diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl.cpp index a20a72ab5..998d75f1e 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl.cpp @@ -28,8 +28,6 @@ #include "nel/3d/light.h" #include "nel/3d/index_buffer.h" #include "nel/misc/rect.h" -#include "nel/misc/di_event_emitter.h" -#include "nel/misc/mouse_device.h" #include "nel/misc/hierarchical_timer.h" #include "nel/misc/dynloadlib.h" #include "driver_opengl_vertex_buffer.h" @@ -87,6 +85,11 @@ IDriver* createGl3DriverInstance () #ifdef NL_OS_WINDOWS +#ifdef NL_COMP_MINGW +extern "C" +{ +#endif + __declspec(dllexport) IDriver* NL3D_createIDriverInstance () { return new CDriverGL3; @@ -97,6 +100,10 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion () return IDriver::InterfaceVersion; } +#ifdef NL_COMP_MINGW +} +#endif + #elif defined (NL_OS_UNIX) extern "C" @@ -568,14 +575,6 @@ bool CDriverGL3::swapBuffers() ++ _SwapBufferCounter; -#ifdef NL_OS_WINDOWS - if (_EventEmitter.getNumEmitters() > 1) // is direct input running ? - { - // flush direct input messages if any - NLMISC::safe_cast(_EventEmitter.getEmitter(1))->poll(); - } -#endif - if (!_WndActive) { updateLostBuffers(); @@ -674,6 +673,8 @@ bool CDriverGL3::release() // Call IDriver::release() before, to destroy textures, shaders and VBs... IDriver::release(); + nlassert(_DepthStencilFBOs.empty()); + _SwapBufferCounter = 0; // delete querries @@ -709,7 +710,7 @@ void CDriverGL3::setupViewport (const class CViewport& viewport) // Setup gl viewport uint32 clientWidth, clientHeight; - getWindowSize(clientWidth, clientHeight); + getRenderTargetSize(clientWidth, clientHeight); // Backup the viewport _CurrViewport = viewport; @@ -764,7 +765,7 @@ void CDriverGL3::setupScissor (const class CScissor& scissor) // Setup gl viewport uint32 clientWidth, clientHeight; - getWindowSize(clientWidth, clientHeight); + getRenderTargetSize(clientWidth, clientHeight); // Backup the scissor _CurrScissor= scissor; @@ -1658,9 +1659,13 @@ IOcclusionQuery::TOcclusionType COcclusionQueryGL3::getOcclusionType() if (OcclusionType == NotAvailable) { GLuint result; - nglGetQueryObjectuiv(ID, GL_QUERY_RESULT, &result); - OcclusionType = result != 0 ? NotOccluded : Occluded; - VisibleCount = (uint) result; + nglGetQueryObjectuiv(ID, GL_QUERY_RESULT_AVAILABLE, &result); + if (result != GL_FALSE) + { + nglGetQueryObjectuiv(ID, GL_QUERY_RESULT, &result); + OcclusionType = result != 0 ? NotOccluded : Occluded; + VisibleCount = (uint)result; + } } return OcclusionType; diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl.h b/code/nel/src/3d/driver/opengl3/driver_opengl.h index 7b4d1cfb8..bce97289f 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl.h +++ b/code/nel/src/3d/driver/opengl3/driver_opengl.h @@ -130,6 +130,24 @@ public: virtual uint getVisibleCount(); }; +// *************************************************************************** + +class CDepthStencilFBO : public NLMISC::CRefCount +{ +public: + CDepthStencilFBO(CDriverGL3 *driver, uint width, uint height); + ~CDepthStencilFBO(); + + uint Width; + uint Height; + + GLuint DepthFBOId; + GLuint StencilFBOId; + +private: + CDriverGL3 *m_Driver; +}; + // *************************************************************************** class CTextureDrvInfosGL3 : public ITextureDrvInfos { @@ -157,12 +175,10 @@ public: GLuint FBOId; // depth stencil FBO id - GLuint DepthFBOId; - GLuint StencilFBOId; + bool AttachDepthStencil; + NLMISC::CSmartPtr