thumbs.db
Thumbs.db
diff --git a/.hgtags b/.hgtags
index 6eeec5b9a..5f0958f4c 100644
--- a/.hgtags
+++ b/.hgtags
@@ -17,12 +17,12 @@ d4060f217f4f834cc62a33f2f1ccdf3c28298066 ryzom-patch-3.1.0-hotfix
18403bb9485da3d9742c6f007a16d5619ebfb196 ryzom-patch-3.2.1
822ff8f8917ad66e09e2c21c983282f6f693b9f6 ryzom-patch-3.3.0
00dde390a394fce9da06c2f3264140282158d39f ryzom-patch-3.3.0
-0000000000000000000000000000000000000000 3.3.0
dcd4c4d161ef775136e18c7e8f5072b75dede27e ryzom-patch-3.3.1
fc4be8ebec5ca754ef4453bc6a9faef90837c674 ryzom-patch-3.4.0
70eba02e8eab6920586dbabf74e9e8180c729980 ryzom-patch-3.4.0 Steam Fix
3941482843f9cd130cfc16634efc08d34a98ed35 ryzom-patch-3.4.0 Atysmas
ecae9feb4cceb78103e5d7236caccaf450796cdb ryzom-patch-3.5.0
95783afa226f241062134eb62f4323295d29ac84 ryzom-patch-3.5.0.9637
+2102fb276eb69d49ed4923042215312a63c47c08 Live-746
8eb94c3549be898fdc4a7c6d791d2477bdc11a18 ryzomcore/v1.0.1
3e92c7104c20d6bc6c2147b4b5fc289e8621d322 ryzomcore/v1.0.0
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 000000000..0ad25db4b
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,661 @@
+ GNU AFFERO GENERAL PUBLIC LICENSE
+ Version 3, 19 November 2007
+
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+version or of any later version published by the Free Software
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+GNU Affero General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU Affero General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published
+ by the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If your software can interact with users remotely through a computer
+network, you should also make sure that it provides a way for users to
+get its source. For example, if your program is a web application, its
+interface could display a "Source" link that leads users to an archive
+of the code. There are many ways you could offer source, and different
+solutions will be better for different programs; see section 13 for the
+specific requirements.
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU AGPL, see
+.
diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt
index e263da274..4c962537c 100644
--- a/code/CMakeLists.txt
+++ b/code/CMakeLists.txt
@@ -48,19 +48,19 @@ CHECK_OUT_OF_SOURCE()
IF(CMAKE_VERSION VERSION_GREATER "2.8.10")
STRING(TIMESTAMP CURRENT_YEAR "%Y")
ELSE()
- SET(CURRENT_YEAR "2016")
+ SET(CURRENT_YEAR "2019")
ENDIF()
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(RyzomCore CXX C)
SET(NL_VERSION_MAJOR 1)
SET(NL_VERSION_MINOR 0)
-SET(NL_VERSION_PATCH 1)
-SET(YEAR "2004-${CURRENT_YEAR}")
+SET(NL_VERSION_PATCH 2)
+SET(YEAR "2001-${CURRENT_YEAR}")
SET(AUTHOR "Winch Gate and The Ryzom Core Community")
SET(RYZOM_VERSION_MAJOR 3)
-SET(RYZOM_VERSION_MINOR 5)
+SET(RYZOM_VERSION_MINOR 6)
SET(RYZOM_VERSION_PATCH 0)
#-----------------------------------------------------------------------------
@@ -96,6 +96,29 @@ NL_SETUP_BUILD_FLAGS()
NL_SETUP_PREFIX_PATHS()
RYZOM_SETUP_PREFIX_PATHS()
+#-----------------------------------------------------------------------------
+# Default values for URL's
+SET(RYZOM_CLIENT_CREATE_ACCOUNT_URL "https://open.ryzom.dev/ams/" CACHE STRING "Ryzom Client Create Account URL")
+SET(RYZOM_CLIENT_EDIT_ACCOUNT_URL "https://open.ryzom.dev/ams/" CACHE STRING "Ryzom Client Edit Account URL")
+SET(RYZOM_CLIENT_FORGET_PASSWORD_URL "https://open.ryzom.dev/ams/" CACHE STRING "Ryzom Client Forget Password URL")
+SET(RYZOM_CLIENT_PATCH_URL "https://cdn.ryzom.dev/open/patch/" CACHE STRING "Ryzom Client Patch URL")
+
+SET(RYZOM_WEBIG_MAIN_URL "https://open.ryzom.dev/" CACHE STRING "Ryzom Client WebIG Main URL")
+SET(RYZOM_WEBIG_TRUSTED_DOMAIN "open.ryzom.dev" CACHE STRING "Ryzom Client WebIG Trusted Domain")
+
+#-----------------------------------------------------------------------------
+# urls when compiling ryzom live client
+IF(WITH_RYZOM_LIVE)
+ MESSAGE("Using RYZOM_LIVE urls")
+ SET(RYZOM_CLIENT_CREATE_ACCOUNT_URL "https://account.ryzom.com/signup/from_client.php")
+ SET(RYZOM_CLIENT_EDIT_ACCOUNT_URL "https://account.ryzom.com/payment_profile/index.php")
+ SET(RYZOM_CLIENT_FORGET_PASSWORD_URL "https://account.ryzom.com/payment_profile/lost_secure_password.php")
+ SET(RYZOM_CLIENT_PATCH_URL "http://dl.ryzom.com/patch_live")
+
+ SET(RYZOM_WEBIG_MAIN_URL "https://app.ryzom.com/")
+ SET(RYZOM_WEBIG_TRUSTED_DOMAIN "app.ryzom.com")
+ENDIF()
+
#-----------------------------------------------------------------------------
#Platform specifics
@@ -152,6 +175,13 @@ IF(WITH_STATIC)
IF(LIBLZMA_LIBRARIES)
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${LIBLZMA_LIBRARIES})
ENDIF()
+
+ # under Linux and OS X, recent libxml2 versions are linked against libicu
+ FIND_PACKAGE(Icu)
+ IF(ICU_LIBRARIES)
+ SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${ICU_LIBRARIES} ${ICU_DATA_LIBRARIES})
+ ENDIF()
+
ENDIF()
ENDIF()
@@ -220,6 +250,8 @@ IF(WITH_NEL)
IF(WITH_GUI)
FIND_PACKAGE(Luabind REQUIRED)
+ ENDIF()
+
FIND_PACKAGE(CURL REQUIRED)
IF((WIN32 OR CURL_LIBRARIES MATCHES "\\.a") AND WITH_STATIC_CURL)
@@ -269,7 +301,6 @@ IF(WITH_NEL)
ENDIF()
ENDIF()
ENDIF()
- ENDIF()
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/nel/include)
ADD_SUBDIRECTORY(nel)
diff --git a/code/CMakeModules/FindFMOD.cmake b/code/CMakeModules/FindFMOD.cmake
index b28f77b1e..3bdd09e8f 100644
--- a/code/CMakeModules/FindFMOD.cmake
+++ b/code/CMakeModules/FindFMOD.cmake
@@ -1,57 +1,9 @@
-# - Locate FMOD library
-# This module defines
-# FMOD_LIBRARY, the library to link against
-# FMOD_FOUND, if false, do not try to link to FMOD
-# FMOD_INCLUDE_DIR, where to find headers.
-
-IF(FMOD_LIBRARY AND FMOD_INCLUDE_DIR)
- # in cache already
- SET(FMOD_FIND_QUIETLY TRUE)
-ENDIF()
-
-
-FIND_PATH(FMOD_INCLUDE_DIR
- fmod.h
- PATHS
- $ENV{FMOD_DIR}/include
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
- PATH_SUFFIXES fmod fmod3
-)
+INCLUDE(FindHelpers)
IF(TARGET_X64)
- SET(FMOD_LIBRARY_NAMES fmod64 fmod)
+ SET(FMOD_BASE fmod64)
ELSE()
- SET(FMOD_LIBRARY_NAMES fmodvc fmod)
+ SET(FMOD_BASE fmodvc)
ENDIF()
-FIND_LIBRARY(FMOD_LIBRARY
- NAMES
- ${FMOD_LIBRARY_NAMES}
- PATHS
- $ENV{FMOD_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-IF(FMOD_LIBRARY AND FMOD_INCLUDE_DIR)
- SET(FMOD_FOUND "YES")
- IF(NOT FMOD_FIND_QUIETLY)
- MESSAGE(STATUS "Found FMOD: ${FMOD_LIBRARY}")
- ENDIF()
-ELSE()
- IF(NOT FMOD_FIND_QUIETLY)
- MESSAGE(STATUS "Warning: Unable to find FMOD!")
- ENDIF()
-ENDIF()
+FIND_PACKAGE_HELPER(FMOD fmod.h RELEASE ${FMOD_BASE} DEBUG ${FMOD_BASE}d SUFFIXES fmod3)
diff --git a/code/CMakeModules/FindLuabind.cmake b/code/CMakeModules/FindLuabind.cmake
index 5511379a3..dae1dbd99 100644
--- a/code/CMakeModules/FindLuabind.cmake
+++ b/code/CMakeModules/FindLuabind.cmake
@@ -3,6 +3,7 @@
# LUABIND_LIBRARIES, the libraries to link against
# LUABIND_FOUND, if false, do not try to link to LUABIND
# LUABIND_INCLUDE_DIR, where to find headers.
+INCLUDE(FindHelpers)
MACRO(FIND_CORRECT_LUA_VERSION)
# Check Lua version linked to Luabind under Linux
@@ -85,18 +86,6 @@ IF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
SET(Luabind_FIND_QUIETLY TRUE)
ENDIF()
-FIND_PATH(LUABIND_INCLUDE_DIR
- luabind/luabind.hpp
- PATHS
- $ENV{LUABIND_DIR}/include
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
-)
-
SET(LIBRARY_NAME_RELEASE)
SET(LIBRARY_NAME_DEBUG)
@@ -149,35 +138,7 @@ ENDIF()
LIST(APPEND LIBRARY_NAME_RELEASE luabind libluabind)
LIST(APPEND LIBRARY_NAME_DEBUG luabind_d luabindd libluabind_d libluabindd)
-FIND_LIBRARY(LUABIND_LIBRARY_RELEASE
- NAMES ${LIBRARY_NAME_RELEASE}
- PATHS
- $ENV{LUABIND_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-FIND_LIBRARY(LUABIND_LIBRARY_DEBUG
- NAMES ${LIBRARY_NAME_DEBUG}
- PATHS
- $ENV{LUABIND_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
+FIND_PACKAGE_HELPER(Luabind luabind/luabind.hpp RELEASE ${LIBRARY_NAME_RELEASE} DEBUG ${LIBRARY_NAME_DEBUG})
FIND_PACKAGE(Boost REQUIRED)
diff --git a/code/CMakeModules/FindMSVC.cmake b/code/CMakeModules/FindMSVC.cmake
index 5dbc4f6a8..2a08a08bb 100644
--- a/code/CMakeModules/FindMSVC.cmake
+++ b/code/CMakeModules/FindMSVC.cmake
@@ -1,89 +1,55 @@
# - Find MS Visual C++
#
+# VC_DIR - where to find Visual C++
# VC_INCLUDE_DIR - where to find headers
# VC_INCLUDE_DIRS - where to find headers
# VC_LIBRARY_DIR - where to find libraries
-# VC_FOUND - True if MSVC found.
-
-MACRO(ADD_TRAILING_SLASH _FILENAME_VAR)
- # put content in a new variable
- SET(_FILENAME ${${_FILENAME_VAR}})
- # get length of the string
- STRING(LENGTH ${_FILENAME} _LEN)
- # convert length to last pos
- MATH(EXPR _POS "${_LEN}-1")
- # get last character of the string
- STRING(SUBSTRING ${_FILENAME} ${_POS} 1 _FILENAME_END)
- # compare it with a slash
- IF(NOT _FILENAME_END STREQUAL "/")
- # not a slash, append it
- SET(${_FILENAME_VAR} "${_FILENAME}/")
- ELSE()
- # already a slash
- ENDIF()
-ENDMACRO()
-
-MACRO(DETECT_VC_VERSION_HELPER _ROOT _VERSION)
- # Software/Wow6432Node/...
- GET_FILENAME_COMPONENT(VC${_VERSION}_DIR "[${_ROOT}\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VC7;${_VERSION}]" ABSOLUTE)
-
- IF(VC${_VERSION}_DIR AND VC${_VERSION}_DIR STREQUAL "/registry")
- SET(VC${_VERSION}_DIR)
- GET_FILENAME_COMPONENT(VC${_VERSION}_DIR "[${_ROOT}\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7;${_VERSION}]" ABSOLUTE)
-
- IF(VC${_VERSION}_DIR AND NOT VC${_VERSION}_DIR STREQUAL "/registry")
- # be sure it's finishing by a /
- ADD_TRAILING_SLASH(VC${_VERSION}_DIR)
-
- SET(VC${_VERSION}_DIR "${VC${_VERSION}_DIR}VC/")
- ENDIF()
- ENDIF()
+# VC_FOUND - True if MSVC found
+
+IF(CMAKE_CXX_COMPILER)
+ SET(_COMPILER ${CMAKE_CXX_COMPILER})
+ SET(_VERSION ${CMAKE_CXX_COMPILER_VERSION})
+ELSEIF(CMAKE_C_COMPILER)
+ SET(_COMPILER ${CMAKE_C_COMPILER})
+ SET(_VERSION ${CMAKE_C_COMPILER_VERSION})
+ELSE()
+ MESSAGE(FATAL_ERROR "No way to determine Visual C++ location")
+ENDIF()
- IF(VC${_VERSION}_DIR AND NOT VC${_VERSION}_DIR STREQUAL "/registry")
- SET(VC${_VERSION}_FOUND ON)
- DETECT_EXPRESS_VERSION(${_VERSION})
- IF(NOT MSVC_FIND_QUIETLY)
- SET(_VERSION_STR ${_VERSION})
- IF(MSVC_EXPRESS)
- SET(_VERSION_STR "${_VERSION_STR} Express")
- ENDIF()
- MESSAGE(STATUS "Found Visual C++ ${_VERSION_STR} in ${VC${_VERSION}_DIR}")
- ENDIF()
- ELSEIF(VC${_VERSION}_DIR AND NOT VC${_VERSION}_DIR STREQUAL "/registry")
- SET(VC${_VERSION}_FOUND OFF)
- SET(VC${_VERSION}_DIR "")
+IF(MSVC_VERSION LESS 1910)
+ IF(MSVC_VERSION LESS 1500)
+ MESSAGE(FATAL_ERROR "Unsupported version of Visual C++ (minimum version is 2008)")
+ ELSEIF(MSVC_VERSION LESS 1600)
+ SET(MSVC_TOOLSET "90")
+ SET(_NAME "2008")
+ ELSEIF(MSVC_VERSION LESS 1700)
+ SET(MSVC_TOOLSET "100")
+ SET(_NAME "2010")
+ ELSEIF(MSVC_VERSION LESS 1800)
+ SET(MSVC_TOOLSET "110")
+ SET(_NAME "2012")
+ ELSEIF(MSVC_VERSION LESS 1900)
+ SET(MSVC_TOOLSET "120")
+ SET(_NAME "2013")
+ ELSE()
+ SET(MSVC_TOOLSET "140")
+ SET(_NAME "2015")
ENDIF()
-ENDMACRO()
-
-MACRO(DETECT_VC_VERSION _VERSION)
- IF(NOT VC_FOUND)
- SET(VC${_VERSION}_FOUND OFF)
- DETECT_VC_VERSION_HELPER("HKEY_CURRENT_USER" ${_VERSION})
- IF(NOT VC${_VERSION}_FOUND)
- DETECT_VC_VERSION_HELPER("HKEY_LOCAL_MACHINE" ${_VERSION})
- ENDIF()
+ STRING(REGEX REPLACE "/bin/.+" "" VC_DIR ${_COMPILER})
- IF(VC${_VERSION}_FOUND)
- SET(VC_FOUND ON)
- SET(VC_DIR "${VC${_VERSION}_DIR}")
- ENDIF()
- ENDIF()
-ENDMACRO()
-
-MACRO(DETECT_EXPRESS_VERSION _VERSION)
- GET_FILENAME_COMPONENT(MSVC_EXPRESS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\${_VERSION}\\Setup\\VC;ProductDir]" ABSOLUTE)
+ MESSAGE(STATUS "Found Visual C++ ${_NAME} (${_VERSION}) in ${VC_DIR}")
+ELSE()
+ # Toolset = version of runtime DLLs
+ SET(MSVC_TOOLSET "140")
- IF(MSVC_EXPRESS AND NOT MSVC_EXPRESS STREQUAL "/registry")
- SET(MSVC_EXPRESS ON)
+ IF(MSVC_VERSION LESS 1920)
+ SET(_NAME "2017")
+ ELSE()
+ SET(_NAME "2019")
ENDIF()
-ENDMACRO()
-
-IF(MSVC_VERSION GREATER 1909)
- DETECT_VC_VERSION("15.0")
- SET(MSVC_TOOLSET "140")
- SET(VC_DIR "${VC_DIR}Tools/MSVC")
+ STRING(REGEX REPLACE "/MSVC/.+" "/MSVC" VC_DIR ${_COMPILER})
FILE(GLOB MSVC_TOOLCHAIN_VERSIONS RELATIVE ${VC_DIR} "${VC_DIR}/*")
@@ -92,48 +58,15 @@ IF(MSVC_VERSION GREATER 1909)
LIST(REVERSE MSVC_TOOLCHAIN_VERSIONS)
ENDIF()
- IF(NOT MSVC_TOOLCHAIN_VERSIONS)
- MESSAGE(FATAL_ERROR "No MSVC version found in default search path ${VC_DIR}")
- ENDIF()
-
- LIST(GET MSVC_TOOLCHAIN_VERSIONS 0 MSVC_TOOLCHAIN_VERSION)
-
- SET(VC_DIR "${VC_DIR}/${MSVC_TOOLCHAIN_VERSION}")
- SET(VC_INCLUDE_DIR "${VC_DIR}/include")
-ELSEIF(MSVC14)
- DETECT_VC_VERSION("14.0")
- SET(MSVC_TOOLSET "140")
-ELSEIF(MSVC12)
- DETECT_VC_VERSION("12.0")
- SET(MSVC_TOOLSET "120")
-ELSEIF(MSVC11)
- DETECT_VC_VERSION("11.0")
- SET(MSVC_TOOLSET "110")
-ELSEIF(MSVC10)
- DETECT_VC_VERSION("10.0")
- SET(MSVC_TOOLSET "100")
-ELSEIF(MSVC90)
- DETECT_VC_VERSION("9.0")
- SET(MSVC_TOOLSET "90")
-ELSEIF(MSVC80)
- DETECT_VC_VERSION("8.0")
- SET(MSVC_TOOLSET "80")
-ENDIF()
+ IF(MSVC_TOOLCHAIN_VERSIONS)
+ LIST(GET MSVC_TOOLCHAIN_VERSIONS 0 MSVC_TOOLCHAIN_VERSION)
-# If you plan to use VC++ compilers with WINE, set VC_DIR environment variable
-IF(NOT VC_DIR)
- SET(VC_DIR $ENV{VC_DIR})
- # Fix path
- FILE(TO_CMAKE_PATH ${VC_DIR} VC_DIR)
-ENDIF()
+ SET(VC_DIR "${VC_DIR}/${MSVC_TOOLCHAIN_VERSION}")
-IF(NOT VC_DIR)
- IF(CMAKE_CXX_COMPILER)
- SET(_COMPILER ${CMAKE_CXX_COMPILER})
+ MESSAGE(STATUS "Found Visual C++ ${_NAME} (${_VERSION} with toolchain ${MSVC_TOOLCHAIN_VERSION}) in ${VC_DIR}")
ELSE()
- SET(_COMPILER ${CMAKE_C_COMPILER})
+ MESSAGE(FATAL_ERROR "Unable to find Visual C++ in ${VC_DIR}")
ENDIF()
- STRING(REGEX REPLACE "/(bin|BIN|Bin)/.+" "" VC_DIR ${_COMPILER})
ENDIF()
IF(NOT VC_INCLUDE_DIR AND VC_DIR AND EXISTS "${VC_DIR}")
@@ -147,14 +80,14 @@ SET(MSVC_REDIST_DIR "${EXTERNAL_PATH}/redist")
IF(NOT EXISTS "${MSVC_REDIST_DIR}")
SET(MSVC_REDIST_DIR "${VC_DIR}/redist")
-
+
IF(NOT EXISTS "${MSVC_REDIST_DIR}")
SET(MSVC_REDIST_DIR)
ENDIF()
ENDIF()
IF(MSVC_REDIST_DIR)
- IF(MSVC1411 OR MSVC1410)
+ IF(MSVC_VERSION GREATER 1909)
# If you have VC++ 2017 Express, put x64/Microsoft.VC141.CRT/*.dll in ${EXTERNAL_PATH}/redist
# original files whould be in ${VC_DIR}/Redist/MSVC/14.11.25325/x64/Microsoft.VC141.CRT
SET(MSVC14_REDIST_DIR "${MSVC_REDIST_DIR}")
@@ -167,7 +100,7 @@ IF(MSVC_REDIST_DIR)
# If you have VC++ 2012 Express, put x64/Microsoft.VC110.CRT/*.dll in ${EXTERNAL_PATH}/redist
SET(MSVC11_REDIST_DIR "${MSVC_REDIST_DIR}")
ELSEIF(MSVC10)
- # If you have VC++ 2010 Express, put x64/Microsoft.VC100.CRT/*.dll in ${EXTERNAL_PATH}/redist
+ # If you have VC++ 2010 Express, put x64/Microsoft.VC100.CRT/*.dll in ${EXTERNAL_PATH}/redist
SET(MSVC10_REDIST_DIR "${MSVC_REDIST_DIR}")
ELSEIF(MSVC90)
SET(MSVC90_REDIST_DIR "${MSVC_REDIST_DIR}")
@@ -176,7 +109,11 @@ IF(MSVC_REDIST_DIR)
ENDIF()
ENDIF()
-MESSAGE(STATUS "Using headers from ${VC_INCLUDE_DIR}")
+IF(VC_INCLUDE_DIR)
+ MESSAGE(STATUS "Using VC++ headers from ${VC_INCLUDE_DIR}")
+ELSE()
+ MESSAGE(FATAL_ERROR "Unable to find VC++ headers")
+ENDIF()
SET(VC_INCLUDE_DIRS ${VC_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR})
diff --git a/code/CMakeModules/FindNeL.cmake b/code/CMakeModules/FindNeL.cmake
index e75163cce..96dd90b83 100644
--- a/code/CMakeModules/FindNeL.cmake
+++ b/code/CMakeModules/FindNeL.cmake
@@ -13,7 +13,6 @@
# NELXXX_FOUND
# NELXXX_LIBRARIES
-
INCLUDE(FindHelpers)
# Init all variables we'll set
@@ -209,6 +208,20 @@ IF(NELMISC_FOUND)
LIST(APPEND NELMISC_LIBRARIES ${LIBXML2_LIBRARIES})
ENDIF()
+ IF(CMAKE_DL_LIBS)
+ LIST(APPEND NELMISC_LIBRARIES ${CMAKE_DL_LIBS})
+ ENDIF()
+
+ FIND_PACKAGE(Threads)
+
+ IF(Threads_FOUND)
+ LIST(APPEND NELMISC_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
+ ENDIF()
+
+ IF(UNIX AND NOT APPLE)
+ LIST(APPEND NELMISC_LIBRARIES rt)
+ ENDIF()
+
LIST(REMOVE_ITEM NeL_FIND_COMPONENTS misc)
LIST(APPEND NEL_MODULES_FOUND misc)
@@ -262,11 +275,17 @@ FOREACH(COMPONENT ${NeL_FIND_COMPONENTS})
FIND_PACKAGE_HELPER(${_NAME} nel/${COMPONENT}/${HEADER_FILE}
RELEASE nel${COMPONENT}_r nel${COMPONENT}
DEBUG nel${COMPONENT}_d
+ DIR ${NEL_DIR}
QUIET)
IF(${_UPNAME}_FOUND)
LIST(APPEND NEL_MODULES_FOUND ${COMPONENT})
+ # all NeL libraries depend on nelmisc in static
+ IF(NEL_STATIC)
+ LIST(APPEND ${_UPNAME}_LIBRARIES ${NELMISC_LIBRARIES})
+ ENDIF()
+
IF(COMPONENT STREQUAL "3d")
IF(NEL_STATIC)
# 3rd party dependencies
@@ -301,7 +320,9 @@ FOREACH(COMPONENT ${NeL_FIND_COMPONENTS})
ELSEIF(COMPONENT STREQUAL "gui")
FIND_PACKAGE(Luabind REQUIRED)
- LIST(APPEND ${_UPNAME}_LIBRARIES ${LUABIND_LIBRARIES})
+ IF(LUABIND_FOUND)
+ LIST(APPEND ${_UPNAME}_LIBRARIES ${LUABIND_LIBRARIES})
+ ENDIF()
FIND_LIBCURL()
@@ -323,7 +344,6 @@ FOREACH(COMPONENT ${NeL_FIND_COMPONENTS})
LIST(APPEND CURL_INCLUDE_DIRS ${OPENSSL_INCLUDE_DIR})
LIST(APPEND CURL_LIBRARIES ${OPENSSL_LIBRARIES})
- LIST(APPEND ${_UPNAME}_LIBRARIES ${LUABIND_LIBRARIES} ${CURL_LIBRARIES})
LIST(APPEND NEL_DEFINITIONS ${${_UPNAME}_DEFINITIONS})
ELSEIF(COMPONENT STREQUAL "sound")
FIND_PACKAGE(Ogg REQUIRED)
diff --git a/code/CMakeModules/FindOgg.cmake b/code/CMakeModules/FindOgg.cmake
index c1f4492e1..aa2f9164c 100644
--- a/code/CMakeModules/FindOgg.cmake
+++ b/code/CMakeModules/FindOgg.cmake
@@ -1,49 +1,3 @@
-# - Locate Ogg library
-# This module defines
-# OGG_LIBRARY, the library to link against
-# OGG_FOUND, if false, do not try to link to OGG
-# OGG_INCLUDE_DIR, where to find headers.
