hook functionality

--HG--
branch : Gsoc14-ryzomAppImprovements
hg/feature/cdb-packed
shubham_meena 11 years ago
parent e7e4b88747
commit 1ef330b076

@ -237,7 +237,7 @@ class DBLayer {
}
catch ( Exception $e )
{
$this -> rollBack();
$this -> PDO -> rollBack();
throw new Exception( "error in deleting" );
}

@ -1,224 +1,241 @@
<?php
/**
* Helper class for more site specific functions.
* @author Daan Janssens, mentored by Matthew Lagoe
*
*/
class Helpers{
/**
* workhorse of the website, it loads the template and shows it or returns th html.
* it uses smarty to load the $template, but before displaying the template it will pass the $vars to smarty. Also based on your language settings a matching
* array of words & sentences for that page will be loaded. In case the $returnHTML parameter is set to true, it will return the html instead of displaying the template.
* @param $template the name of the template(page) that we want to load.
* @param $vars an array of variables that should be loaded by smarty before displaying or returning the html.
* @param $returnHTML (default=false) if set to true, the html that should have been displayed, will be returned.
* @return in case $returnHTML=true, it returns the html of the template being loaded.
*/
public static function loadTemplate( $template, $vars = array (), $returnHTML = false )
{
global $AMS_LIB;
* Helper class for more site specific functions.
*
* @author Daan Janssens, mentored by Matthew Lagoe
*/
class Helpers {
/**
* workhorse of the website, it loads the template and shows it or returns th html.
* it uses smarty to load the $template, but before displaying the template it will pass the $vars to smarty. Also based on your language settings a matching
* array of words & sentences for that page will be loaded. In case the $returnHTML parameter is set to true, it will return the html instead of displaying the template.
*
* @param $template the name of the template(page) that we want to load.
* @param $vars an array of variables that should be loaded by smarty before displaying or returning the html.
* @param $returnHTML (default=false) if set to true, the html that should have been displayed, will be returned.
* @return in case $returnHTML=true, it returns the html of the template being loaded.
*/
public static function loadTemplate( $template, $vars = array (), $returnHTML = false )
{
global $AMS_LIB;
global $SITEBASE;
global $AMS_TRANS;
global $INGAME_LAYOUT;
//define('SMARTY_SPL_AUTOLOAD',1);
require_once $AMS_LIB . '/smarty/libs/Smarty.class.php';
spl_autoload_register('__autoload');
// define('SMARTY_SPL_AUTOLOAD',1);
require_once $AMS_LIB . '/smarty/libs/Smarty.class.php';
spl_autoload_register( '__autoload' );
$smarty = new Smarty;
$smarty->setCompileDir($SITEBASE.'/templates_c/');
$smarty->setCacheDir($SITEBASE.'/cache/');
$smarty -> setConfigDir($SITEBASE . '/configs/' );
$smarty -> setCompileDir( $SITEBASE . '/templates_c/' );
$smarty -> setCacheDir( $SITEBASE . '/cache/' );
$smarty -> setConfigDir( $SITEBASE . '/configs/' );
// turn smarty debugging on/off
$smarty -> debugging = false;
$smarty -> debugging = false;
// caching must be disabled for multi-language support
$smarty -> caching = false;
$smarty -> caching = false;
$smarty -> cache_lifetime = 5;
//needed by smarty.
helpers :: create_folders ();
global $FORCE_INGAME;
//if ingame, then use the ingame templates
if ( helpers::check_if_game_client() or $FORCE_INGAME ){
$smarty -> template_dir = $AMS_LIB . '/ingame_templates/';
// needed by smarty.
