diff --git a/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.cpp b/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.cpp index c5641d7a8..cf9e9a0e6 100644 --- a/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.cpp +++ b/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.cpp @@ -32,8 +32,7 @@ #include // NeL includes -// #include -#include +// #include s // Project includes #include "../../storage_array.h" @@ -66,7 +65,7 @@ namespace STORAGE { #define PMBS_GEOM_BUFFERS_TRI_C_VERTEX_CHUNK_ID 0x0938 #define PMBS_GEOM_BUFFERS_TRI_C_INDEX_CHUNK_ID 0x0942 #define PBMS_GEOM_BUFFERS_POLY_A_VERTEX_CHUNK_ID 0x0100 -#define PBMS_GEOM_BUFFERS_POLY_A_INDEX_A_CHUNK_ID 0x010a +#define PBMS_GEOM_BUFFERS_POLY_A_EDGE_CHUNK_ID 0x010a #define PBMS_GEOM_BUFFERS_POLY_A_INDEX_B_CHUNK_ID 0x011a //////////////////////////////////////////////////////////////////////// @@ -111,6 +110,41 @@ std::string CGeomTriIndexInfo::toString() const //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// +void CGeomPolyVertexInfo::serial(NLMISC::IStream &stream) +{ + stream.serial(i1); + stream.serial(v); +} + +std::string CGeomPolyVertexInfo::toString() const +{ + std::stringstream ss; + ss << "0x" << NLMISC::toString("%x", i1) << ", " << v.toString(); + return ss.str(); +} + +//////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////// + +void CGeomPolyEdgeInfo::serial(NLMISC::IStream &stream) +{ + stream.serial(i1); + stream.serial(a); + stream.serial(b); +} + +std::string CGeomPolyEdgeInfo::toString() const +{ + std::stringstream ss; + ss << "0x" << NLMISC::toString("%x", i1) << ", " << a << " " << b; + return ss.str(); +} + +//////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////// + CGeomBuffers::CGeomBuffers() { @@ -155,13 +189,17 @@ IStorageObject *CGeomBuffers::createChunkById(uint16 id, bool container) { switch (id) { - //case PBMS_GEOM_BUFFERS_POLY_A_VERTEX_CHUNK_ID: // nlassert(!container); // return new CStorageArray(); - //case PBMS_GEOM_BUFFERS_POLY_A_INDEX_A_CHUNK_ID: //case PBMS_GEOM_BUFFERS_POLY_A_INDEX_B_CHUNK_ID: // nlassert(!container); // return new CStorageArray(); + case PBMS_GEOM_BUFFERS_POLY_A_VERTEX_CHUNK_ID: + nlassert(!container); + return new CStorageArraySizePre(); + case PBMS_GEOM_BUFFERS_POLY_A_EDGE_CHUNK_ID: + nlassert(!container); + return new CStorageArraySizePre(); case PMBS_GEOM_BUFFERS_TRI_B_INDEX_CHUNK_ID: case PMBS_GEOM_BUFFERS_TRI_C_INDEX_CHUNK_ID: nlassert(!container); diff --git a/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.h b/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.h index 3b1c3e8ab..56c24f1a0 100644 --- a/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.h +++ b/code/nel/tools/pipeline/max/builtin/storage/geom_buffers.h @@ -32,6 +32,7 @@ // STL includes // NeL includes +#include // Project includes #include "../../storage_object.h" @@ -61,6 +62,23 @@ struct CGeomTriIndexInfo std::string toString() const; }; +struct CGeomPolyVertexInfo +{ + uint32 i1; + NLMISC::CVector v; + void serial(NLMISC::IStream &stream); + std::string toString() const; +}; + +struct CGeomPolyEdgeInfo +{ + uint32 i1; + uint32 a; + uint32 b; + void serial(NLMISC::IStream &stream); + std::string toString() const; +}; + /** * \brief CGeomBuffers * \date 2012-08-25 07:55GMT diff --git a/code/nel/tools/pipeline/max_dump/info.txt b/code/nel/tools/pipeline/max_dump/info.txt index bb6d3ee4a..486d76419 