diff --git a/nel/tools/build_gamedata/ring_landscape_dev.bat b/nel/tools/build_gamedata/ring_landscape_dev.bat new file mode 100644 index 000000000..2bcac4dc1 --- /dev/null +++ b/nel/tools/build_gamedata/ring_landscape_dev.bat @@ -0,0 +1,15 @@ +title Ryzom Core: 0_setup.py (RING LANDSCAPE) +0_setup.py --noconf -ipj continents/r2_desert continents/r2_forest continents/r2_jungle continents/r2_lakes continents/r2_roots +title Ryzom Core: 1_export.py (RING LANDSCAPE) +1_export.py -ipj continents/r2_desert continents/r2_forest continents/r2_jungle continents/r2_lakes continents/r2_roots +title Ryzom Core: 2_build.py (RING LANDSCAPE) +2_build.py -ipj continents/r2_desert continents/r2_forest continents/r2_jungle continents/r2_lakes continents/r2_roots +title Ryzom Core: 3_install.py (RING LANDSCAPE) +3_install.py -ipj continents/r2_desert continents/r2_forest continents/r2_jungle continents/r2_lakes continents/r2_roots +title Ryzom Core: a1_worldedit_data.py (RING LANDSCAPE) +a1_worldedit_data.py +title Ryzom Core: b1_client_dev.py (RING LANDSCAPE) +b1_client_dev.py +title Ryzom Core: b2_shard_data.py (RING LANDSCAPE) +b2_shard_data.py +title Ryzom Core: Ready (RING LANDSCAPE)