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@ -77,7 +77,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
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#ifdef LUA_NEVRAX_VERSION
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_LuaState = lua_open(NULL, NULL);
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#else
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_LuaState = lua_open();
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_LuaState = luaL_newstate();
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#endif
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_LuaOwnerShip = false;
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luaopen_base(_LuaState);
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@ -105,7 +105,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
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void CComLuaModule::initLuaLib()
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{
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//H_AUTO(R2_CComLuaModule_initLuaLib)
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const luaL_reg methods[] =
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const luaL_Reg methods[] =
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{
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{"updateScenario", CComLuaModule::luaUpdateScenario},
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{"requestUpdateRtScenario", CComLuaModule::luaRequestUpdateRtScenario},
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@ -237,7 +237,12 @@ void CComLuaModule::initLuaLib()
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};
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int initialStackSize = lua_gettop(_LuaState);
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#if LUA_VERSION_NUM >= 502
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luaL_newlib(_LuaState, methods);
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lua_setglobal(_LuaState, R2_LUA_PATH);
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#else
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luaL_openlib(_LuaState, R2_LUA_PATH, methods, 0);
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#endif
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lua_settop(_LuaState, initialStackSize);
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}
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@ -1046,7 +1051,11 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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{
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int initialStackSize = lua_gettop(state);
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(state); // _G
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#else
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lua_pushvalue(state, LUA_GLOBALSINDEX); // _G
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#endif
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lua_pushstring(state, "r2"); // _G, "r2"
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lua_gettable(state, -2); // G, r2
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@ -1106,6 +1115,8 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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}
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}
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#if 0
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// okay!
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if (0)
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{
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@ -1128,6 +1139,7 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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}
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}
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}
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#endif
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}
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else
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{
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@ -1147,8 +1159,11 @@ CObject* CComLuaModule::getObjectFromLua(lua_State* state, sint idx)
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{
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if (lua_getmetatable(state, -1))
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{
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(state); // obj, mt, _G
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#else
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lua_pushvalue(state, LUA_GLOBALSINDEX); // obj, mt, _G
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#endif
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lua_pushstring(state, "r2"); // obj, mt, _G, "r2"
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