From 378bef8db3eef833e1c59b793436a85ccca1a1e8 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Tue, 15 Jun 2021 21:48:02 +0800 Subject: [PATCH] Include build output in dev shard at lower prio --- nel/tools/build_gamedata/b3_shard_dev.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/nel/tools/build_gamedata/b3_shard_dev.py b/nel/tools/build_gamedata/b3_shard_dev.py index 5f2ccbd60..10a496e44 100644 --- a/nel/tools/build_gamedata/b3_shard_dev.py +++ b/nel/tools/build_gamedata/b3_shard_dev.py @@ -60,6 +60,9 @@ cfg.write(" \"" + DataCommonDirectory + "\",\n") cfg.write(" \"" + DataShardDirectory + "\",\n") cfg.write(" \"" + LeveldesignDirectory + "\",\n") cfg.write(" \"" + WorldEditorFilesDirectory + "\",\n") +for dir in InstallShardDataDirectories: + mkPath(log, ShardInstallDirectory + "/" + dir) + cfg.write(" \"" + ShardInstallDirectory + "/" + dir + "\",\n") for multiDir in InstallShardDataMultiDirectories: dstDir = multiDir[0] mkPath(log, ShardInstallDirectory + "/" + dstDir)