diff --git a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp index 6cd79e1f6..de785fe64 100644 --- a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp +++ b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_modifiers.cpp @@ -19,7 +19,7 @@ #include "game_share/position_or_entity_type.h" #include "nel/misc/sheet_id.h" -#include "position_or_entity_type_helper.h" +#include "camera_animation_manager/position_or_entity_type_helper.h" ///////////////////////////////////////////////////////////////////////////// /// This animation modifier shakes the camera. The parameter is diff --git a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp index e92c20d7d..9c904cbc6 100644 --- a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp +++ b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp @@ -17,7 +17,7 @@ #include "camera_animation_manager/camera_animation_step_factory.h" #include "game_share/position_or_entity_type.h" -#include "position_or_entity_type_helper.h" +#include "camera_animation_manager/position_or_entity_type_helper.h" /// Basic camera animation step that has generic values