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@ -805,11 +805,10 @@ void CInterfaceManager::loadIngameInterfaceTextures()
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loadTextures ("texture_interfaces_v3.tga", "texture_interfaces_v3.txt");
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// DXTC contain all items and bricks bitmaps, they must come after standard texture
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loadTextures ("texture_interfaces_dxtc.tga", "texture_interfaces_dxtc.txt");
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loadTextures ("new_texture_interfaces_dxtc.tga", "new_texture_interfaces_dxtc.txt");
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// Added icons by Yubo's Team 2009
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loadTextures ("texture_extra.tga", "texture_extra.txt");
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}
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// ------------------------------------------------------------------------------------------------
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