Hide over the limit landmarks instead deleting them

--HG--
branch : misc-patches
hg/feature/sse2
Nimetu 11 years ago
parent 4c2531474a
commit 5b09380bff

@ -529,36 +529,18 @@ void CContinentManager::serialUserLandMarks(NLMISC::IStream &f)
f.serialCont(dummy);
}
}
// The number of stored landmarks is not checked at this time, but if we receive a
// lower value in the server database, we will cut down using checkNumberOfUserLandmarks()
}
}
//-----------------------------------------------
// checkNumberOfLandmarks
// updateUserLandMarks
//-----------------------------------------------
void CContinentManager::checkNumberOfUserLandmarks( uint maxNumber )
void CContinentManager::updateUserLandMarks()
{
for ( TContinents::iterator it=_Continents.begin(); it!=_Continents.end(); ++it )
{
CContinent *cont = (*it).second;
if ( cont->UserLandMarks.size() > maxNumber )
{
// Just cut down the last landmarks (in case of hacked file)
if ( cont == _Current )
{
CGroupMap *pMap = dynamic_cast<CGroupMap*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:actual_map"));
if ( pMap )
pMap->removeExceedingUserLandMarks( maxNumber );
}
else
{
cont->UserLandMarks.resize( maxNumber );
}
}
}
CGroupMap *pMap = dynamic_cast<CGroupMap*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:actual_map"));
if ( pMap )
pMap->updateUserLandMarks();
}

@ -112,8 +112,8 @@ public:
// load / saves all user landMarks
void serialUserLandMarks(NLMISC::IStream &f);
// ensure the number of landmarks per continent does not exceed maxNumber
void checkNumberOfUserLandmarks( uint maxNumber );
// rebuild visible landmarks on current map
void updateUserLandMarks();
// load / saves all fow maps
void serialFOWMaps();

@ -2390,8 +2390,9 @@ void CGroupMap::createContinentLandMarks()
// Continent Landmarks
createLMWidgets(_CurContinent->ContLandMarks);
uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
// User Landmarks
for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
for(k = 0; k < nbUserLandMarks; ++k)
{
NLMISC::CVector2f mapPos;
worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
@ -2429,7 +2430,8 @@ void CGroupMap::updateUserLandMarks()
removeLandMarks(_UserLM);
// Re create User Landmarks
for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
for(k = 0; k < nbUserLandMarks; ++k)
{
NLMISC::CVector2f mapPos;
worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
@ -2520,7 +2522,7 @@ CCtrlButton *CGroupMap::addUserLandMark(const NLMISC::CVector2f &pos, const ucst
void CGroupMap::removeUserLandMark(CCtrlButton *button)
{
if (_CurContinent == NULL) return;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k)
{
if (_UserLM[k] == button)
@ -2528,6 +2530,13 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
delCtrl(_UserLM[k]);
_UserLM.erase(_UserLM.begin() + k);
_CurContinent->UserLandMarks.erase(_CurContinent->UserLandMarks.begin() + k);
if (_CurContinent->UserLandMarks.size() > _UserLM.size())
{
// if user has over the limit landmarks, then rebuild visible markers
updateUserLandMarks();
}
return;
}
}
@ -2537,7 +2546,7 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
void CGroupMap::updateUserLandMark(CCtrlButton *button, const ucstring &newTitle, const CUserLandMark::EUserLandMarkType lmType)
{
if (_CurContinent == NULL) return;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k)
{
if (_UserLM[k] == button)
@ -2557,7 +2566,7 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
{
CUserLandMark ulm;
if (_CurContinent == NULL) return ulm;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k)
{
if (_UserLM[k] == button)
@ -2569,15 +2578,6 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
return ulm;
}
//============================================================================================================
void CGroupMap::removeExceedingUserLandMarks(uint maxNumber)
{
while (_UserLM.size() > maxNumber)
{
removeUserLandMark(_UserLM.back());
}
}
//============================================================================================================
uint CGroupMap::getNumUserLandMarks() const

@ -171,8 +171,6 @@ public:
void targetLandmark(CCtrlButton *lm);
// get the world position of a landmark or return vector Null if not found
void getLandmarkPosition(const CCtrlButton *lm, NLMISC::CVector2f &worldPos);
// remove some landmarks if there are too many
void removeExceedingUserLandMarks(uint maxNumber);
//Remove and re-create UserLandMarks
void updateUserLandMarks();

