Regenerate sources

feature/core4-atys
kaetemi 3 years ago
parent ecf990f8ae
commit 0b449bb95a
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GPG Key ID: 9873C4D40BB479BC

@ -1,3 +1,4 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
@ -19,7 +20,7 @@
/////////////////////////////////////////////////////////////////
#include "stdpch.h"
#include "ring_session_manager_itf.h"
namespace RSMGR
@ -28,7 +29,7 @@ namespace RSMGR
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CRingSessionManagerSkel::TMessageHandlerMap &CRingSessionManagerSkel::getMessageHandlers() const
{
@ -38,31 +39,31 @@ namespace RSMGR
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("RDSS"), &CRingSessionManagerSkel::registerDSS_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SSC"), &CRingSessionManagerSkel::sessionCreated_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("RSE"), &CRingSessionManagerSkel::reportSessionEvent_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SCS"), &CRingSessionManagerSkel::scenarioStarted_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("RCK"), &CRingSessionManagerSkel::reportCharacterKicked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SCE"), &CRingSessionManagerSkel::scenarioEnded_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
@ -85,7 +86,7 @@ namespace RSMGR
return true;
}
void CRingSessionManagerSkel::registerDSS_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CRingSessionManagerSkel_registerDSS_RDSS);
@ -339,7 +340,7 @@ namespace RSMGR
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CRingSessionManagerClientSkel::TMessageHandlerMap &CRingSessionManagerClientSkel::getMessageHandlers() const
{
@ -349,43 +350,43 @@ namespace RSMGR
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("CSS"), &CRingSessionManagerClientSkel::createSession_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("AHC"), &CRingSessionManagerClientSkel::addCharacterInSession_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CLSDSS"), &CRingSessionManagerClientSkel::closeSession_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SH"), &CRingSessionManagerClientSkel::stopHibernation_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CK"), &CRingSessionManagerClientSkel::characterKicked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("CUK"), &CRingSessionManagerClientSkel::characterUnkicked_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("STOCTA"), &CRingSessionManagerClientSkel::teleportOneCharacterToAnother_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SHSA"), &CRingSessionManagerClientSkel::hibernateSession_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
res = handlers.insert(std::make_pair(std::string("SSSP"), &CRingSessionManagerClientSkel::setSessionStartParams_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
@ -408,7 +409,7 @@ namespace RSMGR
return true;
}
void CRingSessionManagerClientSkel::createSession_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CRingSessionManagerClientSkel_createSession_CSS);

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@ -16,18 +16,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
//
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#include "stdpch.h"

@ -1,7 +1,5 @@
#ifndef INCLUDED_database_GUILD_H
#define INCLUDED_database_GUILD_H
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
@ -19,20 +17,12 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
//
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#ifndef INCLUDED_DATABASE__GUILD_H
#define INCLUDED_DATABASE__GUILD_H
#include "nel/misc/string_common.h"
#include "cdb_group.h"
#include "player_manager/cdb.h"
@ -1857,4 +1847,4 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
};
#endif // INCLUDED_database_GUILD_H
#endif // INCLUDED_DATABASE__GUILD_H

@ -1,3 +1,4 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
@ -17,6 +18,7 @@
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#include "stdpch.h"
#include "database_outpost.h"

@ -1,3 +1,5 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
@ -14,13 +16,13 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef INCLUDED_database_OUTPOST_H
#define INCLUDED_database_OUTPOST_H
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#ifndef INCLUDED_DATABASE__OUTPOST_H
#define INCLUDED_DATABASE__OUTPOST_H
#include "nel/misc/string_common.h"
#include "cdb_group.h"
#include "player_manager/cdb.h"
@ -140,11 +142,11 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
class TOUTPOST_SELECTED
{
{
public:
class TGUILD
{
{
public:
@ -665,4 +667,4 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
};
#endif // INCLUDED_database_OUTPOST_H
#endif // INCLUDED_DATABASE__OUTPOST_H

@ -16,18 +16,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
//
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#include "stdpch.h"

@ -1,7 +1,5 @@
#ifndef INCLUDED_database_PLR_H
#define INCLUDED_database_PLR_H
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
@ -19,20 +17,12 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
//
//
//
//
//
//
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#ifndef INCLUDED_DATABASE__PLR_H
#define INCLUDED_DATABASE__PLR_H
#include "nel/misc/string_common.h"
#include "cdb_group.h"
#include "player_manager/cdb.h"
@ -9157,7 +9147,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
{
// Check that the value is not out of database precision
STOP_IF(value > (1<<5)-1, "setSTATUS : Value out of bound : trying to store "<<value<<" in a unsigned field limited to 4 bits");
STOP_IF(value > (1<<5)-1, "setSTATUS : Value out of bound : trying to store "<<value<<" in a unsigned field limited to 5 bits");
_setProp(dbGroup, _STATUS, value, forceSending);
@ -10726,4 +10716,4 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
};
#endif // INCLUDED_database_PLR_H
#endif // INCLUDED_DATABASE__PLR_H

@ -2,9 +2,6 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2019 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the

@ -2,9 +2,6 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2019 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the

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