helpers :: create_folders ();
global $FORCE_INGAME;
// if ingame, then use the ingame templates
if ( helpers :: check_if_game_client() or $FORCE_INGAME ) {
$smarty -> template_dir = $AMS_LIB . '/ingame_templates/';
$smarty -> setConfigDir( $AMS_LIB . '/configs' );
$variables = parse_ini_file( $AMS_LIB . '/configs/ingame_layout.ini', true );
foreach ( $variables[$INGAME_LAYOUT] as $key => $value ){
$smarty -> assign( $key, $value );
}
}else{
$smarty -> template_dir = $SITEBASE . '/templates/';
foreach ( $variables[$INGAME_LAYOUT] as $key => $value ) {
$smarty -> assign( $key, $value );
}
} else {
$smarty -> template_dir = $SITEBASE . '/templates/';
$smarty -> setConfigDir( $SITEBASE . '/configs' );
}
foreach ( $vars as $key => $value ){
$smarty -> assign( $key, $value );
}
//load page specific variables that are language dependent
$variables = Helpers::handle_language();
foreach ( $variables[$template] as $key => $value ){
$smarty -> assign( $key, $value );
}
//smarty inheritance for loading the matching wrapper layout (with the matching menu bar)
if( isset($vars['permission']) && $vars['permission'] == 3 ){
$inherited = "extends:layout_admin.tpl|";
}else if( isset($vars['permission']) && $vars['permission'] == 2){
$inherited = "extends:layout_mod.tpl|";
}else if( isset($vars['permission']) && $vars['permission'] == 1){
$inherited = "extends:layout_user.tpl|";
}else{
$inherited ="";
}
//if $returnHTML is set to true, return the html by fetching the template else display the template.
if($returnHTML == true){
return $smarty ->fetch($inherited . $template . '.tpl' );
}else{
$smarty -> display( $inherited . $template . '.tpl' );
}
}
/**
* creates the folders that are needed for smarty.
* @todo for the drupal module it might be possible that drupal_mkdir needs to be used instead of mkdir, also this should be in the install.php instead.
*/
static public function create_folders(){
global $AMS_LIB;
}
foreach ( $vars as $key => $value ) {
$smarty -> assign( $key, $value );
}
// load page specific variables that are language dependent
$variables = Helpers :: handle_language();
if ( $template != 'layout_plugin' )
{
foreach ( $variables[$template] as $key => $value ) {
$smarty -> assign( $key, $value );
}
}
// load ams content variables that are language dependent
foreach ( $variables['ams_content'] as $key => $value ) {
$smarty -> assign( $key, $value );
}
// smarty inheritance for loading the matching wrapper layout (with the matching menu bar)
if ( isset( $vars['permission'] ) && $vars['permission'] == 3 ) {
$inherited = "extends:layout_admin.tpl|";
} else if ( isset( $vars['permission'] ) && $vars['permission'] == 2 ) {
$inherited = "extends:layout_mod.tpl|";
} else if ( isset( $vars['permission'] ) && $vars['permission'] == 1 ) {
$inherited = "extends:layout_user.tpl|";
} else {
$inherited = "";
}
// if $returnHTML is set to true, return the html by fetching the template else display the template.
if ( $returnHTML == true ) {
return $smarty -> fetch( $inherited . $template . '.tpl' );
} else {
$smarty -> display( $inherited . $template . '.tpl' );
}
}
/**
* creates the folders that are needed for smarty.
*
* @todo for the drupal module it might be possible that drupal_mkdir needs to be used instead of mkdir, also this should be in the install.php instead.
*/
static public function create_folders() {
global $AMS_LIB;
global $SITEBASE;
$arr = array( $AMS_LIB . '/ingame_templates/',
$AMS_LIB . '/configs',
//$AMS_LIB . '/cache',
$SITEBASE . '/cache/',
// $AMS_LIB . '/cache',
$SITEBASE . '/cache/',
$SITEBASE . '/templates/',
$SITEBASE . '/templates_c/',
$SITEBASE . '/configs'
);
foreach ( $arr as & $value ){
if ( !file_exists( $value ) ){
print($value);
mkdir($value);
}
}
}
/**
foreach ( $arr as &$value ) {
if ( !file_exists( $value ) ) {
print( $value );
mkdir( $value );
}
}
}
/**
* check if the http request is sent ingame or not.
*
* @return returns true in case it's sent ingame, else false is returned.
*/
static public function check_if_game_client()
{
// if HTTP_USER_AGENT is not set then its ryzom core
global $FORCE_INGAME;
if ( ( isset($_SERVER['HTTP_USER_AGENT']) && (strpos($_SERVER['HTTP_USER_AGENT'],"Ryzom") === 0)) || $FORCE_INGAME || ! isset($_SERVER['HTTP_USER_AGENT']) ){
return true;
}else{
return false;
}
}
/**
static public function check_if_game_client()
{
// if HTTP_USER_AGENT is not set then its ryzom core
global $FORCE_INGAME;
if ( ( isset( $_SERVER['HTTP_USER_AGENT'] ) && ( strpos( $_SERVER['HTTP_USER_AGENT'], "Ryzom" ) === 0 ) ) || $FORCE_INGAME || ! isset( $_SERVER['HTTP_USER_AGENT'] ) ) {
return true;
} else {
return false;
}
}
/**
* Handles the language specific aspect.
