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@ -3045,6 +3045,44 @@ namespace NLGUI
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TextContext->setEmbolden (_Embolden);
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TextContext->setOblique (_Oblique);
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#if 1
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UTextContext::CStringInfo si = TextContext->getStringInfo("XO");
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float xoHeight = si.StringHeight;
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si = TextContext->getStringInfo("XO\xC3\x81\xC3\x83");
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float upHeight = si.StringHeight;
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si = TextContext->getStringInfo("XOgq");
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float downHeight = si.StringHeight;
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float legHeight = si.StringLine;
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nlassert(upHeight >= xoHeight);
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nlassert(downHeight >= xoHeight);
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float diff;
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if (downHeight > upHeight)
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{
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diff = downHeight - xoHeight;
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}
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else
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{
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diff = upHeight - xoHeight;
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legHeight += upHeight - downHeight;
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}
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_FontHeight = xoHeight + diff + diff;
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_FontLegHeight = legHeight;
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// Space width
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si = TextContext->getStringInfo(" ");
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_SpaceWidth = si.StringWidth;
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// Font Width (used for <tab>)
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si = TextContext->getStringInfo("O");
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_FontWidth = si.StringWidth;
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#else
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// Letter size
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UTextContext::CStringInfo si = TextContext->getStringInfo(_FontSizingChars);
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@ -3065,6 +3103,8 @@ namespace NLGUI
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// Font Width (used for <tab>)
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si = TextContext->getStringInfo("_");
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_FontWidth = si.StringWidth;
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#endif
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}
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