hg/feature/sound
kervala 15 years ago
commit 0fe4c2696c

@ -1,514 +1,234 @@
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Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
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RelativePath="vertex_tree_paint.h">
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</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
<File
RelativePath="buttonmask.bmp">
</File>
<File
RelativePath="Buttons.bmp">
</File>
<File
RelativePath="dropcurs.cur">
</File>
<File
RelativePath="paintcur.cur">
</File>
<File
RelativePath="vertex_tree_paint.def">
</File>
<File
RelativePath="vertex_tree_paint.rc">
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<File
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@ -154,6 +154,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nel_patch_edit", "nel_patch
{CDFC60B0-9D01-4822-ACAD-B66F7130FCAD} = {CDFC60B0-9D01-4822-ACAD-B66F7130FCAD}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nel_vertex_tree_paint", "nel_vertex_tree_paint\nel_vertex_tree_paint.vcproj", "{680F9C48-975D-425A-89DF-D7AC3C093968}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -256,6 +258,10 @@ Global
{53B9D9A1-AE6B-4E39-82B2-E8EE01075EEC}.Debug|Win32.Build.0 = Debug|Win32
{53B9D9A1-AE6B-4E39-82B2-E8EE01075EEC}.Release|Win32.ActiveCfg = Release|Win32
{53B9D9A1-AE6B-4E39-82B2-E8EE01075EEC}.Release|Win32.Build.0 = Release|Win32
{680F9C48-975D-425A-89DF-D7AC3C093968}.Debug|Win32.ActiveCfg = Debug|Win32
{680F9C48-975D-425A-89DF-D7AC3C093968}.Debug|Win32.Build.0 = Debug|Win32
{680F9C48-975D-425A-89DF-D7AC3C093968}.Release|Win32.ActiveCfg = Release|Win32
{680F9C48-975D-425A-89DF-D7AC3C093968}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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