100644 --- a/code/nel/tools/pipeline/max_dump/info.txt +++ b/code/nel/tools/pipeline/max_dump/info.txt @@ -926,3 +926,241 @@ ver2010 +01 00 00 00 // one face + 04 00 00 00 // four edges/vertices + 02 00 00 00 // 2 + 00 00 00 00 // 0 + 01 00 00 00 // 1 + 03 00 00 00 // 3 + 30 00 // nomnom + 01 00 00 00 // nomnom + 01 00 00 00 // nomnom + 03 00 00 00 // nomnom + +////// banner + +c2 00 00 00 // 194 faces + 04 00 00 00 // four vertices + 00 00 00 00 + 01 00 00 00 + 2e 00 00 00 + 2d 00 00 00 + 31 00 // magic + 0c 00 00 00 // magic + 08 00 00 00 // more magic?! + 01 00 00 00 // cut from local 1 + 03 00 00 00 // to local 3 + 04 00 00 00 // four vertices + 01 00 00 00 + 02 00 00 00 + 2f 00 00 00 + 2e 00 00 00 + 31 00 // magic + 04 00 00 00 // magic + 08 00 00 00 // more magic?! + 01 00 00 00 // cut from local 1 + 03 00 00 00 // to local 3 + 04 00 00 00 + 02 00 00 00 + 03 00 00 00 + 30 00 00 00 + 2f 00 00 00 + 31 00 + 04 00 00 00 + 08 00 00 00 + 01 00 00 00 + 03 00 00 00 + 04 00 00 00 + 03 00 00 00 + 04 00 00 00 + 31 00 00 00 + 30 00 00 00 + 31 00 + 0c 00 00 00 + 08 00 00 00 + 01 00 00 00 + 03 00 00 00 + 04 00 00 00 + 04 00 00 00 00 00 00 00 2d 00 00 00 31 00 00 00 + 31 00 + 0c 00 00 00 08 00 00 00 + 01 00 00 00 03 00 00 00 + 04 00 00 00 + 14 00 00 00 13 00 00 00 19 00 00 00 18 00 00 00 + 39 00 + 0c 00 00 00 + 09 00 + 08 00 00 00 + 02 00 00 00 + 00 00 00 00 + 04 00 00 00 13 00 00 00 15 00 00 00 1a 00 00 00 19 00 00 00 + 39 00 04 00 00 00 + 09 00 08 00 00 00 + 02 00 00 00 00 00 00 00 04 00 00 00 15 00 00 00 16 00 00 00 1b 00 00 00 1a 00 00 00 39 00 04 00 00 00 09 00 08 00 00 00 02 00 00 00 00 00 00 00 04 00 00 00 16 00 00 00 17 00 00 00 1c 00 00 00 1b 00 00 00 39 00 0c 00 00 00 09 00 08 00 00 00 02 00 00 00 00 00 00 00 04 00 00 00 17 00 00 00 14 00 00 00 18 00 00 00 1c 00 00 00 39 00 0c 00 00 00 09 00 08 00 00 00 02 00 00 00 00 00 00 00 04 00 00 00 0b 00 00 00 0a 00 00 00 1f 00 00 00 20 00 00 00 31 00 04 00 00 00 08 00 00 00 00 00 00 00 02 00 00 00 04 00 00 00 0a 00 00 00 09 00 00 00 1e 00 00 00 1f 00 00 00 31 00 0c 00 00 01 08 00 00 00 00 00 00 00 02 00 00 00 04 00 00 00 0c 00 00 00 0b 00 00 00 20 00 00 00 21 00 00 00 31 00 04 00 00 00 08 00 00 00 00 00 00 00 02 00 0 + +////// banner + + 3 0x0100: (StorageArraySizePre) [6] { { 0x0, -5.000000 -5.000000 0.000000 } { 0x1000000, 5.000000 -5.000000 0.000000 } { 0x0, -5.000000 5.000000 0.000000 } { 0x1000000, 5.000000 5.000000 0.000000 } { 0x0, 5.000000 -5.000000 10.000000 } { 0x0, 5.000000 5.000000 10.000000 } } + 4 0x010a: (StorageArraySizePre) [7] { { 0x0, 2 0 } { 0x0, 3 2 } { 0x0, 1 3 } { 0x0, 0 1 } { 0x0, 1 4 } { 0x0, 5 3 } { 0x1, 4 5 } } + 5 0x011a: (StorageRaw) { + Size: 68 + String: ........................0................................. ......... + Hex: + +02 00 00 00 // 2 faces! + 04 00 00 00 // 4 vertices + 02 00 00 00 + 00 00 00 00 + 01 00 00 00 // shared + 03 00 00 00 // shared + 30 00 + 01 00 00 00 + 01 00 00 00 + 03 00 00 00 + 04 00 00 00 // 4 vertices + 03 00 00 00 // shared + 01 00 00 00 // shared + 04 00 00 00 + 05 00 00 00 + 20 00 + 00 00 00 00 + 02 00 00 00 } + + + + 3 0x0100: (StorageArraySizePre) [8] { { 0x0, -5.000000 -5.000000 0.000000 } { 0x0, 5.000000 -5.000000 0.000000 } { 0x0, -5.000000 5.000000 0.000000 } { 0x0, 5.000000 5.000000 0.000000 } { 0x1000000, 5.000000 -5.000000 10.000000 } { 0x1000000, 5.000000 5.000000 10.000000 } { 0x0, -5.000000 -5.000000 