+INCLUDE(FindHelpers)
-IF(OGG_LIBRARY AND OGG_INCLUDE_DIR)
- # in cache already
- SET(OGG_FIND_QUIETLY TRUE)
-ENDIF()
-
-
-FIND_PATH(OGG_INCLUDE_DIR
- ogg/ogg.h
- PATHS
- $ENV{OGG_DIR}/include
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
-)
-
-FIND_LIBRARY(OGG_LIBRARY
- NAMES ogg libogg
- PATHS
- $ENV{OGG_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-IF(OGG_LIBRARY AND OGG_INCLUDE_DIR)
- SET(OGG_FOUND "YES")
- IF(NOT OGG_FIND_QUIETLY)
- MESSAGE(STATUS "Found Ogg: ${OGG_LIBRARY}")
- ENDIF()
-ELSE()
- IF(NOT OGG_FIND_QUIETLY)
- MESSAGE(STATUS "Warning: Unable to find Ogg!")
- ENDIF()
-ENDIF()
+FIND_PACKAGE_HELPER(Ogg ogg/ogg.h)
diff --git a/code/CMakeModules/FindSTLport.cmake b/code/CMakeModules/FindSTLport.cmake
index 68e542ea5..3b1cc1800 100644
--- a/code/CMakeModules/FindSTLport.cmake
+++ b/code/CMakeModules/FindSTLport.cmake
@@ -1,91 +1,5 @@
-# Look for a directory containing STLport.
-#
-# The following values are defined
-# STLPORT_INCLUDE_DIR - where to find vector, etc.
-# STLPORT_LIBRARIES - link against these to use STLport
-# STLPORT_FOUND - True if the STLport is available.
+INCLUDE(FindHelpers)
-# also defined, but not for general use are
-IF(STLPORT_LIBRARIES AND STLPORT_INCLUDE_DIR)
- # in cache already
- SET(STLPORT_FIND_QUIETLY TRUE)
-ENDIF()
-
-FIND_PATH(STLPORT_INCLUDE_DIR
- iostream
- PATHS
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
- PATH_SUFFIXES stlport
-)
-
-FIND_LIBRARY(STLPORT_LIBRARY_DEBUG
- NAMES
- stlport_cygwin_debug
- stlport_cygwin_stldebug
- stlport_gcc_debug
- stlport_gcc_stldebug
- stlportstld_x
- stlportstld_x.5.2
- stlportd
- stlportd_statix
- stlportd_static
- PATHS
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-FIND_LIBRARY(STLPORT_LIBRARY_RELEASE
- NAMES
- stlport_cygwin
- stlport_gcc
- stlport
- stlport_x
- stlport_x.5.2
- stlport_statix
- stlport_static
- PATHS
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-IF(STLPORT_INCLUDE_DIR)
- IF(STLPORT_LIBRARY_RELEASE)
- SET(STLPORT_FOUND TRUE)
-
- SET(STLPORT_LIBRARIES ${STLPORT_LIBRARY_RELEASE})
- IF(STLPORT_LIBRARY_DEBUG)
- SET(STLPORT_LIBRARIES optimized ${STLPORT_LIBRARIES} debug ${STLPORT_LIBRARY_DEBUG})
- ENDIF()
- ENDIF()
-ENDIF()
-
-IF(STLPORT_FOUND)
- IF(NOT STLPORT_FIND_QUIETLY)
- MESSAGE(STATUS "Found STLport: ${STLPORT_LIBRARIES}")
- ENDIF()
-ELSE()
- IF(NOT STLPORT_FIND_QUIETLY)
- MESSAGE(STATUS "Warning: Unable to find STLport!")
- ENDIF()
-ENDIF()
-
-MARK_AS_ADVANCED(STLPORT_LIBRARY_RELEASE STLPORT_LIBRARY_DEBUG)
+FIND_PACKAGE_HELPER(STLport iostream
+ RELEASE stlport_cygwin stlport_gcc stlport_x stlport_x.5.2 stlport_statix stlport_static
+ DEBUG stlport_cygwin_debug stlport_cygwin_stldebug stlport_gcc_debug stlport_gcc_stldebug stlportstld_x stlportstld_x.5.2 stlportd_statix stlportd_static)
diff --git a/code/CMakeModules/FindSquish.cmake b/code/CMakeModules/FindSquish.cmake
index 4242f4055..9d0928f87 100644
--- a/code/CMakeModules/FindSquish.cmake
+++ b/code/CMakeModules/FindSquish.cmake
@@ -1,69 +1,6 @@
-#
-# Find the LibSquish includes and library
-#
-# This module defines
-# SQUISH_INCLUDE_DIR, where to find squish.h
-# SQUISH_LIBRARIES, where to find the Squish libraries.
-# SQUISH_FOUND, If false, do not try to use Squish.
+INCLUDE(FindHelpers)
-# also defined, but not for general use are
-IF(SQUISH_LIBRARIES AND SQUISH_INCLUDE_DIR)
- # in cache already
- SET(SQUISH_FIND_QUIETLY TRUE)
-ENDIF()
-
-FIND_PATH(SQUISH_INCLUDE_DIR
- squish.h
- PATHS
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
- PATH_SUFFIXES cppunit
-)
-
-FIND_LIBRARY(SQUISH_LIBRARY_RELEASE
- squish
- PATHS
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-FIND_LIBRARY(SQUISH_LIBRARY_DEBUG
- squishd
- PATHS
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-IF(SQUISH_INCLUDE_DIR)
- IF(SQUISH_LIBRARY_RELEASE)
- SET(SQUISH_FOUND "YES")
- SET(SQUISH_LIBRARIES "optimized;${SQUISH_LIBRARY_RELEASE}")
- IF(SQUISH_LIBRARY_DEBUG)
- SET(SQUISH_LIBRARIES "${SQUISH_LIBRARIES};debug;${SQUISH_LIBRARY_DEBUG}")
- ELSE()
- SET(SQUISH_LIBRARIES "${SQUISH_LIBRARIES};debug;${SQUISH_LIBRARY_RELEASE}")
- MESSAGE("Debug Squish NOT found, using the release version!")
- ENDIF()
- ENDIF()
-ENDIF()
+FIND_PACKAGE_HELPER(Squish squish.h)
IF(SQUISH_FOUND)
IF(NOT SQUISH_FIND_QUIETLY)
@@ -74,10 +11,4 @@ IF(SQUISH_FOUND)
SET(SQUISH_COMPRESS_HAS_METRIC ON)
SET(SQUISH_DEFINITIONS -DSQUISH_COMPRESS_HAS_METRIC)
ENDIF()
-ELSE()
- IF(NOT SQUISH_FIND_QUIETLY)
- MESSAGE(STATUS "Warning: Unable to find Squish!")
- ENDIF()
ENDIF()
-
-MARK_AS_ADVANCED(SQUISH_LIBRARY_RELEASE SQUISH_LIBRARY_DEBUG)
diff --git a/code/CMakeModules/FindVorbis.cmake b/code/CMakeModules/FindVorbis.cmake
index 234d2d31a..b0a4ec2a6 100644
--- a/code/CMakeModules/FindVorbis.cmake
+++ b/code/CMakeModules/FindVorbis.cmake
@@ -1,65 +1,8 @@
-# - Locate Vorbis library
-# This module defines
-# VORBIS_LIBRARY, the library to link against
-# VORBIS_FOUND, if false, do not try to link to VORBIS
-# VORBIS_INCLUDE_DIR, where to find headers.
+INCLUDE(FindHelpers)
-IF(VORBIS_LIBRARY AND VORBIS_INCLUDE_DIR)
- # in cache already
- SET(VORBIS_FIND_QUIETLY TRUE)
-ENDIF()
-
-
-FIND_PATH(VORBIS_INCLUDE_DIR
- vorbis/vorbisfile.h
- PATHS
- $ENV{VORBIS_DIR}/include
- /usr/local/include
- /usr/include
- /sw/include
- /opt/local/include
- /opt/csw/include
- /opt/include
-)
-
-FIND_LIBRARY(VORBIS_LIBRARY
- NAMES vorbis libvorbis
- PATHS
- $ENV{VORBIS_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
-
-FIND_LIBRARY(VORBISFILE_LIBRARY
- NAMES vorbisfile libvorbisfile
- PATHS
- $ENV{VORBIS_DIR}/lib
- /usr/local/lib
- /usr/lib
- /usr/local/X11R6/lib
- /usr/X11R6/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- /usr/freeware/lib64
-)
+FIND_PACKAGE_HELPER(Vorbis vorbisenc.h)
+FIND_PACKAGE_HELPER(VorbisFile vorbisfile.h SUFFIXES vorbis)
-IF(VORBIS_LIBRARY AND VORBISFILE_LIBRARY AND VORBIS_INCLUDE_DIR)
- SET(VORBIS_FOUND "YES")
- SET(VORBIS_LIBRARIES ${VORBIS_LIBRARY} ${VORBISFILE_LIBRARY})
- IF(NOT VORBIS_FIND_QUIETLY)
- MESSAGE(STATUS "Found Vorbis: ${VORBIS_LIBRARY}")
- ENDIF()
-ELSE()
- IF(NOT VORBIS_FIND_QUIETLY)
- MESSAGE(STATUS "Warning: Unable to find Vorbis!")
