diff --git a/code/nel/tools/pipeline/max_rewrite_assets/main.cpp b/code/nel/tools/pipeline/max_rewrite_assets/main.cpp index 4f2f9292a..e98510a15 100644 --- a/code/nel/tools/pipeline/max_rewrite_assets/main.cpp +++ b/code/nel/tools/pipeline/max_rewrite_assets/main.cpp @@ -402,7 +402,7 @@ void doFileInitialize(const std::string &filePath) // nldebug("File: '%s'", filePath.c_str()); // nldebug("Native: '%s'", nativeDatabasePath(filePath).c_str()); - KnownFileCache[NLMISC::CFile::getFilename(filePath)] = standardizePath(filePath, true); + KnownFileCache[NLMISC::CFile::getFilename(filePath)] = standardizePath(filePath, false); } // maxRewritePaths W:/database/interfaces/anims_max @@ -1466,7 +1466,8 @@ int main(int argc, char **argv) //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_fy_wea_trib_grand_bouclier.max")); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\ge_mission_entrepot.max")); //handleFile(nativeDatabasePath("w:\\database\\stuff\\generique\\agents\\accessories\\mesh_wip\\all_trib_weapons.max")); - handleFile("/srv/work/database/landscape/ligo/jungle/max/zonematerial-foret-ruine_boss.max"); + //handleFile("/srv/work/database/landscape/ligo/jungle/max/zonematerial-foret-ruine_boss.max"); + handleFile("/srv/work/database/stuff/fyros/agents/actors/male/animation/anims_non_utilisees/fy_hom_assis_boire_verre.max"); //handleFile("/home/kaetemi/3dsMax/scenes/test_clear_add_uvw.max"); //runScanner();