* The language can be changed by setting the $_GET['Language'] & $_GET['setLang'] together. This will also change the language entry of the user in the db.
* Cookies are also being used in case the user isn't logged in.
*
* @return returns the parsed content of the language .ini file related to the users language setting.
*/
static public function handle_language(){
global $DEFAULT_LANGUAGE;
global $AMS_TRANS;
//if user wants to change the language
if(isset($_GET['Language']) && isset($_GET['setLang'])){
//The ingame client sometimes sends full words, derive those!
switch($_GET['Language']){
case "English":
$lang = "en";
break;
case "French":
$lang = "fr";
break;
default:
$lang = $_GET['Language'];
}
//if the file exists en the setLang = true
if( file_exists( $AMS_TRANS . '/' . $lang . '.ini' ) && $_GET['setLang'] == "true"){
//set a cookie & session var and incase logged in write it to the db!
setcookie( 'Language', $lang , time() + 60*60*24*30 );
$_SESSION['Language'] = $lang;
if(WebUsers::isLoggedIn()){
WebUsers::setLanguage($_SESSION['id'],$lang);
}
}else{
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
}else{
//if the session var is not set yet
if(!isset($_SESSION['Language'])){
//check if a cookie already exists for it
if ( isset( $_COOKIE['Language'] ) ) {
$_SESSION['Language'] = $_COOKIE['Language'];
//else use the default language
}else{
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
}
}
if ($_SESSION['Language'] == ""){
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
return parse_ini_file( $AMS_TRANS . '/' . $_SESSION['Language'] . '.ini', true );
}
static public function handle_language() {
global $DEFAULT_LANGUAGE;
global $AMS_TRANS;
// if user wants to change the language
if ( isset( $_GET['Language'] ) && isset( $_GET['setLang'] ) ) {
// The ingame client sometimes sends full words, derive those!
switch ( $_GET['Language'] ) {
case "English":
$lang = "en";
break;
case "French":
$lang = "fr";
break;
default:
$lang = $_GET['Language'];
}
// if the file exists en the setLang = true
if ( file_exists( $AMS_TRANS . '/' . $lang . '.ini' ) && $_GET['setLang'] == "true" ) {
// set a cookie & session var and incase logged in write it to the db!
setcookie( 'Language', $lang , time() + 60 * 60 * 24 * 30 );
$_SESSION['Language'] = $lang;
if ( WebUsers :: isLoggedIn() ) {
WebUsers :: setLanguage( $_SESSION['id'], $lang );
}
} else {
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
} else {
// if the session var is not set yet
if ( !isset( $_SESSION['Language'] ) ) {
// check if a cookie already exists for it
if ( isset( $_COOKIE['Language'] ) ) {
$_SESSION['Language'] = $_COOKIE['Language'];
// else use the default language
} else {
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
}
}
/**
* Time output function for handling the time display.
* @return returns the time in the format specified in the $TIME_FORMAT global variable.
*/
static public function outputTime($time, $str = 1){
global $TIME_FORMAT;
if($str){
return date($TIME_FORMAT,strtotime($time));
}else{
return date($TIME_FORMAT,$time);
}
}
/**
* Auto login function for ingame use.
* This function will allow users who access the website ingame, to log in without entering the username and password. It uses the COOKIE entry in the open_ring db.
* it checks if the cookie sent by the http request matches the one in the db. This cookie in the db is changed everytime the user relogs.
* @return returns "FALSE" if the cookies didn't match, else it returns an array with the user's id and name.
*/
static public function check_login_ingame(){
if ( helpers :: check_if_game_client () or $forcelibrender = false ){
$dbr = new DBLayer("ring");
if (isset($_GET['UserId']) && isset($_COOKIE['ryzomId'])){
$id = $_GET['UserId'];
$statement = $dbr->select("ring_users", array('id' => $id, 'cookie' => $_COOKIE['ryzomId']), "user_id=:id AND cookie =:cookie");
if ($statement->rowCount() ){
$entry = $statement->fetch();
//print_r($entry);
return array('id' => $entry['user_id'], 'name' => $entry['user_name']);
}else{
return "FALSE";
}
}else{
return "FALSE";
}
}else{
return "FALSE";
}
}
if ( $_SESSION['Language'] == "" ) {
$_SESSION['Language'] = $DEFAULT_LANGUAGE;
}
return parse_ini_file( $AMS_TRANS . '/' . $_SESSION['Language'] . '.ini', true );
}
/**
* Time output function for handling the time display.