- ENDIF()
+IF(VORBISFILE_FOUND)
+ SET(VORBIS_LIBRARIES ${VORBIS_LIBRARIES} ${VORBISFILE_LIBRARIES})
ENDIF()
diff --git a/code/CMakeModules/FindWindowsSDK.cmake b/code/CMakeModules/FindWindowsSDK.cmake
index 3d9c43bd9..1b02dffb3 100644
--- a/code/CMakeModules/FindWindowsSDK.cmake
+++ b/code/CMakeModules/FindWindowsSDK.cmake
@@ -20,6 +20,7 @@ MACRO(DETECT_WINSDK_VERSION_HELPER _ROOT _VERSION)
IF(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry" AND EXISTS "${WINSDK${_VERSION}_DIR}/Include")
SET(WINSDK${_VERSION}_FOUND ON)
GET_FILENAME_COMPONENT(WINSDK${_VERSION}_VERSION_FULL "[${_ROOT}\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v${_VERSION};ProductVersion]" NAME)
+
IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${_VERSION} in ${WINSDK${_VERSION}_DIR}")
ENDIF()
@@ -28,14 +29,14 @@ MACRO(DETECT_WINSDK_VERSION_HELPER _ROOT _VERSION)
ENDIF()
ENDMACRO()
-MACRO(DETECT_WINKIT_VERSION _VERSION _SUFFIX)
- GET_FILENAME_COMPONENT(WINSDK${_VERSION}_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;KitsRoot${_SUFFIX}]" ABSOLUTE)
+MACRO(DETECT_WINKIT_VERSION_HELPER _VERSION _SUFFIX _PREFIX _ARCH)
+ GET_FILENAME_COMPONENT(WINSDK${_VERSION}_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\${_PREFIX}Microsoft\\Windows Kits\\Installed Roots;KitsRoot${_SUFFIX}]" ABSOLUTE)
- IF(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry")
+ IF(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry" AND EXISTS "${WINSDK${_VERSION}_DIR}/Include")
SET(WINSDK${_VERSION}_FOUND ON)
SET(WINSDK${_VERSION}_VERSION_FULL "${_VERSION}")
IF(NOT WindowsSDK_FIND_QUIETLY)
- MESSAGE(STATUS "Found Windows Kit ${_VERSION} in ${WINSDK${_VERSION}_DIR}")
+ MESSAGE(STATUS "Found Windows Kit ${_VERSION} in ${WINSDK${_VERSION}_DIR} (registry ${_ARCH} bits)")
ENDIF()
LIST(APPEND WINSDK_DETECTED_VERSIONS ${_VERSION})
ELSE()
@@ -52,6 +53,14 @@ MACRO(DETECT_WINSDK_VERSION _VERSION)
ENDIF()
ENDMACRO()
+MACRO(DETECT_WINKIT_VERSION _VERSION _SUFFIX)
+ DETECT_WINKIT_VERSION_HELPER("${_VERSION}" "${_SUFFIX}" "WOW6432Node\\\\" "32")
+
+ IF(NOT WINSDK${_VERSION}_FOUND)
+ DETECT_WINKIT_VERSION_HELPER("${_VERSION}" "${_SUFFIX}" "" "64")
+ ENDIF()
+ENDMACRO()
+
SET(WINSDK_DETECTED_VERSIONS)
# Fixed versions for Windows Kits (VC++ from 2012)
@@ -378,7 +387,11 @@ FIND_PATH(WINSDK_INCLUDE_DIR Windows.h
NO_DEFAULT_PATH
)
-MESSAGE(STATUS "Found Windows.h in ${WINSDK_INCLUDE_DIR}")
+IF(WINSDK_INCLUDE_DIR)
+ MESSAGE(STATUS "Found Windows.h in ${WINSDK_INCLUDE_DIR}")
+ELSE()
+ MESSAGE(FATAL_ERROR "Unable to find Windows.h")
+ENDIF()
# directory where WinRT headers are found
FIND_PATH(WINSDK_WINRT_INCLUDE_DIR winstring.h
diff --git a/code/CMakeModules/OSXToolChain.cmake b/code/CMakeModules/OSXToolChain.cmake
index 3169aec78..d480c13b8 100644
--- a/code/CMakeModules/OSXToolChain.cmake
+++ b/code/CMakeModules/OSXToolChain.cmake
@@ -1,11 +1,11 @@
# Define OSX_SDK to force a specific version such as : -DOSX_SDK=10.11
#
# Example:
-# cmake ../code -DCMAKE_TOOLCHAIN_FILE=../code/CMakeModules/OSXToolChain.cmake -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_LUA51=OFF -DWITH_LUA53=ON -DCMAKE_BUILD_TYPE=Release -DWITH_RYZOM_INSTALLER=OFF -DWITH_RYZOM_PATCH=ON -DWITH_NEL_TESTS=OFF -DWITH_NEL_TOOLS=OFF -DWITH_TOOLS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_WARNINGS=OFF -DWITH_QT5=OFF -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_STATIC_EXTERNAL=ON -DWITH_UNIX_STRUCTURE=OFF -DWITH_INSTALL_LIBRARIES=OFF -DWITH_RYZOM_SANDBOX=OFF -DOSX_SDK=10.11
+# cmake .. -DCMAKE_TOOLCHAIN_FILE=$CMAKE_MODULE_PATH/OSXToolChain.cmake -DOSX_SDK=10.14
# Don't forget to define environment variables:
#
-# export MACOSX_DEPLOYMENT_TARGET=10.7
+# export MACOSX_DEPLOYMENT_TARGET=10.8
# export OSXCROSS_GCC_NO_STATIC_RUNTIME=1
# export PATH=$PATH:/home/src/osxcross/target/bin
#
@@ -15,18 +15,22 @@
# ./osxcross-macports install libxml2 jpeg curl libogg libvorbis freetype boost openssl zlib lua-5.3 giflib
# to compile Luabind
-# export CMAKE_MODULE_PATH=$HOME/shard/tools/external/cmake/modules
-# cmake .. -DCMAKE_TOOLCHAIN_FILE=$HOME/ryzomcore/code/CMakeModules/OSXToolChain.cmake -DWITH_SHARED=OFF -DWITH_STATIC=ON -DWITH_LUA51=OFF -DWITH_LUA53=ON -DCMAKE_INSTALL_PREFIX=$HOME/osxcross/target/external
+# cmake .. -DCMAKE_TOOLCHAIN_FILE=$CMAKE_MODULE_PATH/OSXToolChain.cmake -DWITH_SHARED=OFF -DWITH_STATIC=ON -DWITH_LUA51=OFF -DWITH_LUA53=ON -DCMAKE_INSTALL_PREFIX=$HOME/osxcross/target/external
IF(DEFINED CMAKE_CROSSCOMPILING)
# subsequent toolchain loading is not really needed
RETURN()
ENDIF()
+# OSXCROSS_TARGET
+# OSXCROSS_SDK
+
# Force the compilers to Clang for OS X
+SET(OSXCROSS_HOST "x86_64-apple-darwin18")
+
# C
-SET(CMAKE_C_COMPILER x86_64-apple-darwin15-clang)
+SET(CMAKE_C_COMPILER ${OSXCROSS_HOST}-clang)
SET(CMAKE_C_STANDARD_COMPUTED_DEFAULT "11")
SET(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert")
SET(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
@@ -34,7 +38,7 @@ SET(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
SET(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
# C++
-SET(CMAKE_CXX_COMPILER x86_64-apple-darwin15-clang++)
+SET(CMAKE_CXX_COMPILER ${OSXCROSS_HOST}-clang++)
SET(CMAKE_CXX_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters;cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates;cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates;cxx_std_17")
SET(CMAKE_CXX98_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters")
SET(CMAKE_CXX11_COMPILE_FEATURES "cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates")
@@ -102,8 +106,8 @@ SET(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SYSROOT}/MacOSX${OSX_SDK}.sdk)
# Standard settings
SET(CMAKE_SYSTEM_NAME Darwin)
-SET(CMAKE_SYSTEM "Darwin-15.0.0")
-SET(CMAKE_SYSTEM_VERSION "15.0.0")
+SET(CMAKE_SYSTEM "Darwin-18.0.0")
+SET(CMAKE_SYSTEM_VERSION "18.0.0")
SET(CMAKE_SYSTEM_PROCESSOR "x86_64")
SET(UNIX ON)
@@ -123,9 +127,17 @@ SET(CMAKE_SYSTEM_FRAMEWORK_PATH
)
# only search the OS X sdks, not the remainder of the host filesystem
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+SET(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# determinate location for bin utils based on CMAKE_FIND_ROOT_PATH
INCLUDE(CMakeFindBinUtils)
+
+set(CMAKE_AR "${OSXCROSS_HOST}-ar" CACHE FILEPATH "ar")
+set(CMAKE_RANLIB "${OSXCROSS_HOST}-ranlib" CACHE FILEPATH "ranlib")
+set(CMAKE_INSTALL_NAME_TOOL "${OSXCROSS_HOST}-install_name_tool" CACHE FILEPATH "install_name_tool")
+
+set(ENV{PKG_CONFIG_LIBDIR} "${MACPORTS_ROOT_DIR}/lib/pkgconfig")
+set(ENV{PKG_CONFIG_SYSROOT_DIR} "${CMAKE_OSX_TOOLCHAIN_ROOT}/macports/pkgs")
diff --git a/code/CMakeModules/iOSToolChain.cmake b/code/CMakeModules/iOSToolChain.cmake
index 7bcb57227..37c483afb 100644
--- a/code/CMakeModules/iOSToolChain.cmake
+++ b/code/CMakeModules/iOSToolChain.cmake
@@ -137,23 +137,23 @@ SET(CMAKE_IOS_SIMULATOR_SYSROOT ${CMAKE_IOS_SIMULATOR_SDK_ROOT} CACHE PATH "Sysr
IF(CMAKE_GENERATOR MATCHES Xcode)
IF(${IOS_PLATFORM} STREQUAL "OS")
- SET(CMAKE_SYSTEM_PROCESSOR "armv7")
+ SET(CMAKE_SYSTEM_PROCESSOR "arm64")
ELSEIF(${IOS_PLATFORM} STREQUAL "SIMULATOR")
- SET(CMAKE_SYSTEM_PROCESSOR "x86")
+ SET(CMAKE_SYSTEM_PROCESSOR "x86_64")
ELSEIF(${IOS_PLATFORM} STREQUAL "ALL")
- SET(CMAKE_SYSTEM_PROCESSOR "armv7")
+ SET(CMAKE_SYSTEM_PROCESSOR "arm64")
ENDIF()
ELSE()
IF(${IOS_PLATFORM} STREQUAL "OS")
SET(ARCHS armv7 arm64)
- SET(CMAKE_SYSTEM_PROCESSOR "armv7")
+ SET(CMAKE_SYSTEM_PROCESSOR "arm64")
ELSEIF(${IOS_PLATFORM} STREQUAL "SIMULATOR")
- # iPhone simulator targets i386
- SET(ARCHS "i386")
+ # iPhone simulator targets x86_64
+ SET(ARCHS "x86_64")
SET(CMAKE_SYSTEM_PROCESSOR "x86")
ELSEIF(${IOS_PLATFORM} STREQUAL "ALL")
- SET(ARCHS armv7 arm64 i386 x86_64)
- SET(CMAKE_SYSTEM_PROCESSOR "armv7")
+ SET(ARCHS armv7 arm64 x86_64)
+ SET(CMAKE_SYSTEM_PROCESSOR "arm64")
ENDIF()
ENDIF()
diff --git a/code/CMakeModules/nel.cmake b/code/CMakeModules/nel.cmake
index bd70dd2ff..483e65ed3 100644
--- a/code/CMakeModules/nel.cmake
+++ b/code/CMakeModules/nel.cmake
@@ -281,6 +281,8 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
OPTION(WITH_RYZOM "Build Ryzom Core." ON )
OPTION(WITH_SNOWBALLS "Build Snowballs." OFF)
OPTION(WITH_TOOLS "Build Tools" OFF)
+
+ OPTION(WITH_RYZOM_LIVE "Use ryzom.com urls" ON)
ENDMACRO(NL_SETUP_DEFAULT_OPTIONS)
MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
@@ -289,6 +291,7 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
###
OPTION(WITH_NET "Build NLNET" ON )
OPTION(WITH_3D "Build NL3D" ON )
+ OPTION(WITH_WEB "Build WEB" ON )
OPTION(WITH_GUI "Build GUI" ON )
OPTION(WITH_PACS "Build NLPACS" ON )
OPTION(WITH_GEORGES "Build NLGEORGES" ON )
diff --git a/code/config.h.cmake b/code/config.h.cmake
index 9d698ac08..fa4749cb2 100644
--- a/code/config.h.cmake
+++ b/code/config.h.cmake
@@ -33,6 +33,14 @@
#cmakedefine RYZOM_VERSION_RC ${RYZOM_VERSION_RC}
#cmakedefine RYZOM_PRODUCT_VERSION "${RYZOM_PRODUCT_VERSION}"
+#cmakedefine RYZOM_CLIENT_CREATE_ACCOUNT_URL "${RYZOM_CLIENT_CREATE_ACCOUNT_URL}"
+#cmakedefine RYZOM_CLIENT_EDIT_ACCOUNT_URL "${RYZOM_CLIENT_EDIT_ACCOUNT_URL}"
+#cmakedefine RYZOM_CLIENT_FORGET_PASSWORD_URL "${RYZOM_CLIENT_FORGET_PASSWORD_URL}"
+#cmakedefine RYZOM_CLIENT_PATCH_URL "${RYZOM_CLIENT_PATCH_URL}"
+
+#cmakedefine RYZOM_WEBIG_MAIN_URL "${RYZOM_WEBIG_MAIN_URL}"
+#cmakedefine RYZOM_WEBIG_TRUSTED_DOMAIN "${RYZOM_WEBIG_TRUSTED_DOMAIN}"
+
#cmakedefine AUTHOR "${AUTHOR}"
#cmakedefine YEAR "${YEAR}"
#cmakedefine COPYRIGHT "${COPYRIGHT}"
diff --git a/code/nel/3rdparty/CMakeLists.txt b/code/nel/3rdparty/CMakeLists.txt
new file mode 100644
index 000000000..bdd3e5fcd
--- /dev/null
+++ b/code/nel/3rdparty/CMakeLists.txt
@@ -0,0 +1,2 @@
+SET(SEVENZIP_LIBRARY "nel_sevenzip")
+ADD_SUBDIRECTORY(seven_zip)
diff --git a/code/ryzom/client/src/seven_zip/7z.h b/code/nel/3rdparty/seven_zip/7z.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7z.h
rename to code/nel/3rdparty/seven_zip/7z.h
diff --git a/code/ryzom/client/src/seven_zip/7zAlloc.cpp b/code/nel/3rdparty/seven_zip/7zAlloc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zAlloc.cpp
rename to code/nel/3rdparty/seven_zip/7zAlloc.c
diff --git a/code/ryzom/client/src/seven_zip/7zAlloc.h b/code/nel/3rdparty/seven_zip/7zAlloc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zAlloc.h
rename to code/nel/3rdparty/seven_zip/7zAlloc.h
diff --git a/code/ryzom/client/src/seven_zip/7zArcIn.cpp b/code/nel/3rdparty/seven_zip/7zArcIn.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zArcIn.cpp
rename to code/nel/3rdparty/seven_zip/7zArcIn.c
diff --git a/code/ryzom/client/src/seven_zip/7zBuf.cpp b/code/nel/3rdparty/seven_zip/7zBuf.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zBuf.cpp
rename to code/nel/3rdparty/seven_zip/7zBuf.c
diff --git a/code/ryzom/client/src/seven_zip/7zBuf.h b/code/nel/3rdparty/seven_zip/7zBuf.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zBuf.h
rename to code/nel/3rdparty/seven_zip/7zBuf.h
diff --git a/code/ryzom/client/src/seven_zip/7zBuf2.cpp b/code/nel/3rdparty/seven_zip/7zBuf2.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zBuf2.cpp
rename to code/nel/3rdparty/seven_zip/7zBuf2.c
diff --git a/code/ryzom/client/src/seven_zip/7zCrc.cpp b/code/nel/3rdparty/seven_zip/7zCrc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zCrc.cpp
rename to code/nel/3rdparty/seven_zip/7zCrc.c
diff --git a/code/ryzom/client/src/seven_zip/7zCrc.h b/code/nel/3rdparty/seven_zip/7zCrc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zCrc.h
rename to code/nel/3rdparty/seven_zip/7zCrc.h
diff --git a/code/ryzom/client/src/seven_zip/7zCrcOpt.cpp b/code/nel/3rdparty/seven_zip/7zCrcOpt.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zCrcOpt.cpp
rename to code/nel/3rdparty/seven_zip/7zCrcOpt.c
diff --git a/code/ryzom/client/src/seven_zip/7zDec.cpp b/code/nel/3rdparty/seven_zip/7zDec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zDec.cpp
rename to code/nel/3rdparty/seven_zip/7zDec.c
diff --git a/code/ryzom/client/src/seven_zip/7zFile.cpp b/code/nel/3rdparty/seven_zip/7zFile.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zFile.cpp
rename to code/nel/3rdparty/seven_zip/7zFile.c
diff --git a/code/ryzom/client/src/seven_zip/7zFile.h b/code/nel/3rdparty/seven_zip/7zFile.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zFile.h
rename to code/nel/3rdparty/seven_zip/7zFile.h
diff --git a/code/ryzom/client/src/seven_zip/7zStream.cpp b/code/nel/3rdparty/seven_zip/7zStream.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zStream.cpp
rename to code/nel/3rdparty/seven_zip/7zStream.c
diff --git a/code/ryzom/client/src/seven_zip/7zTypes.h b/code/nel/3rdparty/seven_zip/7zTypes.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zTypes.h
rename to code/nel/3rdparty/seven_zip/7zTypes.h
diff --git a/code/ryzom/client/src/seven_zip/7zVersion.h b/code/nel/3rdparty/seven_zip/7zVersion.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/7zVersion.h
rename to code/nel/3rdparty/seven_zip/7zVersion.h
diff --git a/code/ryzom/client/src/seven_zip/7zVersion.rc b/code/nel/3rdparty/seven_zip/7zVersion.rc
similarity index 96%
rename from code/ryzom/client/src/seven_zip/7zVersion.rc
rename to code/nel/3rdparty/seven_zip/7zVersion.rc
index 6ed26de74..e520995dd 100644
--- a/code/ryzom/client/src/seven_zip/7zVersion.rc
+++ b/code/nel/3rdparty/seven_zip/7zVersion.rc
@@ -1,55 +1,55 @@
-#define MY_VS_FFI_FILEFLAGSMASK 0x0000003FL
-#define MY_VOS_NT_WINDOWS32 0x00040004L
-#define MY_VOS_CE_WINDOWS32 0x00050004L
-
-#define MY_VFT_APP 0x00000001L
-#define MY_VFT_DLL 0x00000002L
-
-// #include
-
-#ifndef MY_VERSION
-#include "7zVersion.h"
-#endif
-
-#define MY_VER MY_VER_MAJOR,MY_VER_MINOR,MY_VER_BUILD,0
-
-#ifdef DEBUG
-#define DBG_FL VS_FF_DEBUG
-#else
-#define DBG_FL 0
-#endif
-
-#define MY_VERSION_INFO(fileType, descr, intName, origName) \
-LANGUAGE 9, 1 \
-1 VERSIONINFO \
- FILEVERSION MY_VER \
- PRODUCTVERSION MY_VER \
- FILEFLAGSMASK MY_VS_FFI_FILEFLAGSMASK \
- FILEFLAGS DBG_FL \
- FILEOS MY_VOS_NT_WINDOWS32 \
- FILETYPE fileType \
- FILESUBTYPE 0x0L \
-BEGIN \
- BLOCK "StringFileInfo" \
- BEGIN \
- BLOCK "040904b0" \
- BEGIN \
- VALUE "CompanyName", "Igor Pavlov" \
- VALUE "FileDescription", descr \
- VALUE "FileVersion", MY_VERSION \
- VALUE "InternalName", intName \
- VALUE "LegalCopyright", MY_COPYRIGHT \
- VALUE "OriginalFilename", origName \
- VALUE "ProductName", "7-Zip" \
- VALUE "ProductVersion", MY_VERSION \
- END \
- END \
- BLOCK "VarFileInfo" \
- BEGIN \
- VALUE "Translation", 0x409, 1200 \
- END \
-END
-
-#define MY_VERSION_INFO_APP(descr, intName) MY_VERSION_INFO(MY_VFT_APP, descr, intName, intName ".exe")
-
-#define MY_VERSION_INFO_DLL(descr, intName) MY_VERSION_INFO(MY_VFT_DLL, descr, intName, intName ".dll")
+#define MY_VS_FFI_FILEFLAGSMASK 0x0000003FL
+#define MY_VOS_NT_WINDOWS32 0x00040004L
+#define MY_VOS_CE_WINDOWS32 0x00050004L
+
+#define MY_VFT_APP 0x00000001L
+#define MY_VFT_DLL 0x00000002L
+
+// #include
+
+#ifndef MY_VERSION
+#include "7zVersion.h"
+#endif
+
+#define MY_VER MY_VER_MAJOR,MY_VER_MINOR,MY_VER_BUILD,0
+
+#ifdef DEBUG
+#define DBG_FL VS_FF_DEBUG
+#else
+#define DBG_FL 0
+#endif
+
+#define MY_VERSION_INFO(fileType, descr, intName, origName) \
+LANGUAGE 9, 1 \
+1 VERSIONINFO \
+ FILEVERSION MY_VER \
+ PRODUCTVERSION MY_VER \
+ FILEFLAGSMASK MY_VS_FFI_FILEFLAGSMASK \
+ FILEFLAGS DBG_FL \
+ FILEOS MY_VOS_NT_WINDOWS32 \
+ FILETYPE fileType \
+ FILESUBTYPE 0x0L \
+BEGIN \
+ BLOCK "StringFileInfo" \
+ BEGIN \
+ BLOCK "040904b0" \
+ BEGIN \
+ VALUE "CompanyName", "Igor Pavlov" \
+ VALUE "FileDescription", descr \
+ VALUE "FileVersion", MY_VERSION \
+ VALUE "InternalName", intName \
+ VALUE "LegalCopyright", MY_COPYRIGHT \
+ VALUE "OriginalFilename", origName \
+ VALUE "ProductName", "7-Zip" \
+ VALUE "ProductVersion", MY_VERSION \
+ END \
+ END \
+ BLOCK "VarFileInfo" \
+ BEGIN \
+ VALUE "Translation", 0x409, 1200 \
+ END \
+END
+
+#define MY_VERSION_INFO_APP(descr, intName) MY_VERSION_INFO(MY_VFT_APP, descr, intName, intName ".exe")
+
+#define MY_VERSION_INFO_DLL(descr, intName) MY_VERSION_INFO(MY_VFT_DLL, descr, intName, intName ".dll")
diff --git a/code/ryzom/client/src/seven_zip/Aes.cpp b/code/nel/3rdparty/seven_zip/Aes.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Aes.cpp
rename to code/nel/3rdparty/seven_zip/Aes.c
diff --git a/code/ryzom/client/src/seven_zip/Aes.h b/code/nel/3rdparty/seven_zip/Aes.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Aes.h
rename to code/nel/3rdparty/seven_zip/Aes.h
diff --git a/code/ryzom/client/src/seven_zip/AesOpt.cpp b/code/nel/3rdparty/seven_zip/AesOpt.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/AesOpt.cpp
rename to code/nel/3rdparty/seven_zip/AesOpt.c
diff --git a/code/ryzom/client/src/seven_zip/Alloc.cpp b/code/nel/3rdparty/seven_zip/Alloc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Alloc.cpp
rename to code/nel/3rdparty/seven_zip/Alloc.c
diff --git a/code/ryzom/client/src/seven_zip/Alloc.h b/code/nel/3rdparty/seven_zip/Alloc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Alloc.h
rename to code/nel/3rdparty/seven_zip/Alloc.h
diff --git a/code/ryzom/client/src/seven_zip/Bcj2.cpp b/code/nel/3rdparty/seven_zip/Bcj2.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bcj2.cpp
rename to code/nel/3rdparty/seven_zip/Bcj2.c
diff --git a/code/ryzom/client/src/seven_zip/Bcj2.h b/code/nel/3rdparty/seven_zip/Bcj2.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bcj2.h
rename to code/nel/3rdparty/seven_zip/Bcj2.h
diff --git a/code/ryzom/client/src/seven_zip/Bcj2Enc.cpp b/code/nel/3rdparty/seven_zip/Bcj2Enc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bcj2Enc.cpp
rename to code/nel/3rdparty/seven_zip/Bcj2Enc.c
diff --git a/code/ryzom/client/src/seven_zip/Bra.cpp b/code/nel/3rdparty/seven_zip/Bra.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bra.cpp
rename to code/nel/3rdparty/seven_zip/Bra.c
diff --git a/code/ryzom/client/src/seven_zip/Bra.h b/code/nel/3rdparty/seven_zip/Bra.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bra.h
rename to code/nel/3rdparty/seven_zip/Bra.h
diff --git a/code/ryzom/client/src/seven_zip/Bra86.cpp b/code/nel/3rdparty/seven_zip/Bra86.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Bra86.cpp
rename to code/nel/3rdparty/seven_zip/Bra86.c
diff --git a/code/ryzom/client/src/seven_zip/BraIA64.cpp b/code/nel/3rdparty/seven_zip/BraIA64.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/BraIA64.cpp
rename to code/nel/3rdparty/seven_zip/BraIA64.c
diff --git a/code/nel/3rdparty/seven_zip/CMakeLists.txt b/code/nel/3rdparty/seven_zip/CMakeLists.txt
new file mode 100644
index 000000000..dfbf00aa2
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/CMakeLists.txt
@@ -0,0 +1,27 @@
+INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
+
+FILE(GLOB LIB_SRC *.cpp *.c *.h)
+
+LIST(REMOVE_ITEM LIB_SRC ${CMAKE_CURRENT_SOURCE_DIR}/LzmaUtil.c)
+
+NL_TARGET_LIB(nel_sevenzip ${LIB_SRC})
+# TARGET_LINK_LIBRARIES(nel_sevenzip ${PLATFORM_LINKFLAGS})
+NL_DEFAULT_PROPS(nel_sevenzip "NeL, 3rd Party: Seven Zip")
+NL_ADD_RUNTIME_FLAGS(nel_sevenzip)
+NL_ADD_LIB_SUFFIX(nel_sevenzip)
+
+ADD_DEFINITIONS(-D_7ZIP_ST)
+
+IF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)
+ INSTALL(TARGETS nel_sevenzip LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} COMPONENT libraries)
+ENDIF()
+
+IF(WITH_NEL_TOOLS)
+ ADD_EXECUTABLE(lzma ${CMAKE_CURRENT_SOURCE_DIR}/LzmaUtil.c)
+
+ TARGET_LINK_LIBRARIES(lzma nel_sevenzip)
+ NL_DEFAULT_PROPS(lzma "NeL, 3rd Party: LZMA")
+ NL_ADD_RUNTIME_FLAGS(lzma)
+
+ INSTALL(TARGETS lzma RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools)
+ENDIF()
diff --git a/code/ryzom/client/src/seven_zip/Compiler.h b/code/nel/3rdparty/seven_zip/Compiler.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Compiler.h
rename to code/nel/3rdparty/seven_zip/Compiler.h
diff --git a/code/ryzom/client/src/seven_zip/CpuArch.cpp b/code/nel/3rdparty/seven_zip/CpuArch.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/CpuArch.cpp
rename to code/nel/3rdparty/seven_zip/CpuArch.c
diff --git a/code/ryzom/client/src/seven_zip/CpuArch.h b/code/nel/3rdparty/seven_zip/CpuArch.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/CpuArch.h
rename to code/nel/3rdparty/seven_zip/CpuArch.h
diff --git a/code/ryzom/client/src/seven_zip/Delta.cpp b/code/nel/3rdparty/seven_zip/Delta.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Delta.cpp
rename to code/nel/3rdparty/seven_zip/Delta.c
diff --git a/code/ryzom/client/src/seven_zip/Delta.h b/code/nel/3rdparty/seven_zip/Delta.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Delta.h
rename to code/nel/3rdparty/seven_zip/Delta.h
diff --git a/code/nel/3rdparty/seven_zip/DllSecur.c b/code/nel/3rdparty/seven_zip/DllSecur.c
new file mode 100644
index 000000000..5ea108ab8
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/DllSecur.c
@@ -0,0 +1,108 @@
+/* DllSecur.c -- DLL loading security
+2018-02-21 : Igor Pavlov : Public domain */
+
+#include "Precomp.h"
+
+#ifdef _WIN32
+
+#include
+
+#include "DllSecur.h"
+
+#ifndef UNDER_CE
+
+typedef BOOL (WINAPI *Func_SetDefaultDllDirectories)(DWORD DirectoryFlags);
+
+#define MY_LOAD_LIBRARY_SEARCH_USER_DIRS 0x400
+#define MY_LOAD_LIBRARY_SEARCH_SYSTEM32 0x800
+
+static const char * const g_Dlls =
+ #ifndef _CONSOLE
+ "UXTHEME\0"
+ #endif
+ "USERENV\0"
+ "SETUPAPI\0"
+ "APPHELP\0"
+ "PROPSYS\0"
+ "DWMAPI\0"
+ "CRYPTBASE\0"
+ "OLEACC\0"
+ "CLBCATQ\0"
+ "VERSION\0"
+ ;
+
+#endif
+
+void My_SetDefaultDllDirectories()
+{
+ #ifndef UNDER_CE
+
+ OSVERSIONINFO vi;
+ vi.dwOSVersionInfoSize = sizeof(vi);
+ GetVersionEx(&vi);
+ if (!GetVersionEx(&vi) || vi.dwMajorVersion != 6 || vi.dwMinorVersion != 0)
+ {
+ Func_SetDefaultDllDirectories setDllDirs = (Func_SetDefaultDllDirectories)
+ GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "SetDefaultDllDirectories");
+ if (setDllDirs)
+ if (setDllDirs(MY_LOAD_LIBRARY_SEARCH_SYSTEM32 | MY_LOAD_LIBRARY_SEARCH_USER_DIRS))
+ return;
+ }
+
+ #endif
+}
+
+
+void LoadSecurityDlls()
+{
+ #ifndef UNDER_CE
+
+ wchar_t buf[MAX_PATH + 100];
+
+ {
+ // at Vista (ver 6.0) : CoCreateInstance(CLSID_ShellLink, ...) doesn't work after SetDefaultDllDirectories() : Check it ???