10.000000 } { 0x0, -5.000000 5.000000 10.000000 } } + 4 0x010a: (StorageArraySizePre) [10] { { 0x8, 2 0 } { 0x8, 3 2 } { 0x8, 1 3 } { 0x8, 0 1 } { 0x8, 1 4 } { 0x8, 5 3 } { 0x0, 4 5 } { 0x0, 4 6 } { 0x0, 7 5 } { 0x0, 6 7 } } + 5 0x011a: (StorageRaw) { + Size: 106 + String: ........................1.....................................!................................. ......... + Hex: + +03 00 00 00 // 3 faces + 04 00 00 00 // 4 vertices + 02 00 00 00 + 00 00 00 00 + 01 00 00 00 + 03 00 00 00 + 31 00 // 0011 0001 + 08 00 00 00 + 01 00 00 00 + 01 00 00 00 + 03 00 00 00 + 04 00 00 00 // 4 vertices + 03 00 00 00 + 01 00 00 00 + 04 00 00 00 // shared vertex + 05 00 00 00 // shared vertex + 21 00 // 0010 0001 + 08 00 00 00 + 00 00 00 00 + 02 00 00 00 + 04 00 00 00 // 4 vertices + 05 00 00 00 // shared vertex + 04 00 00 00 // shared vertex + 06 00 00 00 + 07 00 00 00 + 20 00 // 0010 0000 + 00 00 00 00 + 02 00 00 00 } + +** triangulation is stored inside the polyobject somewhere with the faces! + + 3 0x0100: (StorageArraySizePre) [5] { { 0x0, -5.000000 -2.000000 0.000000 } { 0x0, 1.169249 -6.003741 0.000000 } { 0x0, -3.931087 3.378710 0.000000 } { 0x0, 3.007738 4.420538 0.000000 } { 0x0, 5.070167 -1.944196 0.000000 } } + 4 0x010a: (StorageArraySizePre) [5] { { 0x0, 2 0 } { 0x0, 3 2 } { 0x0, 1 4 } { 0x0, 0 1 } { 0x0, 4 3 } } + 5 0x011a: (StorageRaw) { + Size: 50 + String: ............................0..................... + Hex: + +01 00 00 00 // 1 face + 05 00 00 00 + 02 00 00 00 + 00 00 00 00 // v0 at idx 1 + 01 00 00 00 + 04 00 00 00 + 03 00 00 00 + 30 00 // triangulation egdes should both touch vertex 0... locally 1? + 01 00 00 00 + 01 00 00 00 + 03 00 00 00 + 01 00 00 00 + oops deleted + + + Float: 4.2039e-45 } + 3 0x0100: (StorageArraySizePre) [5] { { 0x0, -5.000000 -2.000000 0.000000 } { 0x0, 1.169249 -6.003741 0.000000 } { 0x0, -3.931087 3.378710 0.000000 } { 0x0, 3.007738 4.420538 0.000000 } { 0x0, 5.070167 -1.944196 0.000000 } } + 4 0x010a: (StorageArraySizePre) [5] { { 0x0, 2 0 } { 0x0, 3 2 } { 0x0, 1 4 } { 0x0, 0 1 } { 0x0, 4 3 } } + 5 0x011a: (StorageRaw) { + Size: 50 + String: ............................0..................... + Hex: +01 00 00 00 + 05 00 00 00 + 02 00 00 00 + 00 00 00 00 + 01 00 00 00 // v1 at idx 2 + 04 00 00 00 + 03 00 00 00 + 30 00 30 00 // triangle edges should both touch vertex 1... locally 2? + 01 00 00 00 01 00 00 00 + 00 00 00 00 01 00 00 00 + 02 00 00 00 03 00 00 00 + 02 00 00 00 01 00 00 00 // hm! + 04 00 00 00 oops deleted } + + + 3 0x0100: (StorageArraySizePre) [5] { { 0x0, -5.000000 -2.000000 0.000000 } { 0x0, 1.169249 -6.003741 0.000000 } { 0x0, -3.931087 3.378710 0.000000 } { 0x0, 3.007738 4.420538 0.000000 } { 0x1, 5.070167 -1.944196 0.000000 } } + 4 0x010a: (StorageArraySizePre) [5] { { 0x0, 2 0 } { 0x0, 3 2 } { 0x0, 1 4 } { 0x0, 0 1 } { 0x0, 4 3 } } + 5 0x011a: (StorageRaw) { + Size: 50 + String: ............................0..................... + Hex: + +01 00 00 00 + 05 00 00 00 + 02 00 00 00 + 00 00 00 00 + 01 00 00 00 + 04 00 00 00 + 03 00 00 00 + 30 00 // magic // triangle edges should touch vertex 4 .. locally 3? + 01 00 00 00 // magic + 01 00 00 00 // triangulate from local 1 + 03 00 00 00 // to local 3 + 00 00 00 00 // triangulate from local 0 + 03 00 00 00 // to local 3 } + + + 3 0x0100: (StorageArraySizePre) [3] { { 0x0, -5.000000 -2.000000 0.000000 } { 0x0, 1.169249 -6.003741 0.000000 } { 0x0, 5.070167 -1.944196 0.000000 } } + 4 0x010a: (StorageArraySizePre) [3] { { 0x0, 1 2 } { 0x0, 0 1 } { 0x1, 2 0 } } + 5 0x011a: (StorageRaw) { + Size: 26 + String: .......................... + Hex: + +01 00 00 00 + 03 00 00 00 + 00 00 00 00 + 01 00 00 00 + 02 00 00 00 + 10 00 + 01 00 00 00 } + + +01 00 00 00 + 05 00 00 00 + 02 00 00 00 + 00 00 00 00 + 01 00 00 00 + 04 00 00 00 + 03 00 00 00 + 31 00 /// 20 00 = info, last; 10 00 = smoothing groups; 01 00 = ?? + 01 00 01 00 + ff ff ff ff // smoothing group + 01 00 00 00 03 00 00 00 // cut 1 + 00 00 00 00 03 00 00 00 // cut 1 } + + + + diff --git a/code/nel/tools/pipeline/max_dump/main.cpp b/code/nel/tools/pipeline/max_dump/main.cpp index 5526a95b5..4067e6fab 100644 --- a/code/nel/tools/pipeline/max_dump/main.cpp +++ b/code/nel/tools/pipeline/max_dump/main.cpp @@ -40,15 +40,15 @@ using namespace PIPELINE::MAX; using namespace PIPELINE::MAX::BUILTIN; using namespace PIPELINE::MAX::BUILTIN::STORAGE; -static const char *filename = "/srv/work/database/interfaces/anims_max/cp_fy_hof_species.max"; +//static const char *filename = "/srv/work/database/interfaces/anims_max/cp_fy_hof_species.max"; //static const char *filename = "/home/kaetemi/source/minimax/GE_Acc_MikotoBaniere.max"; //static const char *filename = "/home/kaetemi/3dsMax/scenes/test2008.max"; //static const char *filename = "/home/kaetemi/3dsMax/scenes/teapot_test_scene.max"; +static const char *filename = "/home/kaetemi/3dsMax/scenes/testplane.max"; static const char *streamname = "Scene"; void exportObj(const std::string &fileName, const CReferenceMaker *triObject) { - triObject->toString(std::cout); IStorageObject *bufferBlock = triObject->findStorageObject(0x08fe); nlassert(bufferBlock->isContainer()); CStorageContainer *buffers = static_cast(bufferBlock); @@ -190,9 +190,9 @@ int main(int argc, char **argv) nldebug("PARSE"); scene.parse(PIPELINE::MAX::VersionUnknown); // parse the structure to readable data nldebug("CLEAN"); - // scene.clean(); // cleanup unused file structure, don't clean up if we want direct access to chunks as well + //## scene.clean(); // cleanup unused file structure, don't clean up if we want direct access to chunks as well // <- TEST - // scene.toString(std::cout); + //## scene.toString(std::cout); std::cout << "\n"; //classDirectory3.build(PIPELINE::MAX::VersionUnknown); //classDirectory3.disown(); @@ -203,8 +203,17 @@ int main(int argc, char **argv) scene.container()->scene()->rootNode()->dumpNodes(std::cout); std::cout << "\n"; - PIPELINE::MAX::BUILTIN::INode *node = scene.container()->scene()->rootNode()->find(ucstring("TR_HOF_civil01_gilet")); nlassert(node); - exportObj("tr_hof_civil01_gilet.obj", node->getReference(1)->getReference(1)); + //PIPELINE::MAX::BUILTIN::INode *node = scene.container()->scene()->rootNode()->find(ucstring("TR_HOF_civil01_gilet")); nlassert(node); + //node->toString(std::cout); + //exportObj("tr_hof_civil01_gilet.obj", node->getReference(1)->getReference(1)); // => CDerivedObject::getBase(node->object()) + + //INode *node = scene.container()->scene()->rootNode()->find(ucstring("GE_Acc_MikotoBaniere")); nlassert(node); + INode *node = scene.container()->scene()->rootNode()->find(ucstring("testplane")); nlassert(node); + CReferenceMaker *object = node->getReference(1); + object->toString(std::cout); + + + //GE_Acc_MikotoBaniere // TEST APP DATA