*
* @return returns the time in the format specified in the $TIME_FORMAT global variable.
*/
static public function outputTime( $time, $str = 1 ) {
global $TIME_FORMAT;
if ( $str ) {
return date( $TIME_FORMAT, strtotime( $time ) );
} else {
return date( $TIME_FORMAT, $time );
}
}
/**
* Auto login function for ingame use.
* This function will allow users who access the website ingame, to log in without entering the username and password. It uses the COOKIE entry in the open_ring db.
* it checks if the cookie sent by the http request matches the one in the db. This cookie in the db is changed everytime the user relogs.
*
* @return returns "FALSE" if the cookies didn't match, else it returns an array with the user's id and name.
*/
static public function check_login_ingame() {
if ( helpers :: check_if_game_client () or $forcelibrender = false ) {
$dbr = new DBLayer( "ring" );
if ( isset( $_GET['UserId'] ) && isset( $_COOKIE['ryzomId'] ) ) {
$id = $_GET['UserId'];
$statement = $dbr -> select( "ring_users", array( 'id' => $id, 'cookie' => $_COOKIE['ryzomId'] ), "user_id=:id AND cookie =:cookie" );
// $statement = $dbr->execute("SELECT * FROM ring_users WHERE user_id=:id AND cookie =:cookie", array('id' => $id, 'cookie' => $_COOKIE['ryzomId']));
if ( $statement -> rowCount() ) {
$entry = $statement -> fetch();
// print_r($entry);
return array( 'id' => $entry['user_id'], 'name' => $entry['user_name'] );
} else {
return "FALSE";
}
} else {
return "FALSE";
}
} else {
return "FALSE";
}
}
}

@ -156,18 +156,17 @@ class Plugincache {
}
/**
* get update info array attribute of the object.
* get plugin info array attribute of the object.
*/
public function getUpdateInfo() {
return $this -> update_info;
}
/**
* some more plugin function that requires during plugin operations
*
*/
/**
* function to remove a non empty directory
*
@ -187,4 +186,86 @@ class Plugincache {
return rmdir( $dir );
}
}
}
/**
* function to unzip the zipped files
*
* @param $target_path path to the target zipped file
* @param $destination path to the destination
* @return boolean
*/
public static function zipExtraction( $target_path, $destination )
{
$zip = new ZipArchive();
$x = $zip -> open( $target_path );
if ( $x === true ) {
if ( $zip -> extractTo( $destination ) )
{
$zip -> close();
return true;
}
else
{
$zip -> close();
return false;
}
}
}
/**
* returns plugin information with respect to the id
*
* @param id $ plugin id
* @return field info for the plugin
*/
public static function pluginInfoUsingId( $id, $fieldName )
{
$db = new DBLayer( 'lib' );
$sth = $db -> selectWithParameter( $fieldName, 'plugins', array( 'id' => $id ), 'Id=:id' );
$row = $sth -> fetch();
return $row[$fieldName];
}
/**
* function provides list of active plugins
*
* @return $ac_plugins list of active plugins
*/
public static function activePlugins()
{
$db = new DBLayer( 'lib' );
$sth = $db -> selectWithParameter( 'Id', 'plugins', array( 'status' => 1 ), 'Status=:status' );
$row = $sth -> fetchAll();
return $row;
}
/**
* function to load hooks for the active plugins
* and return the contents in the hooks in an array
*
* @return $content content available in hooks
*/
public static function loadHooks()
{
$content = array();
$ac_arr = Plugincache :: activePlugins();
foreach( $ac_arr as $key => $value )
{
$plugin_path = Plugincache :: pluginInfoUsingId( $value['Id'], 'FileName' );
$pluginName = Plugincache :: pluginInfoUsingId( $value['Id'], 'Name' );
// calling hooks in the $pluginName.php
include $plugin_path . '/' . strtolower( $pluginName ) . '.php';
$arr = get_defined_functions();
foreach( $arr['user'] as $key => $value )
{
if ( stristr( $value, strtolower( $pluginName ) ) == true )
{
$content['hook_info'][$pluginName] = call_user_func( $value );
}
}
}
return $content;
}
}

@ -16,7 +16,6 @@ function update_plugin() {
$db = new DBLayer( 'lib' );
$sth = $db -> executeWithoutParams( "SELECT * FROM plugins INNER JOIN updates ON plugins.Id=updates.PluginId Where plugins.Id=$id" );
$row = $sth -> fetch();
print_r( $row );
// replacing update in the database
Plugincache :: rrmdir( $row['FileName'] );

@ -14,7 +14,6 @@
// load required pages and turn error reporting on/off
error_reporting( E_ALL );
ini_set( 'display_errors', 'on' );
require_once( '../../ams_lib/libinclude.php' );
if ( !file_exists( '../is_installed' ) ) {
// if is_installed doesnt exist run setup
require( 'installer/libsetup.php' );
@ -25,9 +24,10 @@ if ( !file_exists( '../is_installed' ) ) {
// if config exists then include it
require( '../config.php' );
}
require_once( $AMS_LIB . '/libinclude.php' );
session_start();
// Running Cron?