+ OSVERSIONINFO vi;
+ vi.dwOSVersionInfoSize = sizeof(vi);
+ if (!GetVersionEx(&vi) || vi.dwMajorVersion != 6 || vi.dwMinorVersion != 0)
+ {
+ Func_SetDefaultDllDirectories setDllDirs = (Func_SetDefaultDllDirectories)
+ GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "SetDefaultDllDirectories");
+ if (setDllDirs)
+ if (setDllDirs(MY_LOAD_LIBRARY_SEARCH_SYSTEM32 | MY_LOAD_LIBRARY_SEARCH_USER_DIRS))
+ return;
+ }
+ }
+
+ {
+ unsigned len = GetSystemDirectoryW(buf, MAX_PATH + 2);
+ if (len == 0 || len > MAX_PATH)
+ return;
+ }
+ {
+ const char *dll;
+ unsigned pos = (unsigned)lstrlenW(buf);
+
+ if (buf[pos - 1] != '\\')
+ buf[pos++] = '\\';
+
+ for (dll = g_Dlls; dll[0] != 0;)
+ {
+ unsigned k = 0;
+ for (;;)
+ {
+ char c = *dll++;
+ buf[pos + k] = (Byte)c;
+ k++;
+ if (c == 0)
+ break;
+ }
+
+ lstrcatW(buf, L".dll");
+ LoadLibraryExW(buf, NULL, LOAD_WITH_ALTERED_SEARCH_PATH);
+ }
+ }
+
+ #endif
+}
+
+#endif
diff --git a/code/nel/3rdparty/seven_zip/DllSecur.h b/code/nel/3rdparty/seven_zip/DllSecur.h
new file mode 100644
index 000000000..e2a049ad2
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/DllSecur.h
@@ -0,0 +1,20 @@
+/* DllSecur.h -- DLL loading for security
+2018-02-19 : Igor Pavlov : Public domain */
+
+#ifndef __DLL_SECUR_H
+#define __DLL_SECUR_H
+
+#include "7zTypes.h"
+
+EXTERN_C_BEGIN
+
+#ifdef _WIN32
+
+void My_SetDefaultDllDirectories();
+void LoadSecurityDlls();
+
+#endif
+
+EXTERN_C_END
+
+#endif
diff --git a/code/ryzom/client/src/seven_zip/LzFind.cpp b/code/nel/3rdparty/seven_zip/LzFind.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzFind.cpp
rename to code/nel/3rdparty/seven_zip/LzFind.c
diff --git a/code/ryzom/client/src/seven_zip/LzFind.h b/code/nel/3rdparty/seven_zip/LzFind.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzFind.h
rename to code/nel/3rdparty/seven_zip/LzFind.h
diff --git a/code/ryzom/client/src/seven_zip/LzHash.h b/code/nel/3rdparty/seven_zip/LzHash.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzHash.h
rename to code/nel/3rdparty/seven_zip/LzHash.h
diff --git a/code/ryzom/client/src/seven_zip/Lzma2Dec.cpp b/code/nel/3rdparty/seven_zip/Lzma2Dec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma2Dec.cpp
rename to code/nel/3rdparty/seven_zip/Lzma2Dec.c
diff --git a/code/ryzom/client/src/seven_zip/Lzma2Dec.h b/code/nel/3rdparty/seven_zip/Lzma2Dec.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma2Dec.h
rename to code/nel/3rdparty/seven_zip/Lzma2Dec.h
diff --git a/code/nel/3rdparty/seven_zip/Lzma2DecMt.c b/code/nel/3rdparty/seven_zip/Lzma2DecMt.c
new file mode 100644
index 000000000..988643d95
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/Lzma2DecMt.c
@@ -0,0 +1,1082 @@
+/* Lzma2DecMt.c -- LZMA2 Decoder Multi-thread
+2019-02-02 : Igor Pavlov : Public domain */
+
+#include "Precomp.h"
+
+// #define SHOW_DEBUG_INFO
+
+#ifdef SHOW_DEBUG_INFO
+#include
+#endif
+
+#ifdef SHOW_DEBUG_INFO
+#define PRF(x) x
+#else
+#define PRF(x)
+#endif
+
+#define PRF_STR(s) PRF(printf("\n" s "\n"))
+#define PRF_STR_INT(s, d) PRF(printf("\n" s " %d\n", (unsigned)d))
+#define PRF_STR_INT_2(s, d1, d2) PRF(printf("\n" s " %d %d\n", (unsigned)d1, (unsigned)d2))
+
+// #define _7ZIP_ST
+
+#include "Alloc.h"
+
+#include "Lzma2Dec.h"
+#include "Lzma2DecMt.h"
+
+#ifndef _7ZIP_ST
+#include "MtDec.h"
+#endif
+
+
+#define LZMA2DECMT_OUT_BLOCK_MAX_DEFAULT (1 << 28)
+
+void Lzma2DecMtProps_Init(CLzma2DecMtProps *p)
+{
+ p->inBufSize_ST = 1 << 20;
+ p->outStep_ST = 1 << 20;
+
+ #ifndef _7ZIP_ST
+ p->numThreads = 1;
+ p->inBufSize_MT = 1 << 18;
+ p->outBlockMax = LZMA2DECMT_OUT_BLOCK_MAX_DEFAULT;
+ p->inBlockMax = p->outBlockMax + p->outBlockMax / 16;
+ #endif
+}
+
+
+
+#ifndef _7ZIP_ST
+
+/* ---------- CLzma2DecMtThread ---------- */
+
+typedef struct
+{
+ CLzma2Dec dec;
+ Byte dec_created;
+ Byte needInit;
+
+ Byte *outBuf;
+ size_t outBufSize;
+
+ EMtDecParseState state;
+ ELzma2ParseStatus parseStatus;
+
+ size_t inPreSize;
+ size_t outPreSize;
+
+ size_t inCodeSize;
+ size_t outCodeSize;
+ SRes codeRes;
+
+ CAlignOffsetAlloc alloc;
+
+ Byte mtPad[1 << 7];
+} CLzma2DecMtThread;
+
+#endif
+
+
+/* ---------- CLzma2DecMt ---------- */
+
+typedef struct
+{
+ // ISzAllocPtr alloc;
+ ISzAllocPtr allocMid;
+
+ CAlignOffsetAlloc alignOffsetAlloc;
+ CLzma2DecMtProps props;
+ Byte prop;
+
+ ISeqInStream *inStream;
+ ISeqOutStream *outStream;
+ ICompressProgress *progress;
+
+ BoolInt finishMode;
+ BoolInt outSize_Defined;
+ UInt64 outSize;
+
+ UInt64 outProcessed;
+ UInt64 inProcessed;
+ BoolInt readWasFinished;
+ SRes readRes;
+
+ Byte *inBuf;
+ size_t inBufSize;
+ Byte dec_created;
+ CLzma2Dec dec;
+
+ size_t inPos;
+ size_t inLim;
+
+ #ifndef _7ZIP_ST
+ UInt64 outProcessed_Parse;
+ BoolInt mtc_WasConstructed;
+ CMtDec mtc;
+ CLzma2DecMtThread coders[MTDEC__THREADS_MAX];
+ #endif
+
+} CLzma2DecMt;
+
+
+
+CLzma2DecMtHandle Lzma2DecMt_Create(ISzAllocPtr alloc, ISzAllocPtr allocMid)
+{
+ CLzma2DecMt *p = (CLzma2DecMt *)ISzAlloc_Alloc(alloc, sizeof(CLzma2DecMt));
+ if (!p)
+ return NULL;
+
+ // p->alloc = alloc;
+ p->allocMid = allocMid;
+
+ AlignOffsetAlloc_CreateVTable(&p->alignOffsetAlloc);
+ p->alignOffsetAlloc.numAlignBits = 7;
+ p->alignOffsetAlloc.offset = 0;
+ p->alignOffsetAlloc.baseAlloc = alloc;
+
+ p->inBuf = NULL;
+ p->inBufSize = 0;
+ p->dec_created = False;
+
+ // Lzma2DecMtProps_Init(&p->props);
+
+ #ifndef _7ZIP_ST
+ p->mtc_WasConstructed = False;
+ {
+ unsigned i;
+ for (i = 0; i < MTDEC__THREADS_MAX; i++)
+ {
+ CLzma2DecMtThread *t = &p->coders[i];
+ t->dec_created = False;
+ t->outBuf = NULL;
+ t->outBufSize = 0;
+ }
+ }
+ #endif
+
+ return p;
+}
+
+
+#ifndef _7ZIP_ST
+
+static void Lzma2DecMt_FreeOutBufs(CLzma2DecMt *p)
+{
+ unsigned i;
+ for (i = 0; i < MTDEC__THREADS_MAX; i++)
+ {
+ CLzma2DecMtThread *t = &p->coders[i];
+ if (t->outBuf)
+ {
+ ISzAlloc_Free(p->allocMid, t->outBuf);
+ t->outBuf = NULL;
+ t->outBufSize = 0;
+ }
+ }
+}
+
+#endif
+
+
+static void Lzma2DecMt_FreeSt(CLzma2DecMt *p)
+{
+ if (p->dec_created)
+ {
+ Lzma2Dec_Free(&p->dec, &p->alignOffsetAlloc.vt);
+ p->dec_created = False;
+ }
+ if (p->inBuf)
+ {
+ ISzAlloc_Free(p->allocMid, p->inBuf);
+ p->inBuf = NULL;
+ }
+ p->inBufSize = 0;
+}
+
+
+void Lzma2DecMt_Destroy(CLzma2DecMtHandle pp)
+{
+ CLzma2DecMt *p = (CLzma2DecMt *)pp;
+
+ Lzma2DecMt_FreeSt(p);
+
+ #ifndef _7ZIP_ST
+
+ if (p->mtc_WasConstructed)
+ {
+ MtDec_Destruct(&p->mtc);
+ p->mtc_WasConstructed = False;
+ }
+ {
+ unsigned i;
+ for (i = 0; i < MTDEC__THREADS_MAX; i++)
+ {
+ CLzma2DecMtThread *t = &p->coders[i];
+ if (t->dec_created)
+ {
+ // we don't need to free dict here
+ Lzma2Dec_FreeProbs(&t->dec, &t->alloc.vt); // p->alloc !!!
+ t->dec_created = False;
+ }
+ }
+ }
+ Lzma2DecMt_FreeOutBufs(p);
+
+ #endif
+
+ ISzAlloc_Free(p->alignOffsetAlloc.baseAlloc, pp);
+}
+
+
+
+#ifndef _7ZIP_ST
+
+static void Lzma2DecMt_MtCallback_Parse(void *obj, unsigned coderIndex, CMtDecCallbackInfo *cc)
+{
+ CLzma2DecMt *me = (CLzma2DecMt *)obj;
+ CLzma2DecMtThread *t = &me->coders[coderIndex];
+
+ PRF_STR_INT_2("Parse", coderIndex, cc->srcSize);
+
+ cc->state = MTDEC_PARSE_CONTINUE;
+
+ if (cc->startCall)
+ {
+ if (!t->dec_created)
+ {
+ Lzma2Dec_Construct(&t->dec);
+ t->dec_created = True;
+ AlignOffsetAlloc_CreateVTable(&t->alloc);
+ {
+ /* (1 << 12) is expected size of one way in data cache.
+ We optimize alignment for cache line size of 128 bytes and smaller */
+ const unsigned kNumAlignBits = 12;
+ const unsigned kNumCacheLineBits = 7; /* <= kNumAlignBits */
+ t->alloc.numAlignBits = kNumAlignBits;
+ t->alloc.offset = ((UInt32)coderIndex * ((1 << 11) + (1 << 8) + (1 << 6))) & ((1 << kNumAlignBits) - (1 << kNumCacheLineBits));
+ t->alloc.baseAlloc = me->alignOffsetAlloc.baseAlloc;
+ }
+ }
+ Lzma2Dec_Init(&t->dec);
+
+ t->inPreSize = 0;
+ t->outPreSize = 0;
+ // t->blockWasFinished = False;
+ // t->finishedWithMark = False;
+ t->parseStatus = (ELzma2ParseStatus)LZMA_STATUS_NOT_SPECIFIED;
+ t->state = MTDEC_PARSE_CONTINUE;
+
+ t->inCodeSize = 0;
+ t->outCodeSize = 0;
+ t->codeRes = SZ_OK;
+
+ // (cc->srcSize == 0) is allowed
+ }
+
+ {
+ ELzma2ParseStatus status;
+ BoolInt overflow;
+ UInt32 unpackRem = 0;
+
+ int checkFinishBlock = True;
+ size_t limit = me->props.outBlockMax;
+ if (me->outSize_Defined)
+ {
+ UInt64 rem = me->outSize - me->outProcessed_Parse;
+ if (limit >= rem)
+ {
+ limit = (size_t)rem;
+ if (!me->finishMode)
+ checkFinishBlock = False;
+ }
+ }
+
+ // checkFinishBlock = False, if we want to decode partial data
+ // that must be finished at position <= outBlockMax.
