From 1ab8fe06de6a0593a27333ef915ad3b8033778ed Mon Sep 17 00:00:00 2001 From: kaetemi Date: Wed, 15 Apr 2020 16:40:53 +0800 Subject: [PATCH] Just copy actors without MRM setup --- nel/tools/build_gamedata/processes/shape/2_build.py | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/nel/tools/build_gamedata/processes/shape/2_build.py b/nel/tools/build_gamedata/processes/shape/2_build.py index f261473fe..86a3b6a99 100755 --- a/nel/tools/build_gamedata/processes/shape/2_build.py +++ b/nel/tools/build_gamedata/processes/shape/2_build.py @@ -74,6 +74,13 @@ else: printLog(log, ">>> Copy Shape <<<") copyFilesExtNoTreeIfNeeded(log, shapeDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory, ".shape") +printLog(log, ">>> Copy non-ShadowSkin non-CLodTex Shape <<<") +shapeDirectory = ExportBuildDirectory + "/" + ShapeNotOptimizedExportDirectory +mkPath(log, shapeDirectory) +mkPath(log, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory) +copyFilesExtNoTreeIfNeeded(log, shapeDirectory, ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory, ".shape") +shapeDirectory = ExportBuildDirectory + "/" + ShapeClodtexBuildDirectory + # copy lightmap_not_optimized to lightmap printLog(log, ">>> Optimize lightmaps <<<") loPathLightmapsOriginal = ExportBuildDirectory + "/" + ShapeLightmapNotOptimizedExportDirectory