DepthStencilFBO; bool InitFBO; - bool AttachDepthStencil; - bool UsePackedDepthStencil; // The current wrap modes assigned to the texture. ITexture::TWrapMode WrapS; @@ -282,7 +298,7 @@ public: virtual bool isLost() const { return false; } // there's no notion of 'lost device" in OpenGL - virtual bool init (uint windowIcon = 0, emptyProc exitFunc = 0); + virtual bool init(uintptr_t windowIcon = 0, emptyProc exitFunc = 0); virtual void disableHardwareVertexProgram() {} virtual void disableHardwarePixelProgram() {} @@ -524,14 +540,6 @@ public: // Change default scale for all cursors virtual void setCursorScale(float scale); - virtual NLMISC::IMouseDevice *enableLowLevelMouse(bool enable, bool exclusive); - - virtual NLMISC::IKeyboardDevice *enableLowLevelKeyboard(bool enable); - - virtual NLMISC::IInputDeviceManager *getLowLevelInputDeviceManager(); - - virtual uint getDoubleClickDelay(bool hardwareMouse); - virtual void getWindowSize (uint32 &width, uint32 &height); virtual void getWindowPos (sint32 &x, sint32 &y); @@ -562,6 +570,8 @@ public: virtual bool copyTargetToTexture (ITexture *tex, uint32 offsetx, uint32 offsety, uint32 x, uint32 y, uint32 width, uint32 height, uint32 mipmapLevel); + virtual bool textureCoordinateAlternativeMode() const { return false; }; + virtual bool getRenderTargetSize (uint32 &width, uint32 &height); @@ -632,7 +642,7 @@ public: virtual void swapTextureHandle(ITexture &tex0, ITexture &tex1); - virtual uint getTextureHandle(const ITexture&tex); + virtual uintptr_t getTextureHandle(const ITexture&tex); /// \name Material multipass. /** NB: setupMaterial() must be called before thoses methods. @@ -692,6 +702,7 @@ private: virtual class IVertexBufferGL3 *createVertexBufferGL(uint size, uint numVertices, CVertexBuffer::TPreferredMemory preferred, CVertexBuffer *vb); friend class CTextureDrvInfosGL3; friend class CVertexProgamDrvInfosGL3; + friend class CDepthStencilFBO; private: @@ -872,7 +883,11 @@ private: // viewport before call to setRenderTarget, if BFO extension is supported CViewport _OldViewport; - bool _RenderTargetFBO; + // Current FBO render target + CSmartPtr _RenderTargetFBO; + + // Share the same backbuffer for FBO render targets with window size + std::vector _DepthStencilFBOs; // real mirror of GL state @@ -1317,6 +1332,7 @@ private: // @} // misc public: + friend class COcclusionQueryGL3; static GLenum NLCubeFaceToGLCubeFace[6]; static CMaterial::CTexEnv _TexEnvReplace; // occlusion query diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp index b9f3093d9..4df2c5904 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_inputs.cpp @@ -27,8 +27,6 @@ # endif // HAVE_XCURSOR #endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC) -#include "nel/misc/mouse_device.h" -#include "nel/misc/di_event_emitter.h" #include "nel/3d/u_driver.h" #include "nel/misc/file.h" @@ -662,151 +660,6 @@ bool CDriverGL3::isSystemCursorCaptured() #endif } -// *************************************************************************** -NLMISC::IMouseDevice* CDriverGL3::enableLowLevelMouse(bool enable, bool exclusive) -{ - H_AUTO_OGL(CDriverGL3_enableLowLevelMouse); - - NLMISC::IMouseDevice *res = NULL; - -#ifdef NL_OS_WINDOWS - - NLMISC::CDIEventEmitter *diee = NULL; - - if (_EventEmitter.getNumEmitters() > 1) - diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - - if (enable) - { - try - { - if (diee) - res = diee->getMouseDevice(exclusive); - } - catch (const EDirectInput &) - { - } - } - else - { - if (diee) - diee->releaseMouse(); - } - -#elif defined(NL_OS_MAC) -#elif defined (NL_OS_UNIX) -#endif - - return res; -} - -// *************************************************************************** -NLMISC::IKeyboardDevice* CDriverGL3::enableLowLevelKeyboard(bool enable) -{ - H_AUTO_OGL(CDriverGL3_enableLowLevelKeyboard); - - NLMISC::IKeyboardDevice *res = NULL; - -#ifdef NL_OS_WINDOWS - - NLMISC::CDIEventEmitter *diee = NULL; - - if (_EventEmitter.getNumEmitters() > 1) - diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - - if (enable) - { - try - { - if (diee) - res = diee->getKeyboardDevice(); - } - catch (const EDirectInput &) - { - } - } - else - { - if (diee) - diee->releaseKeyboard(); - } - -#elif defined(NL_OS_MAC) -#elif defined (NL_OS_UNIX) -#endif - - return res; -} - -// *************************************************************************** -NLMISC::IInputDeviceManager* CDriverGL3::getLowLevelInputDeviceManager() -{ - H_AUTO_OGL(CDriverGL3_getLowLevelInputDeviceManager); - - NLMISC::IInputDeviceManager *res = NULL; - -#ifdef NL_OS_WINDOWS - - if (_EventEmitter.getNumEmitters() > 1) - res = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - -#elif defined(NL_OS_MAC) -#elif defined (NL_OS_UNIX) -#endif - - return res; -} - -// *************************************************************************** -uint CDriverGL3::getDoubleClickDelay(bool hardwareMouse) -{ - H_AUTO_OGL(CDriverGL3_getDoubleClickDelay); - - uint res = 250; - -#ifdef NL_OS_WINDOWS - - NLMISC::IMouseDevice *md = NULL; - - if (_EventEmitter.getNumEmitters() >= 2) - { - NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); - if (diee->isMouseCreated()) - { - try - { - md = diee->getMouseDevice(hardwareMouse); - } - catch (const EDirectInput &) - { - // could not get device .. - } - } - } - - if (md) - { - res = md->getDoubleClickDelay(); - } - else - { - // try to read the good value from windows - res = ::GetDoubleClickTime(); - } - -#elif defined(NL_OS_MAC) -# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay" - nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"); - -#elif defined (NL_OS_UNIX) - - // TODO for Linux - -#endif - - return res; -} - bool CDriverGL3::getBestCursorSize(uint srcWidth, uint srcHeight, uint &dstWidth, uint &dstHeight) { #ifdef NL_OS_WINDOWS diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp index 5b2a32a9f..27d1baada 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_texture.cpp @@ -65,12 +65,9 @@ CTextureDrvInfosGL3::CTextureDrvInfosGL3(IDriver *drv, ItTexDrvInfoPtrMap it, CD TextureMode = isRectangleTexture?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D; FBOId = 0; - DepthFBOId = 0; - StencilFBOId = 0; InitFBO = false; AttachDepthStencil = true; - UsePackedDepthStencil = drvGl->supportPackedDepthStencil(); } // *************************************************************************** CTextureDrvInfosGL3::~CTextureDrvInfosGL3() @@ -97,6 +94,65 @@ CTextureDrvInfosGL3::~CTextureDrvInfosGL3() }*/ } +CDepthStencilFBO::CDepthStencilFBO(CDriverGL3 *driver, uint width, uint height) +{ + nldebug("3D: Init shared FBO"); + + m_Driver = driver; + Width = width; + Height = height; + + bool packedDepthStencil = driver->supportPackedDepthStencil(); + /*nglGenRenderbuffersEXT(1, &DepthFBOId); + if (packedDepthStencil) + StencilFBOId = DepthFBOId; + else + nglGenRenderbuffersEXT(1, &StencilFBOId); + + if (packedDepthStencil) + { + //nldebug("3D: using packed depth stencil"); + nglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, StencilFBOId); + nglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height); + + } + else + { + nglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthFBOId); + nglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height); + *//* + nglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, StencilFBOId); + nglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX8_EXT, width, height); + */ + /*}*/ + + /*nlassert(DepthFBOId); + nlassert(StencilFBOId);*/ + + driver->_DepthStencilFBOs.push_back(this); + +} + +CDepthStencilFBO::~CDepthStencilFBO() +{ + // driver remove + m_Driver->_DepthStencilFBOs.erase(std::find(m_Driver->_DepthStencilFBOs.begin(), m_Driver->_DepthStencilFBOs.end(), this)); + + /*if (DepthFBOId) + { + nldebug("3D: Release shared FBO"); + nglDeleteRenderbuffersEXT(1, &DepthFBOId); + if (StencilFBOId == DepthFBOId) + StencilFBOId = 0; + DepthFBOId = 0; + } + if (StencilFBOId) + { + nglDeleteRenderbuffersEXT(1, &StencilFBOId); + StencilFBOId = 0; + }*/ +} + // *************************************************************************** bool CTextureDrvInfosGL3::initFrameBufferObject(ITexture * tex) { @@ -112,14 +168,6 @@ bool CTextureDrvInfosGL3::initFrameBufferObject(ITexture * tex) // generate IDs nglGenFramebuffers(1, &FBOId); - if (AttachDepthStencil) - { - nglGenRenderbuffers(1, &DepthFBOId); - if (UsePackedDepthStencil) - StencilFBOId = DepthFBOId; - else - nglGenRenderbuffers(1, &StencilFBOId); - } //nldebug("3D: using depth %d and stencil %d", DepthFBOId, StencilFBOId); @@ -136,26 +184,24 @@ bool CTextureDrvInfosGL3::initFrameBufferObject(ITexture * tex) // FIXME GL3 if (AttachDepthStencil) { - if (UsePackedDepthStencil) + for (std::vector::iterator it(_Driver->_DepthStencilFBOs.begin()), end(_Driver->_DepthStencilFBOs.end()); it != end; ++it) { - //nldebug("3D: using packed depth stencil"); - nglBindRenderbuffer(GL_RENDERBUFFER, StencilFBOId); - nglRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, tex->getWidth(), tex->getHeight()); + if ((*it)->Width == tex->getWidth() && (*it)->Height == tex->getHeight()) + { + DepthStencilFBO = (*it); + break; + } } - else + + if (!DepthStencilFBO) { - nglBindRenderbuffer(GL_RENDERBUFFER, DepthFBOId); - nglRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, tex->getWidth(), tex->getHeight()); - /* - nglBindRenderbuffer(GL_RENDERBUFFER, StencilFBOId); - nglRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, tex->getWidth(), tex->getHeight()); - */ + DepthStencilFBO = new CDepthStencilFBO(_Driver, tex->getWidth(), tex->getHeight()); } nglFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, - GL_RENDERBUFFER, DepthFBOId); + GL_RENDERBUFFER, DepthStencilFBO->DepthFBOId); nldebug("3D: glFramebufferRenderbufferExt(depth:24) = %X", nglCheckFramebufferStatus(GL_FRAMEBUFFER)); nglFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, - GL_RENDERBUFFER, StencilFBOId); + GL_RENDERBUFFER, DepthStencilFBO->StencilFBOId); nldebug("3D: glFramebufferRenderbufferExt(stencil:8) = %X", nglCheckFramebufferStatus(GL_FRAMEBUFFER)); } @@ -226,10 +272,7 @@ bool CTextureDrvInfosGL3::initFrameBufferObject(ITexture * tex) if (AttachDepthStencil) { - nglDeleteRenderbuffers(1, &DepthFBOId); - - if (!UsePackedDepthStencil) - nglDeleteRenderbuffers(1, &StencilFBOId); + DepthStencilFBO = NULL; } } @@ -1490,16 +1533,14 @@ void CDriverGL3::swapTextureHandle(ITexture &tex0, ITexture &tex1) swap(t0->MinFilter, t1->MinFilter); swap(t0->TextureMode, t1->TextureMode); swap(t0->FBOId, t1->FBOId); - swap(t0->DepthFBOId, t1->DepthFBOId); - swap(t0->StencilFBOId, t1->StencilFBOId); + swap(t0->DepthStencilFBO, t1->DepthStencilFBO); swap(t0->InitFBO, t1->InitFBO); - swap(t0->AttachDepthStencil, t1->AttachDepthStencil); - swap(t0->UsePackedDepthStencil, t1->UsePackedDepthStencil); + // swap(t0->AttachDepthStencil, t1->AttachDepthStencil); ? } // *************************************************************************** -uint CDriverGL3::getTextureHandle(const ITexture &tex) +uintptr_t CDriverGL3::getTextureHandle(const ITexture &tex) { H_AUTO_OGL(CDriverGL3_getTextureHandle) // If DrvShare not setuped @@ -1549,11 +1590,14 @@ bool CDriverGL3::setRenderTarget (ITexture *tex, uint32 x, uint32 y, uint32 widt getViewport(_OldViewport); + if (!width) width = tex->getWidth(); + if (!height) height = tex->getHeight(); + CViewport newVP; newVP.init(0, 0, ((float)width/(float)w), ((float)height/(float)h)); setupViewport(newVP); - _RenderTargetFBO = true; + _RenderTargetFBO = tex; return activeFrameBufferObject(tex); } @@ -1626,10 +1670,11 @@ bool CDriverGL3::copyTargetToTexture (ITexture *tex, bool CDriverGL3::getRenderTargetSize (uint32 &width, uint32 &height) { H_AUTO_OGL(CDriverGL3_getRenderTargetSize) - if (_TextureTarget) + NLMISC::CSmartPtr tex = _RenderTargetFBO ? _RenderTargetFBO : (_TextureTarget ? _TextureTarget : NULL); + if (tex) { - width = _TextureTarget->getWidth(); - height = _TextureTarget->getHeight(); + width = tex->getWidth(); + height = tex->getHeight(); } else { diff --git a/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp index 0ecf3029c..e8aad16c2 100644 --- a/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl3/driver_opengl_window.cpp @@ -38,8 +38,6 @@ # define _NET_WM_STATE_ADD 1 #endif // NL_OS_UNIX -#include "nel/misc/mouse_device.h" -#include "nel/misc/di_event_emitter.h" #include "nel/3d/u_driver.h" #include "nel/misc/file.h" @@ -292,7 +290,7 @@ bool GlWndProc(CDriverGL3 *driver, XEvent &e) #endif // NL_OS_UNIX // *************************************************************************** -bool CDriverGL3::init (uint windowIcon, emptyProc exitFunc) +bool CDriverGL3::init(uintptr_t windowIcon, emptyProc exitFunc) { H_AUTO_OGL(CDriverGL3_init) @@ -457,6 +455,7 @@ bool CDriverGL3::unInit() { nlwarning("Can't unregister NLClass"); } + _Registered = 0; // Restaure monitor color parameters if (_NeedToRestaureGammaRamp) @@ -596,6 +595,9 @@ bool CDriverGL3::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool r { H_AUTO_OGL(CDriverGL3_setDisplay) + if (!mode.OffScreen) + NLMISC::INelContext::getInstance().setWindowedApplication(true); + _win = EmptyWindow; _CurrentMode = mode; @@ -622,6 +624,10 @@ bool CDriverGL3::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool r if (!createWindow(mode)) return false; + HWND tmpHWND = _win; + int width = mode.Width; + int height = mode.Height; + // resize the window RECT rc; SetRect (&rc, 0, 0, width, height); @@ -914,20 +920,6 @@ bool CDriverGL3::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool r // setup the event emitter, and try to retrieve a direct input interface _EventEmitter.addEmitter(we, true /*must delete*/); // the main emitter - /// try to get direct input - try - { - NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _win, we); - if (diee) - { - _EventEmitter.addEmitter(diee, true); - } - } - catch(const EDirectInput &e) - { - nlinfo(e.what()); - } - #elif defined(NL_OS_MAC) if (wnd == EmptyWindow) @@ -1426,8 +1418,17 @@ bool CDriverGL3::createWindow(const GfxMode &mode) #ifdef NL_OS_WINDOWS // create the OpenGL window - window = CreateWindowW(L"NLClass", L"NeL Window", WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS, - CW_USEDEFAULT, CW_USEDEFAULT, mode.Width, mode.Height, HWND_DESKTOP, NULL, GetModuleHandle(NULL), NULL); + DWORD dwStyle = WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS; + int pos = CW_USEDEFAULT; + HWND hwndParent = HWND_DESKTOP; + if (mode.OffScreen) + { + dwStyle &= ~WS_VISIBLE; + pos = 0; + hwndParent = NULL; + } + window = CreateWindowW(L"NLClass", L"NeL Window", dwStyle, + pos, pos, mode.Width, mode.Height, hwndParent, NULL, GetModuleHandle(NULL), NULL); if (window == EmptyWindow) { @@ -1458,7 +1459,7 @@ bool CDriverGL3::createWindow(const GfxMode &mode) [[CocoaApplicationDelegate alloc] initWithDriver:this]; // set the application delegate, this will handle window/app close events - [NSApp setDelegate:appDelegate]; + [NSApp setDelegate:(id)appDelegate]; // bind the close button of the window to applicationShouldTerminate id closeButton = [cocoa_window standardWindowButton:NSWindowCloseButton]; @@ -1826,6 +1827,19 @@ bool CDriverGL3::setMode(const GfxMode& mode) if (!_DestroyWindow) return true; +#if defined(NL_OS_WINDOWS) + // save relative cursor + POINT cursorPos; + cursorPos.x = 0; + cursorPos.y = 0; + + BOOL cursorPosOk = isSystemCursorInClientArea() + && GetCursorPos(&cursorPos) + && ScreenToClient(_win, &cursorPos); + sint curX = (sint)cursorPos.x * (sint)mode.Width; + sint curY = (sint)cursorPos.y * (sint)mode.Height; +#endif + if (!setScreenMode(mode)) return false; @@ -1845,6 +1859,17 @@ bool CDriverGL3::setMode(const GfxMode& mode) case 32: _ColorDepth = ColorDepth32; break; } +#if defined(NL_OS_WINDOWS) + // restore relative cursor + if (cursorPosOk) + { + cursorPos.x = curX / (sint)mode.Width; + cursorPos.y = curY / (sint)mode.Height; + ClientToScreen(_win, &cursorPos); + SetCursorPos(cursorPos.x, cursorPos.y); + } +#endif + // set color depth for custom cursor updateCursor(true); @@ -2260,7 +2285,19 @@ void CDriverGL3::setWindowPos(sint32 x, sint32 y) #ifdef NL_OS_WINDOWS - SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE); + // save relative cursor + POINT cursorPos; + BOOL cursorPosOk = isSystemCursorInClientArea() + && GetCursorPos(&cursorPos) + && ScreenToClient(_win, &cursorPos); + + SetWindowPos(_win, NULL, x, y, 0, 0, /*SWP_NOZORDER | SWP_NOACTIVATE |*/ SWP_NOSIZE); + + if (cursorPosOk) + { + ClientToScreen(_win, &cursorPos); + SetCursorPos(cursorPos.x, cursorPos.y); + } #elif defined(NL_OS_MAC) // get the rect (position, size) of the screen with menu bar diff --git a/code/nel/src/3d/driver/opengl3/stdopengl.h b/code/nel/src/3d/driver/opengl3/stdopengl.h index 10d9f47d0..4c16a0851 100644 --- a/code/nel/src/3d/driver/opengl3/stdopengl.h +++ b/code/nel/src/3d/driver/opengl3/stdopengl.h @@ -34,7 +34,9 @@ #ifdef NL_OS_WINDOWS # define WIN32_LEAN_AND_MEAN -# define NOMINMAX +# ifndef NL_COMP_MINGW +# define NOMINMAX +# endif # include # include #endif diff --git a/code/nel/src/3d/driver/opengl3/unix_event_emitter.cpp b/code/nel/src/3d/driver/opengl3/unix_event_emitter.cpp