+
+ {
+ const SizeT srcOrig = cc->srcSize;
+ SizeT srcSize_Point = 0;
+ SizeT dicPos_Point = 0;
+
+ cc->srcSize = 0;
+ overflow = False;
+
+ for (;;)
+ {
+ SizeT srcCur = srcOrig - cc->srcSize;
+
+ status = Lzma2Dec_Parse(&t->dec,
+ limit - t->dec.decoder.dicPos,
+ cc->src + cc->srcSize, &srcCur,
+ checkFinishBlock);
+
+ cc->srcSize += srcCur;
+
+ if (status == LZMA2_PARSE_STATUS_NEW_CHUNK)
+ {
+ if (t->dec.unpackSize > me->props.outBlockMax - t->dec.decoder.dicPos)
+ {
+ overflow = True;
+ break;
+ }
+ continue;
+ }
+
+ if (status == LZMA2_PARSE_STATUS_NEW_BLOCK)
+ {
+ if (t->dec.decoder.dicPos == 0)
+ continue;
+ // we decode small blocks in one thread
+ if (t->dec.decoder.dicPos >= (1 << 14))
+ break;
+ dicPos_Point = t->dec.decoder.dicPos;
+ srcSize_Point = cc->srcSize;
+ continue;
+ }
+
+ if ((int)status == LZMA_STATUS_NOT_FINISHED && checkFinishBlock
+ // && limit == t->dec.decoder.dicPos
+ // && limit == me->props.outBlockMax
+ )
+ {
+ overflow = True;
+ break;
+ }
+
+ unpackRem = Lzma2Dec_GetUnpackExtra(&t->dec);
+ break;
+ }
+
+ if (dicPos_Point != 0
+ && (int)status != LZMA2_PARSE_STATUS_NEW_BLOCK
+ && (int)status != LZMA_STATUS_FINISHED_WITH_MARK
+ && (int)status != LZMA_STATUS_NOT_SPECIFIED)
+ {
+ // we revert to latest newBlock state
+ status = LZMA2_PARSE_STATUS_NEW_BLOCK;
+ unpackRem = 0;
+ t->dec.decoder.dicPos = dicPos_Point;
+ cc->srcSize = srcSize_Point;
+ overflow = False;
+ }
+ }
+
+ t->inPreSize += cc->srcSize;
+ t->parseStatus = status;
+
+ if (overflow)
+ cc->state = MTDEC_PARSE_OVERFLOW;
+ else
+ {
+ size_t dicPos = t->dec.decoder.dicPos;
+
+ if ((int)status != LZMA_STATUS_NEEDS_MORE_INPUT)
+ {
+ if (status == LZMA2_PARSE_STATUS_NEW_BLOCK)
+ {
+ cc->state = MTDEC_PARSE_NEW;
+ cc->srcSize--; // we don't need control byte of next block
+ t->inPreSize--;
+ }
+ else
+ {
+ cc->state = MTDEC_PARSE_END;
+ if ((int)status != LZMA_STATUS_FINISHED_WITH_MARK)
+ {
+ // (status == LZMA_STATUS_NOT_SPECIFIED)
+ // (status == LZMA_STATUS_NOT_FINISHED)
+ if (unpackRem != 0)
+ {
+ /* we also reserve space for max possible number of output bytes of current LZMA chunk */
+ SizeT rem = limit - dicPos;
+ if (rem > unpackRem)
+ rem = unpackRem;
+ dicPos += rem;
+ }
+ }
+ }
+
+ me->outProcessed_Parse += dicPos;
+ }
+
+ cc->outPos = dicPos;
+ t->outPreSize = (size_t)dicPos;
+ }
+
+ t->state = cc->state;
+ return;
+ }
+}
+
+
+static SRes Lzma2DecMt_MtCallback_PreCode(void *pp, unsigned coderIndex)
+{
+ CLzma2DecMt *me = (CLzma2DecMt *)pp;
+ CLzma2DecMtThread *t = &me->coders[coderIndex];
+ Byte *dest = t->outBuf;
+
+ if (t->inPreSize == 0)
+ {
+ t->codeRes = SZ_ERROR_DATA;
+ return t->codeRes;
+ }
+
+ if (!dest || t->outBufSize < t->outPreSize)
+ {
+ if (dest)
+ {
+ ISzAlloc_Free(me->allocMid, dest);
+ t->outBuf = NULL;
+ t->outBufSize = 0;
+ }
+
+ dest = (Byte *)ISzAlloc_Alloc(me->allocMid, t->outPreSize
+ // + (1 << 28)
+ );
+ // Sleep(200);
+ if (!dest)
+ return SZ_ERROR_MEM;
+ t->outBuf = dest;
+ t->outBufSize = t->outPreSize;
+ }
+
+ t->dec.decoder.dic = dest;
+ t->dec.decoder.dicBufSize = t->outPreSize;
+
+ t->needInit = True;
+
+ return Lzma2Dec_AllocateProbs(&t->dec, me->prop, &t->alloc.vt); // alloc.vt
+}
+
+
+static SRes Lzma2DecMt_MtCallback_Code(void *pp, unsigned coderIndex,
+ const Byte *src, size_t srcSize, int srcFinished,
+ // int finished, int blockFinished,
+ UInt64 *inCodePos, UInt64 *outCodePos, int *stop)
+{
+ CLzma2DecMt *me = (CLzma2DecMt *)pp;
+ CLzma2DecMtThread *t = &me->coders[coderIndex];
+
+ UNUSED_VAR(srcFinished)
+
+ PRF_STR_INT_2("Code", coderIndex, srcSize);
+
+ *inCodePos = t->inCodeSize;
+ *outCodePos = 0;
+ *stop = True;
+
+ if (t->needInit)
+ {
+ Lzma2Dec_Init(&t->dec);
+ t->needInit = False;
+ }
+
+ {
+ ELzmaStatus status;
+ size_t srcProcessed = srcSize;
+ BoolInt blockWasFinished =
+ ((int)t->parseStatus == LZMA_STATUS_FINISHED_WITH_MARK
+ || t->parseStatus == LZMA2_PARSE_STATUS_NEW_BLOCK);
+
+ SRes res = Lzma2Dec_DecodeToDic(&t->dec,
+ t->outPreSize,
+ src, &srcProcessed,
+ blockWasFinished ? LZMA_FINISH_END : LZMA_FINISH_ANY,
+ &status);
+
+ t->codeRes = res;
+
+ t->inCodeSize += srcProcessed;
+ *inCodePos = t->inCodeSize;
+ t->outCodeSize = t->dec.decoder.dicPos;
+ *outCodePos = t->dec.decoder.dicPos;
+
+ if (res != SZ_OK)
+ return res;
+
+ if (srcProcessed == srcSize)
+ *stop = False;
+
+ if (blockWasFinished)
+ {
+ if (srcSize != srcProcessed)
+ return SZ_ERROR_FAIL;
+
+ if (t->inPreSize == t->inCodeSize)
+ {
+ if (t->outPreSize != t->outCodeSize)
+ return SZ_ERROR_FAIL;
+ *stop = True;
+ }
+ }
+ else
+ {
+ if (t->outPreSize == t->outCodeSize)
+ *stop = True;
+ }
+
+ return SZ_OK;
+ }
+}
+
+
+#define LZMA2DECMT_STREAM_WRITE_STEP (1 << 24)
+
+static SRes Lzma2DecMt_MtCallback_Write(void *pp, unsigned coderIndex,
+ BoolInt needWriteToStream,
+ const Byte *src, size_t srcSize,
+ BoolInt *needContinue, BoolInt *canRecode)
+{
+ CLzma2DecMt *me = (CLzma2DecMt *)pp;
+ const CLzma2DecMtThread *t = &me->coders[coderIndex];
+ size_t size = t->outCodeSize;
+ const Byte *data = t->outBuf;
+ BoolInt needContinue2 = True;
+
+ PRF_STR_INT_2("Write", coderIndex, srcSize);
+
+ *needContinue = False;
+ *canRecode = True;
+ UNUSED_VAR(src)
+ UNUSED_VAR(srcSize)
+
+ if (
+ // t->parseStatus == LZMA_STATUS_FINISHED_WITH_MARK
+ t->state == MTDEC_PARSE_OVERFLOW
+ || t->state == MTDEC_PARSE_END)
+ needContinue2 = False;
+
+
+ if (!needWriteToStream)
+ return SZ_OK;
+
+ me->mtc.inProcessed += t->inCodeSize;
+
+ if (t->codeRes == SZ_OK)
+ if ((int)t->parseStatus == LZMA_STATUS_FINISHED_WITH_MARK
+ || t->parseStatus == LZMA2_PARSE_STATUS_NEW_BLOCK)
+ if (t->outPreSize != t->outCodeSize
+ || t->inPreSize != t->inCodeSize)
+ return SZ_ERROR_FAIL;
+
+ *canRecode = False;
+
+ if (me->outStream)
+ {
+ for (;;)
+ {
+ size_t cur = size;
+ size_t written;
+ if (cur > LZMA2DECMT_STREAM_WRITE_STEP)
+ cur = LZMA2DECMT_STREAM_WRITE_STEP;
+
+ written = ISeqOutStream_Write(me->outStream, data, cur);
+
+ me->outProcessed += written;
+ // me->mtc.writtenTotal += written;
+ if (written != cur)
+ return SZ_ERROR_WRITE;
+ data += cur;
+ size -= cur;
+ if (size == 0)
+ {
+ *needContinue = needContinue2;
+ return SZ_OK;
+ }
+ RINOK(MtProgress_ProgressAdd(&me->mtc.mtProgress, 0, 0));
+ }
+ }
+
+ return SZ_ERROR_FAIL;
+ /*
+ if (size > me->outBufSize)
+ return SZ_ERROR_OUTPUT_EOF;
+ memcpy(me->outBuf, data, size);
+ me->outBufSize -= size;
+ me->outBuf += size;
+ *needContinue = needContinue2;
+ return SZ_OK;
+ */
+}
+
+#endif
+
+
+static SRes Lzma2Dec_Prepare_ST(CLzma2DecMt *p)
+{
+ if (!p->dec_created)
+ {
+ Lzma2Dec_Construct(&p->dec);
+ p->dec_created = True;
+ }
+
+ RINOK(Lzma2Dec_Allocate(&p->dec, p->prop, &p->alignOffsetAlloc.vt));
+
+ if (!p->inBuf || p->inBufSize != p->props.inBufSize_ST)
+ {
+ ISzAlloc_Free(p->allocMid, p->inBuf);
+ p->inBufSize = 0;
+ p->inBuf = (Byte *)ISzAlloc_Alloc(p->allocMid, p->props.inBufSize_ST);
+ if (!p->inBuf)
+ return SZ_ERROR_MEM;
+ p->inBufSize = p->props.inBufSize_ST;
+ }
+
+ Lzma2Dec_Init(&p->dec);
+
+ return SZ_OK;
+}
+
+
+static SRes Lzma2Dec_Decode_ST(CLzma2DecMt *p
+ #ifndef _7ZIP_ST
+ , BoolInt tMode
+ #endif
+ )
+{
+ SizeT wrPos;
+ size_t inPos, inLim;
+ const Byte *inData;
+ UInt64 inPrev, outPrev;
+
+ CLzma2Dec *dec;
+
+ #ifndef _7ZIP_ST
+ if (tMode)
+ {
+ Lzma2DecMt_FreeOutBufs(p);
+ tMode = MtDec_PrepareRead(&p->mtc);
+ }
+ #endif
+
+ RINOK(Lzma2Dec_Prepare_ST(p));
+
+ dec = &p->dec;
+
+ inPrev = p->inProcessed;
+ outPrev = p->outProcessed;
+
+ inPos = 0;
+ inLim = 0;
+ inData = NULL;
+ wrPos = dec->decoder.dicPos;
+
+ for (;;)
+ {
+ SizeT dicPos;
+ SizeT size;
+ ELzmaFinishMode finishMode;
+ SizeT inProcessed;
+ ELzmaStatus status;
+ SRes res;
+
+ SizeT outProcessed;
+ BoolInt outFinished;
+ BoolInt needStop;
+
+ if (inPos == inLim)
+ {
+ #ifndef _7ZIP_ST
+ if (tMode)
+ {
+ inData = MtDec_Read(&p->mtc, &inLim);
+ inPos = 0;
+ if (inData)
+ continue;
+ tMode = False;
+ inLim = 0;
+ }
+ #endif
+
+ if (!p->readWasFinished)
+ {
+ inPos = 0;
+ inLim = p->inBufSize;
+ inData = p->inBuf;
+ p->readRes = ISeqInStream_Read(p->inStream, (void *)inData, &inLim);
+ // p->readProcessed += inLim;
+ // inLim -= 5; p->readWasFinished = True; // for test
+ if (inLim == 0 || p->readRes != SZ_OK)
+ p->readWasFinished = True;
+ }
+ }
+
+ dicPos = dec->decoder.dicPos;
+ {
+ SizeT next = dec->decoder.dicBufSize;
+ if (next - wrPos > p->props.outStep_ST)
+ next = wrPos + p->props.outStep_ST;
+ size = next - dicPos;
+ }
+
+ finishMode = LZMA_FINISH_ANY;
+ if (p->outSize_Defined)
+ {
+ const UInt64 rem = p->outSize - p->outProcessed;
+ if (size >= rem)
+ {
+ size = (SizeT)rem;
+ if (p->finishMode)
+ finishMode = LZMA_FINISH_END;
+ }
+ }
+
+ inProcessed = inLim - inPos;
+
+ res = Lzma2Dec_DecodeToDic(dec, dicPos + size, inData + inPos, &inProcessed, finishMode, &status);
+
+ inPos += inProcessed;
+ p->inProcessed += inProcessed;
+ outProcessed = dec->decoder.dicPos - dicPos;
+ p->outProcessed += outProcessed;
+
+ outFinished = (p->outSize_Defined && p->outSize <= p->outProcessed);
+
+ needStop = (res != SZ_OK
+ || (inProcessed == 0 && outProcessed == 0)
+ || status == LZMA_STATUS_FINISHED_WITH_MARK
+ || (!p->finishMode && outFinished));
+
+ if (needStop || outProcessed >= size)
+ {
+ SRes res2;
+ {
+ size_t writeSize = dec->decoder.dicPos - wrPos;
+ size_t written = ISeqOutStream_Write(p->outStream, dec->decoder.dic + wrPos, writeSize);
+ res2 = (written == writeSize) ? SZ_OK : SZ_ERROR_WRITE;
+ }
+
+ if (dec->decoder.dicPos == dec->decoder.dicBufSize)
+ dec->decoder.dicPos = 0;
+ wrPos = dec->decoder.dicPos;
+
+ RINOK(res2);
+
+ if (needStop)
+ {
+ if (res != SZ_OK)
+ return res;
+
+ if (status == LZMA_STATUS_FINISHED_WITH_MARK)
+ {
+ if (p->finishMode)
+ {
+ if (p->outSize_Defined && p->outSize != p->outProcessed)
+ return SZ_ERROR_DATA;
+ }
+ return SZ_OK;
+ }
+
+ if (!p->finishMode && outFinished)
+ return SZ_OK;
+
+ if (status == LZMA_STATUS_NEEDS_MORE_INPUT)
+ return SZ_ERROR_INPUT_EOF;
+
+ return SZ_ERROR_DATA;
+ }
+ }
+
+ if (p->progress)
+ {
+ UInt64 inDelta = p->inProcessed - inPrev;
+ UInt64 outDelta = p->outProcessed - outPrev;
+ if (inDelta >= (1 << 22) || outDelta >= (1 << 22))
+ {
+ RINOK(ICompressProgress_Progress(p->progress, p->inProcessed, p->outProcessed));
+ inPrev = p->inProcessed;
+ outPrev = p->outProcessed;
+ }
+ }
+ }
+}
+
+
+
+SRes Lzma2DecMt_Decode(CLzma2DecMtHandle pp,
+ Byte prop,
+ const CLzma2DecMtProps *props,
+ ISeqOutStream *outStream, const UInt64 *outDataSize, int finishMode,
+ // Byte *outBuf, size_t *outBufSize,
+ ISeqInStream *inStream,
+ // const Byte *inData, size_t inDataSize,
+ UInt64 *inProcessed,
+ // UInt64 *outProcessed,
+ int *isMT,
+ ICompressProgress *progress)
+{
+ CLzma2DecMt *p = (CLzma2DecMt *)pp;
+ #ifndef _7ZIP_ST
+ BoolInt tMode;
+ #endif
+
+ *inProcessed = 0;
+
+ if (prop > 40)
+ return SZ_ERROR_UNSUPPORTED;
+
+ p->prop = prop;
+ p->props = *props;
+
+ p->inStream = inStream;
+ p->outStream = outStream;
+ p->progress = progress;
+
+ p->outSize = 0;
+ p->outSize_Defined = False;
+ if (outDataSize)
+ {
+ p->outSize_Defined = True;
+ p->outSize = *outDataSize;
+ }
+ p->finishMode = finishMode;
+
+ p->outProcessed = 0;
+ p->inProcessed = 0;
+
+ p->readWasFinished = False;
+
+ *isMT = False;
+
+
+ #ifndef _7ZIP_ST
+
+ tMode = False;
+
+ // p->mtc.parseRes = SZ_OK;
+
+ // p->mtc.numFilledThreads = 0;
+ // p->mtc.crossStart = 0;
+ // p->mtc.crossEnd = 0;
+ // p->mtc.allocError_for_Read_BlockIndex = 0;
+ // p->mtc.isAllocError = False;
+
+ if (p->props.numThreads > 1)
+ {
+ IMtDecCallback vt;
+
+ Lzma2DecMt_FreeSt(p);
+
+ p->outProcessed_Parse = 0;
+
+ if (!p->mtc_WasConstructed)
+ {
+ p->mtc_WasConstructed = True;
+ MtDec_Construct(&p->mtc);
+ }
+
+ p->mtc.progress = progress;
+ p->mtc.inStream = inStream;
+
+ // p->outBuf = NULL;
+ // p->outBufSize = 0;
+ /*
+ if (!outStream)
+ {
+ // p->outBuf = outBuf;
+ // p->outBufSize = *outBufSize;
+ // *outBufSize = 0;
+ return SZ_ERROR_PARAM;
+ }
+ */
+
+ // p->mtc.inBlockMax = p->props.inBlockMax;
+ p->mtc.alloc = &p->alignOffsetAlloc.vt;
+ // p->alignOffsetAlloc.baseAlloc;
+ // p->mtc.inData = inData;
+ // p->mtc.inDataSize = inDataSize;
+ p->mtc.mtCallback = &vt;
+ p->mtc.mtCallbackObject = p;
+
+ p->mtc.inBufSize = p->props.inBufSize_MT;
+
+ p->mtc.numThreadsMax = p->props.numThreads;
+
+ *isMT = True;
+
+ vt.Parse = Lzma2DecMt_MtCallback_Parse;
+ vt.PreCode = Lzma2DecMt_MtCallback_PreCode;
+ vt.Code = Lzma2DecMt_MtCallback_Code;
+ vt.Write = Lzma2DecMt_MtCallback_Write;
+
+ {
+ BoolInt needContinue = False;
+
+ SRes res = MtDec_Code(&p->mtc);
+
+ /*
+ if (!outStream)
+ *outBufSize = p->outBuf - outBuf;
+ */
+
+ *inProcessed = p->mtc.inProcessed;
+
+ needContinue = False;
+
+ if (res == SZ_OK)
+ {
+ if (p->mtc.mtProgress.res != SZ_OK)
+ res = p->mtc.mtProgress.res;
+ else
+ needContinue = p->mtc.needContinue;
+ }
+
+ if (!needContinue)
+ {
+ if (res == SZ_OK)
+ return p->mtc.readRes;
+ return res;
+ }
+
+ tMode = True;
+ p->readRes = p->mtc.readRes;
+ p->readWasFinished = p->mtc.readWasFinished;
+ p->inProcessed = p->mtc.inProcessed;
+
+ PRF_STR("----- decoding ST -----");
+ }
+ }
+
+ #endif
+
+
+ *isMT = False;
+
+ {
+ SRes res = Lzma2Dec_Decode_ST(p
+ #ifndef _7ZIP_ST
+ , tMode
+ #endif
+ );
+
+ *inProcessed = p->inProcessed;
+
+ // res = SZ_OK; // for test
+ if (res == SZ_OK && p->readRes != SZ_OK)
+ res = p->readRes;
+
+ /*
+ #ifndef _7ZIP_ST
+ if (res == SZ_OK && tMode && p->mtc.parseRes != SZ_OK)
+ res = p->mtc.parseRes;
+ #endif
+ */
+
+ return res;
+ }
+}
+
+
+/* ---------- Read from CLzma2DecMtHandle Interface ---------- */
+
+SRes Lzma2DecMt_Init(CLzma2DecMtHandle pp,
+ Byte prop,
+ const CLzma2DecMtProps *props,
+ const UInt64 *outDataSize, int finishMode,
+ ISeqInStream *inStream)
+{
+ CLzma2DecMt *p = (CLzma2DecMt *)pp;
+
+ if (prop > 40)
+ return SZ_ERROR_UNSUPPORTED;
+
+ p->prop = prop;
+ p->props = *props;
+
+ p->inStream = inStream;
+
+ p->outSize = 0;
+ p->outSize_Defined = False;
+ if (outDataSize)
+ {
+ p->outSize_Defined = True;
+ p->outSize = *outDataSize;
+ }
+ p->finishMode = finishMode;
+
+ p->outProcessed = 0;
+ p->inProcessed = 0;
+
+ p->inPos = 0;
+ p->inLim = 0;
+
+ return Lzma2Dec_Prepare_ST(p);
+}
+
+
+SRes Lzma2DecMt_Read(CLzma2DecMtHandle pp,
+ Byte *data, size_t *outSize,
+ UInt64 *inStreamProcessed)
+{
+ CLzma2DecMt *p = (CLzma2DecMt *)pp;
+ ELzmaFinishMode finishMode;
+ SRes readRes;
+ size_t size = *outSize;
+
+ *outSize = 0;
+ *inStreamProcessed = 0;
+
+ finishMode = LZMA_FINISH_ANY;
+ if (p->outSize_Defined)
+ {
+ const UInt64 rem = p->outSize - p->outProcessed;
+ if (size >= rem)
+ {
+ size = (size_t)rem;
+ if (p->finishMode)
+ finishMode = LZMA_FINISH_END;
+ }
+ }
+
+ readRes = SZ_OK;
+
+ for (;;)
+ {
+ SizeT inCur;
+ SizeT outCur;
+ ELzmaStatus status;
+ SRes res;
+
+ if (p->inPos == p->inLim && readRes == SZ_OK)
+ {
+ p->inPos = 0;
+ p->inLim = p->props.inBufSize_ST;
+ readRes = ISeqInStream_Read(p->inStream, p->inBuf, &p->inLim);
+ }
+
+ inCur = p->inLim - p->inPos;
+ outCur = size;
+
+ res = Lzma2Dec_DecodeToBuf(&p->dec, data, &outCur,
+ p->inBuf + p->inPos, &inCur, finishMode, &status);
+
+ p->inPos += inCur;
+ p->inProcessed += inCur;
+ *inStreamProcessed += inCur;
+ p->outProcessed += outCur;
+ *outSize += outCur;
+ size -= outCur;
+ data += outCur;
+
+ if (res != 0)
+ return res;
+
+ /*
+ if (status == LZMA_STATUS_FINISHED_WITH_MARK)
+ return readRes;
+
+ if (size == 0 && status != LZMA_STATUS_NEEDS_MORE_INPUT)
+ {
+ if (p->finishMode && p->outSize_Defined && p->outProcessed >= p->outSize)
+ return SZ_ERROR_DATA;
+ return readRes;
+ }
+ */
+
+ if (inCur == 0 && outCur == 0)
+ return readRes;
+ }
+}
diff --git a/code/nel/3rdparty/seven_zip/Lzma2DecMt.h b/code/nel/3rdparty/seven_zip/Lzma2DecMt.h
new file mode 100644
index 000000000..7791c310b
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/Lzma2DecMt.h
@@ -0,0 +1,79 @@
+/* Lzma2DecMt.h -- LZMA2 Decoder Multi-thread
+2018-02-17 : Igor Pavlov : Public domain */
+
+#ifndef __LZMA2_DEC_MT_H
+#define __LZMA2_DEC_MT_H
+
+#include "7zTypes.h"
+
+EXTERN_C_BEGIN
+
+typedef struct
+{
+ size_t inBufSize_ST;
+ size_t outStep_ST;
+
+ #ifndef _7ZIP_ST
+ unsigned numThreads;
+ size_t inBufSize_MT;
+ size_t outBlockMax;
+ size_t inBlockMax;
+ #endif
+} CLzma2DecMtProps;
+
+/* init to single-thread mode */
+void Lzma2DecMtProps_Init(CLzma2DecMtProps *p);
+
+
+/* ---------- CLzma2DecMtHandle Interface ---------- */
+
+/* Lzma2DecMt_ * functions can return the following exit codes:
+SRes:
+ SZ_OK - OK
+ SZ_ERROR_MEM - Memory allocation error
+ SZ_ERROR_PARAM - Incorrect paramater in props
+ SZ_ERROR_WRITE - ISeqOutStream write callback error
+ // SZ_ERROR_OUTPUT_EOF - output buffer overflow - version with (Byte *) output
