From 0d98540f2ec40663d8fd33e0df6c36aaaf02c0ac Mon Sep 17 00:00:00 2001 From: dfighter1985 Date: Thu, 1 Aug 2013 06:06:59 +0200 Subject: [PATCH] Ryzom checks for 0 allocated AGP/Video RAM, so lie max. here instead of saying 0. --HG-- branch : gsoc2013-dfighter --- code/nel/src/3d/driver/OpenGL3/driver_opengl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/nel/src/3d/driver/OpenGL3/driver_opengl.h b/code/nel/src/3d/driver/OpenGL3/driver_opengl.h index acd71fa64..49fb89354 100644 --- a/code/nel/src/3d/driver/OpenGL3/driver_opengl.h +++ b/code/nel/src/3d/driver/OpenGL3/driver_opengl.h @@ -332,8 +332,8 @@ public: virtual bool copyTextToClipboard(const ucstring &text); virtual bool pasteTextFromClipboard(ucstring &text); - uint32 getAvailableVertexAGPMemory (){ return 0; }; - uint32 getAvailableVertexVRAMMemory (){ return 0; }; + uint32 getAvailableVertexAGPMemory (){ return uint32( -1 ); }; + uint32 getAvailableVertexVRAMMemory (){ return uint32( -1 ); }; virtual emptyProc getWindowProc();