diff --git a/code/ryzom/common/src/game_share/brick_families.cpp b/code/ryzom/common/src/game_share/brick_families.cpp index dbf0be6f4..684eb0d25 100644 --- a/code/ryzom/common/src/game_share/brick_families.cpp +++ b/code/ryzom/common/src/game_share/brick_families.cpp @@ -549,7 +549,6 @@ namespace BRICK_FAMILIES NL_STRING_CONVERSION_TABLE_ENTRY(BSGMBP) NL_STRING_CONVERSION_TABLE_ENTRY(BSGMBR) NL_STRING_CONVERSION_TABLE_ENTRY(BSGMBS) - NL_STRING_CONVERSION_TABLE_ENTRY(BSGMC) NL_STRING_CONVERSION_TABLE_ENTRY(BSMMA) NL_STRING_CONVERSION_TABLE_ENTRY(BSMMB) NL_STRING_CONVERSION_TABLE_ENTRY(BSMMC) @@ -558,6 +557,7 @@ namespace BRICK_FAMILIES NL_STRING_CONVERSION_TABLE_ENTRY(BSCMB) NL_STRING_CONVERSION_TABLE_ENTRY(BSCMC) NL_STRING_CONVERSION_TABLE_ENTRY(BSCMD) + NL_STRING_CONVERSION_TABLE_ENTRY(BSGMC) NL_STRING_CONVERSION_TABLE_ENTRY(BSXCA) diff --git a/code/ryzom/common/src/game_share/brick_families.h b/code/ryzom/common/src/game_share/brick_families.h index 311ab98e6..49a73fbaa 100644 --- a/code/ryzom/common/src/game_share/brick_families.h +++ b/code/ryzom/common/src/game_share/brick_families.h @@ -660,7 +660,6 @@ namespace BRICK_FAMILIES BSGMBP, BSGMBR, BSGMBS, - BSGMC, // jewels s2e0 BeginMagicPowerParameter, BSMMA = BeginMagicPowerParameter, // sap aura @@ -676,6 +675,8 @@ namespace BRICK_FAMILIES BSCMD, // heal Focus EndPowerParameter = BSCMD, + BSGMC, // jewels s2e0 + BeginMagicPowerCredit, BSXCA = BeginMagicPowerCredit, // recast time EndMagicPowerCredit = BSXCA,