+ SZ_ERROR_PROGRESS - some break from progress callback
+ SZ_ERROR_THREAD - error in multithreading functions (only for Mt version)
+*/
+
+typedef void * CLzma2DecMtHandle;
+
+CLzma2DecMtHandle Lzma2DecMt_Create(ISzAllocPtr alloc, ISzAllocPtr allocMid);
+void Lzma2DecMt_Destroy(CLzma2DecMtHandle p);
+
+SRes Lzma2DecMt_Decode(CLzma2DecMtHandle p,
+ Byte prop,
+ const CLzma2DecMtProps *props,
+ ISeqOutStream *outStream,
+ const UInt64 *outDataSize, // NULL means undefined
+ int finishMode, // 0 - partial unpacking is allowed, 1 - if lzma2 stream must be finished
+ // Byte *outBuf, size_t *outBufSize,
+ ISeqInStream *inStream,
+ // const Byte *inData, size_t inDataSize,
+
+ // out variables:
+ UInt64 *inProcessed,
+ int *isMT, /* out: (*isMT == 0), if single thread decoding was used */
+
+ // UInt64 *outProcessed,
+ ICompressProgress *progress);
+
+
+/* ---------- Read from CLzma2DecMtHandle Interface ---------- */
+
+SRes Lzma2DecMt_Init(CLzma2DecMtHandle pp,
+ Byte prop,
+ const CLzma2DecMtProps *props,
+ const UInt64 *outDataSize, int finishMode,
+ ISeqInStream *inStream);
+
+SRes Lzma2DecMt_Read(CLzma2DecMtHandle pp,
+ Byte *data, size_t *outSize,
+ UInt64 *inStreamProcessed);
+
+
+EXTERN_C_END
+
+#endif
diff --git a/code/ryzom/client/src/seven_zip/Lzma2Enc.cpp b/code/nel/3rdparty/seven_zip/Lzma2Enc.c
similarity index 99%
rename from code/ryzom/client/src/seven_zip/Lzma2Enc.cpp
rename to code/nel/3rdparty/seven_zip/Lzma2Enc.c
index 9af0622b0..5c1ad4931 100644
--- a/code/ryzom/client/src/seven_zip/Lzma2Enc.cpp
+++ b/code/nel/3rdparty/seven_zip/Lzma2Enc.c
@@ -5,7 +5,7 @@
#include
-#define _7ZIP_ST
+/* #define _7ZIP_ST */
#include "Lzma2Enc.h"
diff --git a/code/ryzom/client/src/seven_zip/Lzma2Enc.h b/code/nel/3rdparty/seven_zip/Lzma2Enc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma2Enc.h
rename to code/nel/3rdparty/seven_zip/Lzma2Enc.h
diff --git a/code/ryzom/client/src/seven_zip/Lzma86.h b/code/nel/3rdparty/seven_zip/Lzma86.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma86.h
rename to code/nel/3rdparty/seven_zip/Lzma86.h
diff --git a/code/ryzom/client/src/seven_zip/Lzma86Dec.cpp b/code/nel/3rdparty/seven_zip/Lzma86Dec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma86Dec.cpp
rename to code/nel/3rdparty/seven_zip/Lzma86Dec.c
diff --git a/code/ryzom/client/src/seven_zip/Lzma86Enc.cpp b/code/nel/3rdparty/seven_zip/Lzma86Enc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Lzma86Enc.cpp
rename to code/nel/3rdparty/seven_zip/Lzma86Enc.c
diff --git a/code/ryzom/client/src/seven_zip/LzmaDec.cpp b/code/nel/3rdparty/seven_zip/LzmaDec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzmaDec.cpp
rename to code/nel/3rdparty/seven_zip/LzmaDec.c
diff --git a/code/ryzom/client/src/seven_zip/LzmaDec.h b/code/nel/3rdparty/seven_zip/LzmaDec.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzmaDec.h
rename to code/nel/3rdparty/seven_zip/LzmaDec.h
diff --git a/code/ryzom/client/src/seven_zip/LzmaEnc.cpp b/code/nel/3rdparty/seven_zip/LzmaEnc.c
similarity index 99%
rename from code/ryzom/client/src/seven_zip/LzmaEnc.cpp
rename to code/nel/3rdparty/seven_zip/LzmaEnc.c
index 54d0d0507..46a0db000 100644
--- a/code/ryzom/client/src/seven_zip/LzmaEnc.cpp
+++ b/code/nel/3rdparty/seven_zip/LzmaEnc.c
@@ -5,8 +5,6 @@
#include
-#define _7ZIP_ST
-
/* #define SHOW_STAT */
/* #define SHOW_STAT2 */
diff --git a/code/ryzom/client/src/seven_zip/LzmaEnc.h b/code/nel/3rdparty/seven_zip/LzmaEnc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzmaEnc.h
rename to code/nel/3rdparty/seven_zip/LzmaEnc.h
diff --git a/code/ryzom/client/src/seven_zip/LzmaLib.cpp b/code/nel/3rdparty/seven_zip/LzmaLib.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzmaLib.cpp
rename to code/nel/3rdparty/seven_zip/LzmaLib.c
diff --git a/code/ryzom/client/src/seven_zip/LzmaLib.h b/code/nel/3rdparty/seven_zip/LzmaLib.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/LzmaLib.h
rename to code/nel/3rdparty/seven_zip/LzmaLib.h
diff --git a/code/nel/3rdparty/seven_zip/LzmaUtil.c b/code/nel/3rdparty/seven_zip/LzmaUtil.c
new file mode 100644
index 000000000..6bdb2ad6c
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/LzmaUtil.c
@@ -0,0 +1,258 @@
+/* LzmaUtil.c -- Test application for LZMA compression
+2018-07-04 : Igor Pavlov : Public domain */
+
+#include "Precomp.h"
+
+#include
+#include
+#include
+
+#include "CpuArch.h"
+
+#include "Alloc.h"
+#include "7zFile.h"
+#include "7zVersion.h"
+#include "LzmaDec.h"
+#include "LzmaEnc.h"
+
+static const char * const kCantReadMessage = "Can not read input file";
+static const char * const kCantWriteMessage = "Can not write output file";
+static const char * const kCantAllocateMessage = "Can not allocate memory";
+static const char * const kDataErrorMessage = "Data error";
+
+static void PrintHelp(char *buffer)
+{
+ strcat(buffer,
+ "\nLZMA-C " MY_VERSION_CPU " : " MY_COPYRIGHT_DATE "\n\n"
+ "Usage: lzma inputFile outputFile\n"
+ " e: encode file\n"
+ " d: decode file\n");
+}
+
+static int PrintError(char *buffer, const char *message)
+{
+ strcat(buffer, "\nError: ");
+ strcat(buffer, message);
+ strcat(buffer, "\n");
+ return 1;
+}
+
+static int PrintErrorNumber(char *buffer, SRes val)
+{
+ sprintf(buffer + strlen(buffer), "\nError code: %x\n", (unsigned)val);
+ return 1;
+}
+
+static int PrintUserError(char *buffer)
+{
+ return PrintError(buffer, "Incorrect command");
+}
+
+
+#define IN_BUF_SIZE (1 << 16)
+#define OUT_BUF_SIZE (1 << 16)
+
+
+static SRes Decode2(CLzmaDec *state, ISeqOutStream *outStream, ISeqInStream *inStream,
+ UInt64 unpackSize)
+{
+ int thereIsSize = (unpackSize != (UInt64)(Int64)-1);
+ Byte inBuf[IN_BUF_SIZE];
+ Byte outBuf[OUT_BUF_SIZE];
+ size_t inPos = 0, inSize = 0, outPos = 0;
+ LzmaDec_Init(state);
+ for (;;)
+ {
+ if (inPos == inSize)
+ {
+ inSize = IN_BUF_SIZE;
+ RINOK(inStream->Read(inStream, inBuf, &inSize));
+ inPos = 0;
+ }
+ {
+ SRes res;
+ SizeT inProcessed = inSize - inPos;
+ SizeT outProcessed = OUT_BUF_SIZE - outPos;
+ ELzmaFinishMode finishMode = LZMA_FINISH_ANY;
+ ELzmaStatus status;
+ if (thereIsSize && outProcessed > unpackSize)
+ {
+ outProcessed = (SizeT)unpackSize;
+ finishMode = LZMA_FINISH_END;
+ }
+
+ res = LzmaDec_DecodeToBuf(state, outBuf + outPos, &outProcessed,
+ inBuf + inPos, &inProcessed, finishMode, &status);
+ inPos += inProcessed;
+ outPos += outProcessed;
+ unpackSize -= outProcessed;
+
+ if (outStream)
+ if (outStream->Write(outStream, outBuf, outPos) != outPos)
+ return SZ_ERROR_WRITE;
+
+ outPos = 0;
+
+ if (res != SZ_OK || (thereIsSize && unpackSize == 0))
+ return res;
+
+ if (inProcessed == 0 && outProcessed == 0)
+ {
+ if (thereIsSize || status != LZMA_STATUS_FINISHED_WITH_MARK)
+ return SZ_ERROR_DATA;
+ return res;
+ }
+ }
+ }
+}
+
+
+static SRes Decode(ISeqOutStream *outStream, ISeqInStream *inStream)
+{
+ UInt64 unpackSize;
+ int i;
+ SRes res = 0;
+
+ CLzmaDec state;
+
+ /* header: 5 bytes of LZMA properties and 8 bytes of uncompressed size */
+ unsigned char header[LZMA_PROPS_SIZE + 8];
+
+ /* Read and parse header */
+
+ RINOK(SeqInStream_Read(inStream, header, sizeof(header)));
+
+ unpackSize = 0;
+ for (i = 0; i < 8; i++)
+ unpackSize += (UInt64)header[LZMA_PROPS_SIZE + i] << (i * 8);
+
+ LzmaDec_Construct(&state);
+ RINOK(LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc));
+ res = Decode2(&state, outStream, inStream, unpackSize);
+ LzmaDec_Free(&state, &g_Alloc);
+ return res;
+}
+
+static SRes Encode(ISeqOutStream *outStream, ISeqInStream *inStream, UInt64 fileSize, char *rs)
+{
+ CLzmaEncHandle enc;
+ SRes res;
+ CLzmaEncProps props;
+
+ UNUSED_VAR(rs);
+
+ enc = LzmaEnc_Create(&g_Alloc);
+ if (enc == 0)
+ return SZ_ERROR_MEM;
+
+ LzmaEncProps_Init(&props);
+ res = LzmaEnc_SetProps(enc, &props);
+
+ if (res == SZ_OK)
+ {
+ Byte header[LZMA_PROPS_SIZE + 8];
+ size_t headerSize = LZMA_PROPS_SIZE;
+ int i;
+
+ res = LzmaEnc_WriteProperties(enc, header, &headerSize);
+ for (i = 0; i < 8; i++)
+ header[headerSize++] = (Byte)(fileSize >> (8 * i));
+ if (outStream->Write(outStream, header, headerSize) != headerSize)
+ res = SZ_ERROR_WRITE;
+ else
+ {
+ if (res == SZ_OK)
+ res = LzmaEnc_Encode(enc, outStream, inStream, NULL, &g_Alloc, &g_Alloc);
+ }
+ }
+ LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
+ return res;
+}
+
+
+static int main2(int numArgs, const char *args[], char *rs)
+{
+ CFileSeqInStream inStream;
+ CFileOutStream outStream;
+ char c;
+ int res;
+ int encodeMode;
+ BoolInt useOutFile = False;
+
+ FileSeqInStream_CreateVTable(&inStream);
+ File_Construct(&inStream.file);
+
+ FileOutStream_CreateVTable(&outStream);
+ File_Construct(&outStream.file);
+
+ if (numArgs == 1)
+ {
+ PrintHelp(rs);
+ return 0;
+ }
+
+ if (numArgs < 3 || numArgs > 4 || strlen(args[1]) != 1)
+ return PrintUserError(rs);
+
+ c = args[1][0];
+ encodeMode = (c == 'e' || c == 'E');
+ if (!encodeMode && c != 'd' && c != 'D')
+ return PrintUserError(rs);
+
+ {
+ size_t t4 = sizeof(UInt32);
+ size_t t8 = sizeof(UInt64);
+ if (t4 != 4 || t8 != 8)
+ return PrintError(rs, "Incorrect UInt32 or UInt64");
+ }
+
+ if (InFile_Open(&inStream.file, args[2]) != 0)
+ return PrintError(rs, "Can not open input file");
+
+ if (numArgs > 3)
+ {
+ useOutFile = True;
+ if (OutFile_Open(&outStream.file, args[3]) != 0)
+ return PrintError(rs, "Can not open output file");
+ }
+ else if (encodeMode)
+ PrintUserError(rs);
+
+ if (encodeMode)
+ {
+ UInt64 fileSize;
+ File_GetLength(&inStream.file, &fileSize);
+ res = Encode(&outStream.vt, &inStream.vt, fileSize, rs);
+ }
+ else
+ {
+ res = Decode(&outStream.vt, useOutFile ? &inStream.vt : NULL);
+ }
+
+ if (useOutFile)
+ File_Close(&outStream.file);
+ File_Close(&inStream.file);
+
+ if (res != SZ_OK)
+ {
+ if (res == SZ_ERROR_MEM)
+ return PrintError(rs, kCantAllocateMessage);
+ else if (res == SZ_ERROR_DATA)
+ return PrintError(rs, kDataErrorMessage);
+ else if (res == SZ_ERROR_WRITE)
+ return PrintError(rs, kCantWriteMessage);
+ else if (res == SZ_ERROR_READ)
+ return PrintError(rs, kCantReadMessage);
+ return PrintErrorNumber(rs, res);
+ }
+ return 0;
+}
+
+
+int MY_CDECL main(int numArgs, const char *args[])
+{
+ char rs[800] = { 0 };
+ int res = main2(numArgs, args, rs);
+ fputs(rs, stdout);
+ return res;
+}
diff --git a/code/ryzom/client/src/seven_zip/Ppmd.h b/code/nel/3rdparty/seven_zip/Ppmd.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Ppmd.h
rename to code/nel/3rdparty/seven_zip/Ppmd.h
diff --git a/code/ryzom/client/src/seven_zip/Ppmd7.cpp b/code/nel/3rdparty/seven_zip/Ppmd7.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Ppmd7.cpp
rename to code/nel/3rdparty/seven_zip/Ppmd7.c
diff --git a/code/ryzom/client/src/seven_zip/Ppmd7.h b/code/nel/3rdparty/seven_zip/Ppmd7.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Ppmd7.h
rename to code/nel/3rdparty/seven_zip/Ppmd7.h
diff --git a/code/ryzom/client/src/seven_zip/Ppmd7Dec.cpp b/code/nel/3rdparty/seven_zip/Ppmd7Dec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Ppmd7Dec.cpp
rename to code/nel/3rdparty/seven_zip/Ppmd7Dec.c
diff --git a/code/ryzom/client/src/seven_zip/Ppmd7Enc.cpp b/code/nel/3rdparty/seven_zip/Ppmd7Enc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Ppmd7Enc.cpp
rename to code/nel/3rdparty/seven_zip/Ppmd7Enc.c
diff --git a/code/nel/3rdparty/seven_zip/Precomp.h b/code/nel/3rdparty/seven_zip/Precomp.h
new file mode 100644
index 000000000..e8ff8b40e
--- /dev/null
+++ b/code/nel/3rdparty/seven_zip/Precomp.h
@@ -0,0 +1,10 @@
+/* Precomp.h -- StdAfx
+2013-11-12 : Igor Pavlov : Public domain */
+
+#ifndef __7Z_PRECOMP_H
+#define __7Z_PRECOMP_H
+
+#include "Compiler.h"
+/* #include "7zTypes.h" */
+
+#endif
diff --git a/code/ryzom/client/src/seven_zip/RotateDefs.h b/code/nel/3rdparty/seven_zip/RotateDefs.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/RotateDefs.h
rename to code/nel/3rdparty/seven_zip/RotateDefs.h
diff --git a/code/ryzom/client/src/seven_zip/Sha256.cpp b/code/nel/3rdparty/seven_zip/Sha256.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Sha256.cpp
rename to code/nel/3rdparty/seven_zip/Sha256.c
diff --git a/code/ryzom/client/src/seven_zip/Sha256.h b/code/nel/3rdparty/seven_zip/Sha256.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Sha256.h
rename to code/nel/3rdparty/seven_zip/Sha256.h
diff --git a/code/ryzom/client/src/seven_zip/Sort.cpp b/code/nel/3rdparty/seven_zip/Sort.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Sort.cpp
rename to code/nel/3rdparty/seven_zip/Sort.c
diff --git a/code/ryzom/client/src/seven_zip/Sort.h b/code/nel/3rdparty/seven_zip/Sort.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Sort.h
rename to code/nel/3rdparty/seven_zip/Sort.h
diff --git a/code/ryzom/client/src/seven_zip/Xz.cpp b/code/nel/3rdparty/seven_zip/Xz.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Xz.cpp
rename to code/nel/3rdparty/seven_zip/Xz.c
diff --git a/code/ryzom/client/src/seven_zip/Xz.h b/code/nel/3rdparty/seven_zip/Xz.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/Xz.h
rename to code/nel/3rdparty/seven_zip/Xz.h
diff --git a/code/ryzom/client/src/seven_zip/XzCrc64.cpp b/code/nel/3rdparty/seven_zip/XzCrc64.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzCrc64.cpp
rename to code/nel/3rdparty/seven_zip/XzCrc64.c
diff --git a/code/ryzom/client/src/seven_zip/XzCrc64.h b/code/nel/3rdparty/seven_zip/XzCrc64.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzCrc64.h
rename to code/nel/3rdparty/seven_zip/XzCrc64.h
diff --git a/code/ryzom/client/src/seven_zip/XzCrc64Opt.cpp b/code/nel/3rdparty/seven_zip/XzCrc64Opt.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzCrc64Opt.cpp
rename to code/nel/3rdparty/seven_zip/XzCrc64Opt.c
diff --git a/code/ryzom/client/src/seven_zip/XzDec.cpp b/code/nel/3rdparty/seven_zip/XzDec.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzDec.cpp
rename to code/nel/3rdparty/seven_zip/XzDec.c
diff --git a/code/ryzom/client/src/seven_zip/XzEnc.cpp b/code/nel/3rdparty/seven_zip/XzEnc.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzEnc.cpp
rename to code/nel/3rdparty/seven_zip/XzEnc.c
diff --git a/code/ryzom/client/src/seven_zip/XzEnc.h b/code/nel/3rdparty/seven_zip/XzEnc.h
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzEnc.h
rename to code/nel/3rdparty/seven_zip/XzEnc.h
diff --git a/code/ryzom/client/src/seven_zip/XzIn.cpp b/code/nel/3rdparty/seven_zip/XzIn.c
similarity index 100%
rename from code/ryzom/client/src/seven_zip/XzIn.cpp
rename to code/nel/3rdparty/seven_zip/XzIn.c
diff --git a/code/nel/CMakeLists.txt b/code/nel/CMakeLists.txt
index 3470fcebb..1530e75e3 100644
--- a/code/nel/CMakeLists.txt
+++ b/code/nel/CMakeLists.txt
@@ -56,6 +56,7 @@ IF(WITH_INSTALL_LIBRARIES)
ADD_SUBDIRECTORY(include)
ENDIF()
+ADD_SUBDIRECTORY(3rdparty)
ADD_SUBDIRECTORY(src)
IF(WITH_NEL_SAMPLES)
diff --git a/code/nel/include/nel/3d/bloom_effect.h b/code/nel/include/nel/3d/bloom_effect.h
index 49c959e23..1f49645a4 100644
--- a/code/nel/include/nel/3d/bloom_effect.h
+++ b/code/nel/include/nel/3d/bloom_effect.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/computed_string.h b/code/nel/include/nel/3d/computed_string.h
index 25d12a3ac..3f27a2879 100644
--- a/code/nel/include/nel/3d/computed_string.h
+++ b/code/nel/include/nel/3d/computed_string.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/driver.h b/code/nel/include/nel/3d/driver.h
index 85140b3da..75472df37 100644
--- a/code/nel/include/nel/3d/driver.h
+++ b/code/nel/include/nel/3d/driver.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/driver_user.h b/code/nel/include/nel/3d/driver_user.h
index 62c6fd6db..c3564975f 100644
--- a/code/nel/include/nel/3d/driver_user.h
+++ b/code/nel/include/nel/3d/driver_user.h
@@ -1,6 +1,11 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2010 Matt RAYKOWSKI (sfb)
+// Copyright (C) 2010 Robert TIMM (rti)
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/dru.h b/code/nel/include/nel/3d/dru.h
index c23d41382..49386487b 100644
--- a/code/nel/include/nel/3d/dru.h
+++ b/code/nel/include/nel/3d/dru.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/fxaa.h b/code/nel/include/nel/3d/fxaa.h
index f7ccf4866..9f97b81ad 100644
--- a/code/nel/include/nel/3d/fxaa.h
+++ b/code/nel/include/nel/3d/fxaa.h
@@ -6,24 +6,21 @@
* CFXAA
*/
-/*
- * Copyright (C) 2014 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_FXAA_H
#define NL3D_FXAA_H
diff --git a/code/nel/include/nel/3d/geometry_program.h b/code/nel/include/nel/3d/geometry_program.h
index 48e48e260..f8de082d6 100644
--- a/code/nel/include/nel/3d/geometry_program.h
+++ b/code/nel/include/nel/3d/geometry_program.h
@@ -2,24 +2,24 @@
* Geometry program definition
*/
-/* Copyright, 2000, 2001 Nevrax Ltd.