@ -355,7 +355,7 @@ public:
case 't': // add text ID
formatedResult += paramString;
break;
case 'P':
case 'p': // add player name
if (ClientCfg.Local)
@ -578,7 +578,7 @@ CInterfaceManager::~CInterfaceManager()
// release the database observers
releaseServerToLocalAutoCopyObservers();
/*
removeFlushObserver( interfaceLinkUpdater );
delete interfaceLinkUpdater;
@ -601,7 +601,7 @@ void CInterfaceManager::reset()
_NeutralColor = NULL;
_WarningColor = NULL;
_ErrorColor = NULL;
}
// ------------------------------------------------------------------------------------------------
@ -744,7 +744,7 @@ void CInterfaceManager::initOutGame()
// Init LUA Scripting
initLUA();
if (ClientCfg.SelectCharacter != -1)
if (ClientCfg.SelectCharacter != -1)
return;
{
@ -836,7 +836,7 @@ void CInterfaceManager::uninitOutGame()
initStart = ryzomGetLocalTime ();
CWidgetManager::getInstance()->activateMasterGroup ("ui:outgame", false);
CInterfaceParser *parser = dynamic_cast< CInterfaceParser* >( CWidgetManager::getInstance()->getParser() );
//nlinfo ("%d seconds for activateMasterGroup", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
initStart = ryzomGetLocalTime ();
@ -1575,10 +1575,10 @@ void CInterfaceManager::setupOptions()
{
CWidgetManager *wm = CWidgetManager::getInstance();
wm->setupOptions();
// Try to change font if any
string sFont = wm->getSystemOption( CWidgetManager::OptionFont ).getValStr();
if ((!sFont.empty()) && (Driver != NULL))
resetTextContext(sFont.c_str(), true);
// Continue to parse the rest of the interface
@ -1810,8 +1810,7 @@ bool CInterfaceManager::loadConfig (const string &filename)
// ------------------------------------------------------------------------------------------------
void CInterfaceManager::CDBLandmarkObs::update(ICDBNode *node)
{
uint nbBonusLandmarks = ((CCDBNodeLeaf*)node)->getValue32();
ContinentMngr.checkNumberOfUserLandmarks( STANDARD_NUM_USER_LANDMARKS + nbBonusLandmarks );
ContinentMngr.updateUserLandMarks();
}
@ -2326,7 +2325,7 @@ void CInterfaceManager::displaySystemInfo(const ucstring &str, const string &cat
// If over popup a string at the bottom of the screen
if ((mode == CClientConfig::SSysInfoParam::Over) || (mode == CClientConfig::SSysInfoParam::OverOnly))
InSceneBubbleManager.addMessagePopup(str, color);
else if ( (mode == CClientConfig::SSysInfoParam::Around || mode == CClientConfig::SSysInfoParam::CenterAround)
else if ( (mode == CClientConfig::SSysInfoParam::Around || mode == CClientConfig::SSysInfoParam::CenterAround)
&& PeopleInterraction.AroundMe.Window)
PeopleInterraction.ChatInput.AroundMe.displayMessage(str, color, 2);
}
@ -3560,7 +3559,7 @@ void CInterfaceManager::CServerToLocalAutoCopy::init(const std::string &dbPath)
if(_ServerCounter)
{
ICDBNode::CTextId textId;
// **** Add Observers on all nodes
// add the observers when server node change
textId = ICDBNode::CTextId( string("SERVER:") + dbPath );
@ -3737,23 +3736,23 @@ char* CInterfaceManager::getTimestampHuman(const char* format /* "[%H:%M:%S] " *
/*
* Parse tokens in a chatmessage or emote
*
*
* Valid subjects:
* $me$
* $t$
* $tt$
* $tm1$..$tm8$
*
*
* Valid parameters:
* $<subject>.name$
* $<subject>.title$
* $<subject>.race$
* $<subject>.guild$
* $<subject>.race$
* $<subject>.guild$
* $<subject>.gs(m/f/n)$
*
* Default parameter if parameter result is empty:
* $<subject>.<parameter>/<default>$
*
*
* All \d's in default parameter remove a following character.
*/
bool CInterfaceManager::parseTokens(ucstring& ucstr)
@ -3771,14 +3770,14 @@ bool CInterfaceManager::parseTokens(ucstring& ucstr)
endless_loop_protector++;
if (endless_loop_protector > 100)
{
break;
break;
}
// Get the whole token substring first
end_pos = str.find(end_token, start_pos + 1);
if ((start_pos == ucstring::npos) ||
(end_pos == ucstring::npos) ||
if ((start_pos == ucstring::npos) ||
(end_pos == ucstring::npos) ||
(end_pos <= start_pos + 1))
{
// Wrong formatting; give up on this one.
@ -3894,7 +3893,7 @@ bool CInterfaceManager::parseTokens(ucstring& ucstr)
// Index is the database index (serverIndex() not used for team list)
CCDBNodeLeaf *pNL = NLGUI::CDBManager::getInstance()->getDbProp( NLMISC::toString(TEAM_DB_PATH ":%hu:NAME", indexInTeam ), false);
if (pNL && pNL->getValueBool() )
{
{
// There is a character corresponding to this index
pNL = NLGUI::CDBManager::getInstance()->getDbProp( NLMISC::toString( TEAM_DB_PATH ":%hu:UID", indexInTeam ), false );
if (pNL)

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