index 32d4c79cc..544c1332d 100644 --- a/code/nel/src/3d/driver/opengl3/unix_event_emitter.cpp +++ b/code/nel/src/3d/driver/opengl3/unix_event_emitter.cpp @@ -36,7 +36,7 @@ static Atom XA_WM_DELETE_WINDOW = 0; namespace NLMISC { -CUnixEventEmitter::CUnixEventEmitter ():_dpy(NULL), _win(0), _emulateRawMode(false), _driver(NULL) +CUnixEventEmitter::CUnixEventEmitter ():_dpy(NULL), _win(0), _driver(NULL) { _im = 0; _ic = 0; @@ -157,25 +157,6 @@ static Bool isMouseMoveEvent(Display *display, XEvent *event, XPointer arg) return (event->type == MotionNotify); } -void CUnixEventEmitter::emulateMouseRawMode(bool enable) -{ - _emulateRawMode = enable; - - if (_emulateRawMode) - { - XWindowAttributes xwa; - XGetWindowAttributes(_dpy, _win, &xwa); - XWarpPointer(_dpy, None, _win, None, None, None, None, - (xwa.width / 2), (xwa.height / 2)); - - // remove all outstanding mouse move events, they happened before the mouse - // was pulled back to 0.5 / 0.5, so a wrong movement delta would be - // reported otherwise - XEvent event; - while (XCheckIfEvent(_dpy, &event, &isMouseMoveEvent, NULL)) { }; - } -} - #ifndef AltMask # ifdef NL_OS_MAC # define AltMask (8192) @@ -511,33 +492,12 @@ bool CUnixEventEmitter::processMessage (XEvent &event, CEventServer *server) { TMouseButton button=getMouseButton (event.xbutton.state); - // if raw mode should be emulated - if (_emulateRawMode) - { - // when we just wrapped back the pointer to 0.5 / 0.5, ignore event - if (event.xbutton.x == xwa.width / 2 && event.xbutton.y == xwa.height / 2) - break; - - // post a CGDMouseMove with the movement delta to the event server - server->postEvent( - new CGDMouseMove(this, NULL /* no mouse device */, - event.xbutton.x - (xwa.width / 2), - (xwa.height / 2) - event.xbutton.y)); - - // move the pointer back to the center of the window - XWarpPointer(_dpy, None, _win, None, None, None, None, - (xwa.width / 2), (xwa.height / 2)); - } - // if in normal mouse mode - else - { - // get the relative mouse position - float fX = (float) event.xbutton.x / (float) xwa.width; - float fY = 1.0f - (float) event.xbutton.y / (float) xwa.height; + // get the relative mouse position + float fX = (float) event.xbutton.x / (float) xwa.width; + float fY = 1.0f - (float) event.xbutton.y / (float) xwa.height; - // post a normal mouse move event to the event server - server->postEvent (new CEventMouseMove (fX, fY, button, this)); - } + // post a normal mouse move event to the event server + server->postEvent (new CEventMouseMove (fX, fY, button, this)); break; } case KeyPress: diff --git a/code/nel/src/3d/driver/opengl3/unix_event_emitter.h b/code/nel/src/3d/driver/opengl3/unix_event_emitter.h index 05fef1339..bf0f6c167 100644 --- a/code/nel/src/3d/driver/opengl3/unix_event_emitter.h +++ b/code/nel/src/3d/driver/opengl3/unix_event_emitter.h @@ -20,7 +20,6 @@ #include "nel/misc/types_nl.h" #include "nel/misc/event_emitter.h" #include "nel/misc/events.h" -#include "nel/misc/game_device_events.h" #include "nel/3d/driver.h" @@ -56,11 +55,6 @@ public: */ virtual void submitEvents(CEventServer & server, bool allWindows); - /** - * enable or disable mouse raw mode - */ - virtual void emulateMouseRawMode(bool emulate); - /** * process input-related events (mouse and keyboard) */ @@ -106,7 +100,6 @@ private: std::map _PressedKeys; XIM _im; XIC _ic; - bool _emulateRawMode; NL3D::IDriver* _driver; CUnixEventServer _InternalServer; ucstring _CopiedString;