// Running Cron
if ( isset( $_GET["cron"] ) ) {
if ( $_GET["cron"] == "true" ) {
Sync :: syncdata( false );
@ -39,6 +39,7 @@ Sync :: syncdata( false );
// Decide what page to load
if ( ! isset( $_GET["page"] ) ) {
if ( isset( $_SESSION['user'] ) ) {
if ( Ticket_User :: isMod( unserialize( $_SESSION['ticket_user'] ) ) ) {
$page = 'dashboard';
@ -101,9 +102,6 @@ if ( isset( $_SESSION['user'] ) ) {
$return['username'] = $_SESSION['user'];
}
// Set permission
if ( isset( $_SESSION['ticket_user'] ) ) {
$return['permission'] = unserialize( $_SESSION['ticket_user'] ) -> getPermission();
@ -112,7 +110,6 @@ if ( isset( $_SESSION['ticket_user'] ) ) {
$return['permission'] = 0;
}
// hide sidebar + topbar in case of login/register
if ( $page == 'login' || $page == 'register' || $page == 'logout' || $page == 'forgot_password' || $page == 'reset_password' ) {
$return['no_visible_elements'] = 'TRUE';
@ -126,5 +123,12 @@ if ( $page == 'error' ) {
$return['no_visible_elements'] = 'FALSE';
}
// call to load hooks for the active plugins
$hook_content = Plugincache :: loadHooks();
foreach( $hook_content as $key => $value )
{
$return[$key] = $value;
}
// load the template with the variables in the $return array
helpers :: loadTemplate( $page , $return );

@ -9,6 +9,8 @@
<li style="margin-left: -2px;"><a class="ajax-link" href="index.php?page=show_queue&get=todo"><i class="icon-th-list"></i><span class="hidden-tablet"> Queues</span></a></li>
<li style="margin-left: -2px;"><a class="ajax-link" href="index.php?page=sgroup_list"><i class="icon-briefcase"></i><span class="hidden-tablet"> Support Groups</span></a></li>
<li class="nav-header hidden-tablet">Actions</li>
<li style="margin-left: -2px;"><a class="ajax-link" href="index.php?page=plugins"><i class="icon-th-list"></i><span class="hidden-tablet"> Plugins</span></a></li>
{if isset($hook_info)} {foreach from=$hook_info item=element}<li style="margin-left: -2px;"><a class="ajax-link" href="index.php?page=layout_plugin&&name={$element.menu_display}"><i class="icon-th-list"></i><span class="hidden-tablet"> {$element.menu_display}</span></a></li>{/foreach}{/if}
<li style="margin-left: -2px;"><a class="ajax-link" href="index.php?page=syncing"><i class="icon-th-list"></i><span class="hidden-tablet"> Syncing</span></a></li>
<li style="margin-left: -2px;"><a href="?page=logout"><i class="icon-off"></i><span class="hidden-tablet"> Logout </span></a></li>
{/block}

@ -0,0 +1,12 @@
{block name=content}
<div class="row-fluid">
{if isset($hook_info)}
{foreach from=$hook_info item=element}
{if $element.menu_display eq $smarty.get.name}
{include file=$element.template_path}
{/if}
{/foreach}
{/if}
</div>
{/block}
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