- *
- * This file is part of NEVRAX NEL.
- * NEVRAX NEL is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
-
- * NEVRAX NEL is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with NEVRAX NEL; see the file COPYING. If not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
- * MA 02111-1307, USA.
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2000-2001 Nevrax Ltd.
+//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL_GEOMETRY_PROGRAM_H
#define NL_GEOMETRY_PROGRAM_H
diff --git a/code/nel/include/nel/3d/gpu_program_params.h b/code/nel/include/nel/3d/gpu_program_params.h
index 4615c58d9..337e611ea 100644
--- a/code/nel/include/nel/3d/gpu_program_params.h
+++ b/code/nel/include/nel/3d/gpu_program_params.h
@@ -6,24 +6,21 @@
* CGPUProgramParams
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_GPU_PROGRAM_PARAMS_H
#define NL3D_GPU_PROGRAM_PARAMS_H
diff --git a/code/nel/include/nel/3d/landscape.h b/code/nel/include/nel/3d/landscape.h
index a7383963d..f6e1a5861 100644
--- a/code/nel/include/nel/3d/landscape.h
+++ b/code/nel/include/nel/3d/landscape.h
@@ -100,8 +100,8 @@ public:
public:
EBadBind() {}
- ~EBadBind() throw () {}
- virtual const char *what() const throw();
+ virtual ~EBadBind() NL_OVERRIDE {}
+ virtual const char *what() const throw() NL_OVERRIDE;
};
diff --git a/code/nel/include/nel/3d/landscapevb_allocator.h b/code/nel/include/nel/3d/landscapevb_allocator.h
index 0e485e990..fbf6f1eb4 100644
--- a/code/nel/include/nel/3d/landscapevb_allocator.h
+++ b/code/nel/include/nel/3d/landscapevb_allocator.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/material.h b/code/nel/include/nel/3d/material.h
index 7a300da45..9c8865124 100644
--- a/code/nel/include/nel/3d/material.h
+++ b/code/nel/include/nel/3d/material.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/meshvp_per_pixel_light.h b/code/nel/include/nel/3d/meshvp_per_pixel_light.h
index 4533464a9..9aef9fb0a 100644
--- a/code/nel/include/nel/3d/meshvp_per_pixel_light.h
+++ b/code/nel/include/nel/3d/meshvp_per_pixel_light.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/meshvp_wind_tree.h b/code/nel/include/nel/3d/meshvp_wind_tree.h
index 790a2f774..e3e8e8bc2 100644
--- a/code/nel/include/nel/3d/meshvp_wind_tree.h
+++ b/code/nel/include/nel/3d/meshvp_wind_tree.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/pixel_program.h b/code/nel/include/nel/3d/pixel_program.h
index 0787ae9fb..31818f1cd 100644
--- a/code/nel/include/nel/3d/pixel_program.h
+++ b/code/nel/include/nel/3d/pixel_program.h
@@ -2,24 +2,24 @@
* Pixel program definition
*/
-/* Copyright, 2000, 2001 Nevrax Ltd.
- *
- * This file is part of NEVRAX NEL.
- * NEVRAX NEL is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
-
- * NEVRAX NEL is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with NEVRAX NEL; see the file COPYING. If not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
- * MA 02111-1307, USA.
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2000-2001 Nevrax Ltd.
+//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL_PIXEL_PROGRAM_H
#define NL_PIXEL_PROGRAM_H
diff --git a/code/nel/include/nel/3d/program.h b/code/nel/include/nel/3d/program.h
index 77e6baa62..c84a97058 100644
--- a/code/nel/include/nel/3d/program.h
+++ b/code/nel/include/nel/3d/program.h
@@ -6,24 +6,21 @@
* IProgram
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_PROGRAM_H
#define NL3D_PROGRAM_H
diff --git a/code/nel/include/nel/3d/ps_sound.h b/code/nel/include/nel/3d/ps_sound.h
index d1c990770..c716dd2a3 100644
--- a/code/nel/include/nel/3d/ps_sound.h
+++ b/code/nel/include/nel/3d/ps_sound.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2019 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -21,7 +24,6 @@
#include "nel/misc/string_mapper.h"
#include "nel/3d/ps_located.h"
#include "nel/3d/ps_attrib.h"
-#include "nel/misc/sheet_id.h"
@@ -64,13 +66,13 @@ public:
virtual void step(TPSProcessPass pass);
/// set the name of the sound
- void setSoundName(const NLMISC::CSheetId &soundName)
+ void setSoundName(const NLMISC::TStringId &soundName)
{
_SoundName = soundName;
}
/// get the name of the sound
- const NLMISC::CSheetId &getSoundName(void) const
+ const NLMISC::TStringId &getSoundName(void) const
{
return _SoundName;
}
@@ -162,7 +164,7 @@ protected:
void removeAllSources();
CPSAttrib _Sounds;
- NLMISC::CSheetId _SoundName;
+ NLMISC::TStringId _SoundName;
float _Gain;
CPSAttribMaker * _GainScheme;
float _Pitch;
diff --git a/code/nel/include/nel/3d/render_target_manager.h b/code/nel/include/nel/3d/render_target_manager.h
index cae8e31b0..ac69b4228 100644
--- a/code/nel/include/nel/3d/render_target_manager.h
+++ b/code/nel/include/nel/3d/render_target_manager.h
@@ -6,24 +6,22 @@
* CRenderTargetManager
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+
+// NeL - MMORPG Framework
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_RENDER_TARGET_MANAGER_H
#define NL3D_RENDER_TARGET_MANAGER_H
diff --git a/code/nel/include/nel/3d/render_trav.h b/code/nel/include/nel/3d/render_trav.h
index 41570c2ca..8ea14fabf 100644
--- a/code/nel/include/nel/3d/render_trav.h
+++ b/code/nel/include/nel/3d/render_trav.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/scene.h b/code/nel/include/nel/3d/scene.h
index 12c18b484..39d9707b7 100644
--- a/code/nel/include/nel/3d/scene.h
+++ b/code/nel/include/nel/3d/scene.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/scene_user.h b/code/nel/include/nel/3d/scene_user.h
index 639fa33d8..4abadb32e 100644
--- a/code/nel/include/nel/3d/scene_user.h
+++ b/code/nel/include/nel/3d/scene_user.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/skeleton_model.h b/code/nel/include/nel/3d/skeleton_model.h
index dccafd1f1..85644e646 100644
--- a/code/nel/include/nel/3d/skeleton_model.h
+++ b/code/nel/include/nel/3d/skeleton_model.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/stereo_debugger.h b/code/nel/include/nel/3d/stereo_debugger.h
index 6c974f93d..2ce751cb3 100644
--- a/code/nel/include/nel/3d/stereo_debugger.h
+++ b/code/nel/include/nel/3d/stereo_debugger.h
@@ -6,24 +6,22 @@
* CStereoDebugger
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+
+// NeL - MMORPG Framework
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#if !FINAL_VERSION
#ifndef NL3D_STEREO_DEBUGGER_H
diff --git a/code/nel/include/nel/3d/stereo_display.h b/code/nel/include/nel/3d/stereo_display.h
index 3b6fdbb21..3ad941ee7 100644
--- a/code/nel/include/nel/3d/stereo_display.h
+++ b/code/nel/include/nel/3d/stereo_display.h
@@ -6,24 +6,21 @@
* IStereoDisplay
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_STEREO_DISPLAY_H
#define NL3D_STEREO_DISPLAY_H
diff --git a/code/nel/include/nel/3d/stereo_libvr.h b/code/nel/include/nel/3d/stereo_libvr.h
index 76d1966fe..60fce94d9 100644
--- a/code/nel/include/nel/3d/stereo_libvr.h
+++ b/code/nel/include/nel/3d/stereo_libvr.h
@@ -6,24 +6,21 @@
* CStereoLibVR
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013 Thibaut GIRKA (ThibG)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
#ifndef NL3D_STEREO_LIBVR_H
#define NL3D_STEREO_LIBVR_H
diff --git a/code/nel/include/nel/3d/stereo_ovr.h b/code/nel/include/nel/3d/stereo_ovr.h
index 750f32027..a9fc1a331 100644
--- a/code/nel/include/nel/3d/stereo_ovr.h
+++ b/code/nel/include/nel/3d/stereo_ovr.h
@@ -6,40 +6,37 @@
* CStereoOVR
*/
-/*
- * Copyright (C) 2013 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- *
- * Linking this library statically or dynamically with other modules
- * is making a combined work based on this library. Thus, the terms
- * and conditions of the GNU General Public License cover the whole
- * combination.
- *
- * As a special exception, the copyright holders of this library give
- * you permission to link this library with the Oculus SDK to produce
- * an executable, regardless of the license terms of the Oculus SDK,
- * and distribute linked combinations including the two, provided that
- * you also meet the terms and conditions of the license of the Oculus
- * SDK. You must obey the GNU General Public License in all respects
- * for all of the code used other than the Oculus SDK. If you modify
- * this file, you may extend this exception to your version of the
- * file, but you are not obligated to do so. If you do not wish to do
- * so, delete this exception statement from your version.
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
+//
+// Linking this library statically or dynamically with other modules
+// is making a combined work based on this library. Thus, the terms
+// and conditions of the GNU General Public License cover the whole
+// combination.
+//
+// As a special exception, the copyright holders of this library give
+// you permission to link this library with the Oculus SDK to produce
+// an executable, regardless of the license terms of the Oculus SDK,
+// and distribute linked combinations including the two, provided that
+// you also meet the terms and conditions of the license of the Oculus
+// SDK. You must obey the GNU General Public License in all respects
+// for all of the code used other than the Oculus SDK. If you modify
+// this file, you may extend this exception to your version of the
+// file, but you are not obligated to do so. If you do not wish to do
+// so, delete this exception statement from your version.
#ifndef NL3D_STEREO_OVR_H
#define NL3D_STEREO_OVR_H
diff --git a/code/nel/include/nel/3d/stereo_ovr_04.h b/code/nel/include/nel/3d/stereo_ovr_04.h
index 8bda88c88..1cf1b61c7 100644
--- a/code/nel/include/nel/3d/stereo_ovr_04.h
+++ b/code/nel/include/nel/3d/stereo_ovr_04.h
@@ -6,40 +6,37 @@
* CStereoOVR
*/
-/*
- * Copyright (C) 2014 by authors
- *
- * This file is part of NL3D.
- * NL3D is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as
- * published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * NL3D is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
- * Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public
- * License along with NL3D. If not, see
- * .
- *
- * Linking this library statically or dynamically with other modules
- * is making a combined work based on this library. Thus, the terms
- * and conditions of the GNU General Public License cover the whole
- * combination.
- *
- * As a special exception, the copyright holders of this library give
- * you permission to link this library with the Oculus SDK to produce
- * an executable, regardless of the license terms of the Oculus SDK,
- * and distribute linked combinations including the two, provided that
- * you also meet the terms and conditions of the license of the Oculus
- * SDK. You must obey the GNU General Public License in all respects
- * for all of the code used other than the Oculus SDK. If you modify
- * this file, you may extend this exception to your version of the
- * file, but you are not obligated to do so. If you do not wish to do
- * so, delete this exception statement from your version.
- */
+// NeL - MMORPG Framework
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see .
+//
+// Linking this library statically or dynamically with other modules
+// is making a combined work based on this library. Thus, the terms
+// and conditions of the GNU General Public License cover the whole
+// combination.
+//
+// As a special exception, the copyright holders of this library give
+// you permission to link this library with the Oculus SDK to produce
+// an executable, regardless of the license terms of the Oculus SDK,
+// and distribute linked combinations including the two, provided that
+// you also meet the terms and conditions of the license of the Oculus
+// SDK. You must obey the GNU General Public License in all respects
+// for all of the code used other than the Oculus SDK. If you modify
+// this file, you may extend this exception to your version of the
+// file, but you are not obligated to do so. If you do not wish to do
+// so, delete this exception statement from your version.
#ifndef NL3D_STEREO_OVR_04_H
#define NL3D_STEREO_OVR_04_H
diff --git a/code/nel/include/nel/3d/text_context.h b/code/nel/include/nel/3d/text_context.h
index 1f75e1184..1eb256855 100644
--- a/code/nel/include/nel/3d/text_context.h
+++ b/code/nel/include/nel/3d/text_context.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/text_context_user.h b/code/nel/include/nel/3d/text_context_user.h
index 15e93c3f2..2a167b2e9 100644
--- a/code/nel/include/nel/3d/text_context_user.h
+++ b/code/nel/include/nel/3d/text_context_user.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/texture.h b/code/nel/include/nel/3d/texture.h
index bd71a00fd..f74af29d9 100644
--- a/code/nel/include/nel/3d/texture.h
+++ b/code/nel/include/nel/3d/texture.h
@@ -106,7 +106,8 @@ public:
class ITexture : public CBitmap, public NLMISC::CRefCount, public NLMISC::IStreamable
{
public:
-// NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc
+ // TODO: FIX: NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc
+
// Those enums MUST be the same than in UTexture!!
