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@ -199,6 +199,7 @@ namespace NLGUI
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_EmptyLayer[i]= true;
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}
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_BlankGlobalTexture = NULL;
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_Bilinear = false;
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updateInterfaceScale();
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}
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@ -1279,7 +1280,7 @@ namespace NLGUI
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_Material.setTexture(0, ite->Texture);
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// Special Case if _WorldSpaceTransformation and _WorldSpaceScale, enable bilinear
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if(_WorldSpaceTransformation && _WorldSpaceScale)
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if(_Bilinear || (_WorldSpaceTransformation && _WorldSpaceScale))
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ite->Texture->setFilterMode(UTexture::Linear, UTexture::LinearMipMapOff);
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// draw quads and empty list
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@ -1296,7 +1297,7 @@ namespace NLGUI
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}
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// Special Case if _WorldSpaceTransformation and _WorldSpaceScale, reset
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if(_WorldSpaceTransformation && _WorldSpaceScale)
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if(_Bilinear || (_WorldSpaceTransformation && _WorldSpaceScale))
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ite->Texture->setFilterMode(UTexture::Nearest, UTexture::NearestMipMapOff);
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}
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if (!layer.FilteredAlphaBlendedQuads.empty() ||
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