Fix getCurrentScreenMode() when no window has been created yet

core4
nimetu 3 years ago
parent b184192bc2
commit 4fa80a0aec

@ -2485,13 +2485,19 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
Window child;
// get window position so we can compare monitors (or mouse position if window not visible yet)
XWindowAttributes xwa;
XGetWindowAttributes(_dpy, _win, &xwa);
if (xwa.map_state != IsUnmapped)
bool useMouseForPosition = true;
if (_win != EmptyWindow)
{
XTranslateCoordinates(_dpy, _win, xwa.root, xwa.x, xwa.y, &x, &y, &child);
XWindowAttributes xwa;
XGetWindowAttributes(_dpy, _win, &xwa);
if (xwa.map_state != IsUnmapped)
{
XTranslateCoordinates(_dpy, _win, xwa.root, xwa.x, xwa.y, &x, &y, &child);
useMouseForPosition = false;
}
}
else
if (useMouseForPosition)
{
sint rx, ry, wx, wy;
uint mask;

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