enum TWrapMode
{
diff --git a/code/nel/include/nel/3d/texture_bump.h b/code/nel/include/nel/3d/texture_bump.h
index 1fb6152de..1c1f2a245 100644
--- a/code/nel/include/nel/3d/texture_bump.h
+++ b/code/nel/include/nel/3d/texture_bump.h
@@ -84,14 +84,6 @@ protected:
float *_NormalizationFactor;
bool _DisableSharing;
bool _ForceNormalize;
- // Map that give the normalization factor for each map from its sharename. This avoid to generate several time the maps to get the normalization factor if a bumpmap is shared by severals CTextureBump instances;
- struct CNormalizationInfo
- {
- uint NumRefs;
- float NormalizationFactor;
- };
- typedef std::map TNameToNI; // sharename to the normalization factor
- static TNameToNI _NameToNF; // name to normalization factor
private:
/// we don't allow for mipmap for bump so we redefine this to prevent the user from doing this on the base class Itexture
virtual void setFilterMode(TMagFilter magf, TMinFilter minf);
diff --git a/code/nel/include/nel/3d/tile_bank.h b/code/nel/include/nel/3d/tile_bank.h
index 7d4eda3a7..c320b50c7 100644
--- a/code/nel/include/nel/3d/tile_bank.h
+++ b/code/nel/include/nel/3d/tile_bank.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/u_driver.h b/code/nel/include/nel/3d/u_driver.h
index 0500192ad..f4f78e2cb 100644
--- a/code/nel/include/nel/3d/u_driver.h
+++ b/code/nel/include/nel/3d/u_driver.h
@@ -1,6 +1,11 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2010 Matt RAYKOWSKI (sfb)
+// Copyright (C) 2010 Robert TIMM (rti)
+// Copyright (C) 2013-2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/u_ps_sound_impl.h b/code/nel/include/nel/3d/u_ps_sound_impl.h
index bf45b6387..8a6869d0b 100644
--- a/code/nel/include/nel/3d/u_ps_sound_impl.h
+++ b/code/nel/include/nel/3d/u_ps_sound_impl.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2019 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -162,7 +165,7 @@ public:
/// inherited from IPSSoundServer
- UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawned = true)
+ UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawned = true)
{
if (!_AudioMixer)
return NULL;
diff --git a/code/nel/include/nel/3d/u_ps_sound_interface.h b/code/nel/include/nel/3d/u_ps_sound_interface.h
index 82002470b..7faea5fc5 100644
--- a/code/nel/include/nel/3d/u_ps_sound_interface.h
+++ b/code/nel/include/nel/3d/u_ps_sound_interface.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2019 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -19,7 +22,6 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
-#include "nel/misc/sheet_id.h"
#include
namespace NLMISC
@@ -51,7 +53,7 @@ struct UPSSoundServer
* \param spawn true if the sound must be spawned e.g it continues after this interface is removed
* \param cb useful only for spawned sound, it tells when a spawned sound has been removed
*/
- virtual UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawn = false) = 0;
+ virtual UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawn = false) = 0;
};
diff --git a/code/nel/include/nel/3d/u_scene.h b/code/nel/include/nel/3d/u_scene.h
index c0733c5d2..4bb831bb2 100644
--- a/code/nel/include/nel/3d/u_scene.h
+++ b/code/nel/include/nel/3d/u_scene.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/u_text_context.h b/code/nel/include/nel/3d/u_text_context.h
index 4c1dfea47..cdde02f82 100644
--- a/code/nel/include/nel/3d/u_text_context.h
+++ b/code/nel/include/nel/3d/u_text_context.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/vegetable_manager.h b/code/nel/include/nel/3d/vegetable_manager.h
index ee21af3f3..e1a2001a0 100644
--- a/code/nel/include/nel/3d/vegetable_manager.h
+++ b/code/nel/include/nel/3d/vegetable_manager.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/vertex_program.h b/code/nel/include/nel/3d/vertex_program.h
index 3d77c6104..f493ccb2b 100644
--- a/code/nel/include/nel/3d/vertex_program.h
+++ b/code/nel/include/nel/3d/vertex_program.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/vertex_program_parse.h b/code/nel/include/nel/3d/vertex_program_parse.h
index 88538da07..2ecb9f86b 100644
--- a/code/nel/include/nel/3d/vertex_program_parse.h
+++ b/code/nel/include/nel/3d/vertex_program_parse.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/water_env_map.h b/code/nel/include/nel/3d/water_env_map.h
index 2282610d7..0d02f98ca 100644
--- a/code/nel/include/nel/3d/water_env_map.h
+++ b/code/nel/include/nel/3d/water_env_map.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/water_shape.h b/code/nel/include/nel/3d/water_shape.h
index 633da8611..192423720 100644
--- a/code/nel/include/nel/3d/water_shape.h
+++ b/code/nel/include/nel/3d/water_shape.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/3d/zone_lighter.h b/code/nel/include/nel/3d/zone_lighter.h
index 4f2910c52..92708a38b 100644
--- a/code/nel/include/nel/3d/zone_lighter.h
+++ b/code/nel/include/nel/3d/zone_lighter.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/CMakeLists.txt b/code/nel/include/nel/CMakeLists.txt
index 4df9413b5..fda0ddbe9 100644
--- a/code/nel/include/nel/CMakeLists.txt
+++ b/code/nel/include/nel/CMakeLists.txt
@@ -4,6 +4,10 @@ IF(WITH_3D)
SUBDIRS(3d)
ENDIF()
+IF(WITH_WEB OR WITH_GUI)
+ ADD_SUBDIRECTORY(web)
+ENDIF()
+
IF(WITH_GUI)
ADD_SUBDIRECTORY(gui)
ENDIF()
diff --git a/code/nel/include/nel/georges/form.h b/code/nel/include/nel/georges/form.h
index da5c0ea88..9b21c4c49 100644
--- a/code/nel/include/nel/georges/form.h
+++ b/code/nel/include/nel/georges/form.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/form_dfn.h b/code/nel/include/nel/georges/form_dfn.h
index 4e9870043..c6ab83a07 100644
--- a/code/nel/include/nel/georges/form_dfn.h
+++ b/code/nel/include/nel/georges/form_dfn.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/form_elm.h b/code/nel/include/nel/georges/form_elm.h
index 738e6a55a..bf9b3ef62 100644
--- a/code/nel/include/nel/georges/form_elm.h
+++ b/code/nel/include/nel/georges/form_elm.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/form_loader.h b/code/nel/include/nel/georges/form_loader.h
index c46d79f22..2dc998b11 100644
--- a/code/nel/include/nel/georges/form_loader.h
+++ b/code/nel/include/nel/georges/form_loader.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/header.h b/code/nel/include/nel/georges/header.h
index 82a094b3d..61351dfe9 100644
--- a/code/nel/include/nel/georges/header.h
+++ b/code/nel/include/nel/georges/header.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/type.h b/code/nel/include/nel/georges/type.h
index e1bad7934..5d9c6706e 100644
--- a/code/nel/include/nel/georges/type.h
+++ b/code/nel/include/nel/georges/type.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/georges/u_form.h b/code/nel/include/nel/georges/u_form.h
index d53e415f7..4f77a8b80 100644
--- a/code/nel/include/nel/georges/u_form.h
+++ b/code/nel/include/nel/georges/u_form.h
@@ -1,6 +1,9 @@
// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2014 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/action_handler.h b/code/nel/include/nel/gui/action_handler.h
index f0f4c46f8..7288c9529 100644
--- a/code/nel/include/nel/gui/action_handler.h
+++ b/code/nel/include/nel/gui/action_handler.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/css_style.h b/code/nel/include/nel/gui/css_style.h
index d972940e1..5521818a4 100644
--- a/code/nel/include/nel/gui/css_style.h
+++ b/code/nel/include/nel/gui/css_style.h
@@ -66,8 +66,8 @@ namespace NLGUI
MaxWidth=-1;
MaxHeight=-1;
// border style
- BorderTopWidth = BorderRightWidth = BorderBottomWidth = BorderLeftWidth = CSSLineWidth::MEDIUM;
- BorderTopStyle = BorderRightStyle = BorderBottomStyle = BorderLeftStyle = CSSLineStyle::NONE;
+ BorderTopWidth = BorderRightWidth = BorderBottomWidth = BorderLeftWidth = CSS_LINE_WIDTH_MEDIUM;
+ BorderTopStyle = BorderRightStyle = BorderBottomStyle = BorderLeftStyle = CSS_LINE_STYLE_NONE;
BorderTopColor = BorderRightColor = BorderBottomColor = BorderLeftColor = NLMISC::CRGBA::Transparent;
// background
BackgroundColor=NLMISC::CRGBA::Black;
@@ -215,8 +215,8 @@ namespace NLGUI
Current.MaxWidth=-1;
Current.MaxHeight=-1;
- Current.BorderTopWidth = Current.BorderRightWidth = Current.BorderBottomWidth = Current.BorderLeftWidth = CSSLineWidth::MEDIUM;
- Current.BorderTopStyle = Current.BorderRightStyle = Current.BorderBottomStyle = Current.BorderLeftStyle = CSSLineStyle::NONE;
+ Current.BorderTopWidth = Current.BorderRightWidth = Current.BorderBottomWidth = Current.BorderLeftWidth = CSS_LINE_WIDTH_MEDIUM;
+ Current.BorderTopStyle = Current.BorderRightStyle = Current.BorderBottomStyle = Current.BorderLeftStyle = CSS_LINE_STYLE_NONE;
Current.BorderTopColor = Current.BorderRightColor = Current.BorderBottomColor = Current.BorderLeftColor = Current.TextColor;
Current.PaddingTop = Current.PaddingRight = Current.PaddingBottom = Current.PaddingLeft = 0;
diff --git a/code/nel/include/nel/gui/css_types.h b/code/nel/include/nel/gui/css_types.h
index aa673a63e..9dd41de36 100644
--- a/code/nel/include/nel/gui/css_types.h
+++ b/code/nel/include/nel/gui/css_types.h
@@ -26,11 +26,21 @@ namespace NLGUI
* \date 2019-09-03 10:50 GMT
* \author Meelis Mägi (Nimetu)
*/
-
// ie. border-style
- enum CSSLineStyle { NONE = 0, HIDDEN, SOLID, INSET, OUTSET };
+ enum CSSLineStyle {
+ CSS_LINE_STYLE_NONE = 0,
+ CSS_LINE_STYLE_HIDDEN,
+ CSS_LINE_STYLE_SOLID,
+ CSS_LINE_STYLE_INSET,
+ CSS_LINE_STYLE_OUTSET
+ };
+
// ie, border-width (px)
- enum CSSLineWidth { THIN = 1, MEDIUM = 3, THICK = 5 };
+ enum CSSLineWidth {
+ CSS_LINE_WIDTH_THIN = 1,
+ CSS_LINE_WIDTH_MEDIUM = 3,
+ CSS_LINE_WIDTH_THICK = 5
+ };
}//namespace
diff --git a/code/nel/include/nel/gui/ctrl_base.h b/code/nel/include/nel/gui/ctrl_base.h
index 35148b5b0..a8bdef85f 100644
--- a/code/nel/include/nel/gui/ctrl_base.h
+++ b/code/nel/include/nel/gui/ctrl_base.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_base_button.h b/code/nel/include/nel/gui/ctrl_base_button.h
index 9859f5b6e..3698d9538 100644
--- a/code/nel/include/nel/gui/ctrl_base_button.h
+++ b/code/nel/include/nel/gui/ctrl_base_button.h
@@ -1,5 +1,8 @@
// Ryzom - MMORPG Framework
-// Copyright (C) 2010 Winch Gate Property Limited
+// Copyright (C) 2010-2018 Winch Gate Property Limited
+//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
diff --git a/code/nel/include/nel/gui/ctrl_button.h b/code/nel/include/nel/gui/ctrl_button.h
index 1910ea72a..20ad9e35b 100644
--- a/code/nel/include/nel/gui/ctrl_button.h
+++ b/code/nel/include/nel/gui/ctrl_button.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_col_pick.h b/code/nel/include/nel/gui/ctrl_col_pick.h
index dd779e837..2a3e19288 100644
--- a/code/nel/include/nel/gui/ctrl_col_pick.h
+++ b/code/nel/include/nel/gui/ctrl_col_pick.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_draggable.h b/code/nel/include/nel/gui/ctrl_draggable.h
index 22ace71e0..c54c664bf 100644
--- a/code/nel/include/nel/gui/ctrl_draggable.h
+++ b/code/nel/include/nel/gui/ctrl_draggable.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_polygon.h b/code/nel/include/nel/gui/ctrl_polygon.h
index cef57dd3c..2d14d1151 100644
--- a/code/nel/include/nel/gui/ctrl_polygon.h
+++ b/code/nel/include/nel/gui/ctrl_polygon.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_quad.h b/code/nel/include/nel/gui/ctrl_quad.h
index 08c89675e..29948cb94 100644
--- a/code/nel/include/nel/gui/ctrl_quad.h
+++ b/code/nel/include/nel/gui/ctrl_quad.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_scroll.h b/code/nel/include/nel/gui/ctrl_scroll.h
index a22da2cbd..4052e6cea 100644
--- a/code/nel/include/nel/gui/ctrl_scroll.h
+++ b/code/nel/include/nel/gui/ctrl_scroll.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -174,6 +177,7 @@ namespace NLGUI
bool _MouseDown : 1;
bool _CallingAH : 1;
bool _Cancelable : 1; // true if the slider may be cancelled when pressed on the mouse right button
+ bool _Keyboard : 1;
bool _Frozen : 1;
bool _Scale : 1;
diff --git a/code/nel/include/nel/gui/ctrl_scroll_base.h b/code/nel/include/nel/gui/ctrl_scroll_base.h
index 38cfd9c09..7f4aaad7b 100644
--- a/code/nel/include/nel/gui/ctrl_scroll_base.h
+++ b/code/nel/include/nel/gui/ctrl_scroll_base.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_sheet_selection.h b/code/nel/include/nel/gui/ctrl_sheet_selection.h
index 36d1c8336..3b0b32d4c 100644
--- a/code/nel/include/nel/gui/ctrl_sheet_selection.h
+++ b/code/nel/include/nel/gui/ctrl_sheet_selection.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/ctrl_text_button.h b/code/nel/include/nel/gui/ctrl_text_button.h
index e88ec81e1..9bae24ad5 100644
--- a/code/nel/include/nel/gui/ctrl_text_button.h
+++ b/code/nel/include/nel/gui/ctrl_text_button.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -124,6 +127,16 @@ namespace NLGUI
void setTexturePushed(const std::string &l, const std::string &m, const std::string &r);
void setTextureOver(const std::string &l, const std::string &m, const std::string &r);
+ // lua
+ void setTextureLua (const std::string &name);
+ void setTexturePushedLua (const std::string &name);
+ void setTextureOverLua (const std::string &name);
+
+ // return texture _l.tga
+ std::string getTexture () const;
+ std::string getTexturePushed () const;
+ std::string getTextureOver() const;
+
int luaGetViewText(CLuaState &ls);
REFLECT_EXPORT_START(CCtrlTextButton, CCtrlBaseButton)
@@ -134,6 +147,9 @@ namespace NLGUI
REFLECT_SINT32("wmin", getWMin, setWMin)
REFLECT_SINT32("hmin", getHMin, setHMin)
REFLECT_LUA_METHOD("getViewText", luaGetViewText)
+ REFLECT_STRING("texture", getTexture, setTextureLua);
+ REFLECT_STRING("texture_pushed", getTexturePushed, setTexturePushedLua);
+ REFLECT_STRING("texture_over", getTextureOver, setTextureOverLua);
REFLECT_EXPORT_END
void onRemoved();
diff --git a/code/nel/include/nel/gui/ctrl_tooltip.h b/code/nel/include/nel/gui/ctrl_tooltip.h
index a96bbad40..fe350c6c5 100644
--- a/code/nel/include/nel/gui/ctrl_tooltip.h
+++ b/code/nel/include/nel/gui/ctrl_tooltip.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/db_manager.h b/code/nel/include/nel/gui/db_manager.h
index d5036204d..cff3c0f88 100644
--- a/code/nel/include/nel/gui/db_manager.h
+++ b/code/nel/include/nel/gui/db_manager.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbgroup_combo_box.h b/code/nel/include/nel/gui/dbgroup_combo_box.h
index 723afbdc0..6f42572bb 100644
--- a/code/nel/include/nel/gui/dbgroup_combo_box.h
+++ b/code/nel/include/nel/gui/dbgroup_combo_box.h
@@ -1,6 +1,10 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+// Copyright (C) 2015 Jan BOON (Kaetemi)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbgroup_select_number.h b/code/nel/include/nel/gui/dbgroup_select_number.h
index a5ef692ff..995747ab8 100644
--- a/code/nel/include/nel/gui/dbgroup_select_number.h
+++ b/code/nel/include/nel/gui/dbgroup_select_number.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbview_bar.h b/code/nel/include/nel/gui/dbview_bar.h
index d4a3de340..f33959191 100644
--- a/code/nel/include/nel/gui/dbview_bar.h
+++ b/code/nel/include/nel/gui/dbview_bar.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbview_bar3.h b/code/nel/include/nel/gui/dbview_bar3.h
index 785cb165b..93d621f72 100644
--- a/code/nel/include/nel/gui/dbview_bar3.h
+++ b/code/nel/include/nel/gui/dbview_bar3.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbview_digit.h b/code/nel/include/nel/gui/dbview_digit.h
index 33446b2de..2c832b1e8 100644
--- a/code/nel/include/nel/gui/dbview_digit.h
+++ b/code/nel/include/nel/gui/dbview_digit.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbview_number.h b/code/nel/include/nel/gui/dbview_number.h
index bfa963fb6..1082ffd31 100644
--- a/code/nel/include/nel/gui/dbview_number.h
+++ b/code/nel/include/nel/gui/dbview_number.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/dbview_quantity.h b/code/nel/include/nel/gui/dbview_quantity.h
index 67c4e57ba..16a11f5a0 100644
--- a/code/nel/include/nel/gui/dbview_quantity.h
+++ b/code/nel/include/nel/gui/dbview_quantity.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/editor_selection_watcher.h b/code/nel/include/nel/gui/editor_selection_watcher.h
index 7e262bdf1..f928035e7 100644
--- a/code/nel/include/nel/gui/editor_selection_watcher.h
+++ b/code/nel/include/nel/gui/editor_selection_watcher.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/event_descriptor.h b/code/nel/include/nel/gui/event_descriptor.h
index d44448027..95bdad212 100644
--- a/code/nel/include/nel/gui/event_descriptor.h
+++ b/code/nel/include/nel/gui/event_descriptor.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
@@ -60,7 +63,7 @@ public:
keystring, // a string has been sent. The string is a ucstring
unknown, // uninitialized event
};
- CEventDescriptorKey() : _KeyEvent(unknown)
+ CEventDescriptorKey() : _KeyEvent(unknown), _CtrlState(false), _ShiftState(false), _AltState(false), _Char(0)
{
_EventType = key;
}
@@ -102,6 +105,31 @@ public:
{
return _AltState;
}
+
+ // return true if key was pressed or held down at a time of this event
+ bool isShiftDown()
+ {
+ return (_KeyEvent == CEventDescriptorKey::keydown && (_Key == NLMISC::KeySHIFT || _ShiftState))
+ || (_KeyEvent == CEventDescriptorKey::keyup && (_Key != NLMISC::KeySHIFT && _ShiftState))
+ || (_KeyEvent == CEventDescriptorKey::keychar && _ShiftState);
+ }
+
+ // return true if key was pressed or held down at a time of this event
+ bool isCtrlDown()
+ {
+ return (_KeyEvent == CEventDescriptorKey::keydown && (_Key == NLMISC::KeyCONTROL || _CtrlState))
+ || (_KeyEvent == CEventDescriptorKey::keyup && (_Key != NLMISC::KeyCONTROL && _CtrlState))
+ || (_KeyEvent == CEventDescriptorKey::keychar && _CtrlState);
+ }
+
+ // return true if key was pressed or held down at a time of this event
+ bool isAltDown()
+ {
+ return (_KeyEvent == CEventDescriptorKey::keydown && (_Key == NLMISC::KeyMENU || _AltState))
+ || (_KeyEvent == CEventDescriptorKey::keyup && (_Key != NLMISC::KeyMENU && _AltState))
+ || (_KeyEvent == CEventDescriptorKey::keychar && _AltState);
+ }
+
// init from a CEventKey obj
void init(const NLMISC::CEventKey &ev);
diff --git a/code/nel/include/nel/gui/event_listener.h b/code/nel/include/nel/gui/event_listener.h
index 06a2d0776..f7c44acef 100644
--- a/code/nel/include/nel/gui/event_listener.h
+++ b/code/nel/include/nel/gui/event_listener.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_container.h b/code/nel/include/nel/gui/group_container.h
index dcc3e9759..742dfcfb2 100644
--- a/code/nel/include/nel/gui/group_container.h
+++ b/code/nel/include/nel/gui/group_container.h
@@ -1,5 +1,8 @@
// Ryzom - MMORPG Framework
-// Copyright (C) 2010 Winch Gate Property Limited
+// Copyright (C) 2010-2018 Winch Gate Property Limited
+//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
diff --git a/code/nel/include/nel/gui/group_container_base.h b/code/nel/include/nel/gui/group_container_base.h
index 6aa7425b7..ab65b005b 100644
--- a/code/nel/include/nel/gui/group_container_base.h
+++ b/code/nel/include/nel/gui/group_container_base.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_editbox.h b/code/nel/include/nel/gui/group_editbox.h
index 14d9d55a5..096f3daa0 100644
--- a/code/nel/include/nel/gui/group_editbox.h
+++ b/code/nel/include/nel/gui/group_editbox.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_editbox_base.h b/code/nel/include/nel/gui/group_editbox_base.h
index 3aa6a555f..bd85a1ba1 100644
--- a/code/nel/include/nel/gui/group_editbox_base.h
+++ b/code/nel/include/nel/gui/group_editbox_base.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_editbox_decor.h b/code/nel/include/nel/gui/group_editbox_decor.h
index 975177612..13d8a00a3 100644
--- a/code/nel/include/nel/gui/group_editbox_decor.h
+++ b/code/nel/include/nel/gui/group_editbox_decor.h
@@ -1,5 +1,7 @@
// Ryzom - MMORPG Framework
-// Copyright (C) 2014 Laszlo Kis-Adam
+// Copyright (C) 2014 Laszlo KIS-ADAM (dfighter)
+//
+// This source file has been modified by the following contributors:
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
diff --git a/code/nel/include/nel/gui/group_frame.h b/code/nel/include/nel/gui/group_frame.h
index 3d350b4d5..8c3cf2888 100644
--- a/code/nel/include/nel/gui/group_frame.h
+++ b/code/nel/include/nel/gui/group_frame.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_header.h b/code/nel/include/nel/gui/group_header.h
index ab6c94c35..8c1b0e56d 100644
--- a/code/nel/include/nel/gui/group_header.h
+++ b/code/nel/include/nel/gui/group_header.h
@@ -1,6 +1,9 @@
// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
+//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
diff --git a/code/nel/include/nel/gui/group_html.h b/code/nel/include/nel/gui/group_html.h
index 17a138eee..590c43a89 100644
--- a/code/nel/include/nel/gui/group_html.h
+++ b/code/nel/include/nel/gui/group_html.h
@@ -1,5 +1,8 @@
// Ryzom - MMORPG Framework
-// Copyright (C) 2010 Winch Gate Property Limited
+// Copyright (C) 2010-2019 Winch Gate Property Limited
+//
+// This source file has been modified by the following contributors:
+// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
@@ -212,7 +215,7 @@ namespace NLGUI
// Browser home
std::string Home;
// Get Home URL
- virtual std::string home();
+ virtual std::string home() const;
// Undo browse: Browse the precedent url browsed. no op if none
void browseUndo ();
@@ -357,6 +360,10 @@ namespace NLGUI
// Delete page content and prepare next page
void removeContent ();
+ // Counter to number html elements without id attribute
+ uint32 getNextAutoIdSeq() { return _AutoIdSeq++; }
+ uint32 _AutoIdSeq;
+
// Current URL for relative links in page
std::string _URL;
// Current URL
@@ -676,6 +683,8 @@ namespace NLGUI
std::vector Entries;
};
std::vector _Forms;
+ // if