CHANGED: #1471 the GUI library starts up from the GUI editor, altough can't exactly say yet that it works.

--HG--
branch : gsoc2012-gui-editor
hg/feature/sse2
dfighter1985 13 years ago
parent 8883b37efb
commit 06423c7cc2

@ -50,7 +50,18 @@ ADD_LIBRARY(ovqt_plugin_gui_editor MODULE ${SRC}
${OVQT_PLUGIN_GUI_EDITOR_RC_SRCS}
)
TARGET_LINK_LIBRARIES(ovqt_plugin_gui_editor ovqt_plugin_core nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY} qt_property_browser)
TARGET_LINK_LIBRARIES(
ovqt_plugin_gui_editor
ovqt_plugin_core
nelmisc
nel3d
nelgui
${QT_LIBRARIES}
${QT_QTOPENGL_LIBRARY}
qt_property_browser
${LUA_LIBRARIES}
${LUABIND_LIBRARIES}
)
NL_DEFAULT_PROPS(ovqt_plugin_gui_editor "NeL, Tools, 3D: Object Viewer Qt Plugin: GUI Editor")
NL_ADD_RUNTIME_FLAGS(ovqt_plugin_gui_editor)

@ -35,11 +35,16 @@
#include "link_editor.h"
#include "proc_editor.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/view_renderer.h"
namespace GUIEditor
{
QString _lastDir;
std::map< std::string, SWidgetInfo > widgetInfo;
std::set< std::string > hwCurs;
GUIEditorWindow::GUIEditorWindow(QWidget *parent) :
QMainWindow(parent)
{
@ -69,8 +74,23 @@ namespace GUIEditor
browserCtrl.setBrowser( tb );
browserCtrl.setup();
dock->setWidget( tb );
addDockWidget( Qt::RightDockWidgetArea, dock );
addDockWidget( Qt::RightDockWidgetArea, dock );
CWidgetManager::getInstance();
NLMISC::CPath::addSearchPath( "z:/ryzom/data", true, false, NULL );
NLMISC::CPath::remapExtension ("dds", "tga", true);
NLMISC::CPath::remapExtension ("dds", "png", true);
NLMISC::CPath::remapExtension ("png", "tga", true);
NLGUI::_UIStringMapper =
NLMISC::CStringMapper::createLocalMapper();
NL3D::UDriver *driver = NL3D::UDriver::createDriver();
CViewRenderer::setDriver( driver );
CViewRenderer::setTextContext( driver->createTextContext( NLMISC::CPath::lookup( "ryzom.ttf" ) ) );
hwCurs.insert( "curs_default.tga" );
CViewRenderer::hwCursors = &hwCurs;
CViewRenderer::getInstance();
}
GUIEditorWindow::~GUIEditorWindow()
@ -85,6 +105,8 @@ namespace GUIEditor
delete procEditor;
procEditor = NULL;
CWidgetManager::release();
}
QUndoStack *GUIEditorWindow::undoStack() const
@ -107,6 +129,25 @@ namespace GUIEditor
}
setCursor(Qt::ArrowCursor);
}
void GUIEditorWindow::parse()
{
std::vector< std::string > files;
files.push_back( "login_config.xml" );
files.push_back( "login_widgets.xml" );
files.push_back( "login_main.xml" );
files.push_back( "login_keys.xml" );
CViewRenderer::getInstance()->loadTextures(
"texture_interfaces_v3_login.tga",
"texture_interfaces_v3_login.txt",
false );
setCursor( Qt::WaitCursor );
CWidgetManager::getInstance()->getParser()->parseInterface( files, false );
setCursor( Qt::ArrowCursor );
}
void GUIEditorWindow::createMenus()
{
@ -124,6 +165,10 @@ namespace GUIEditor
a = new QAction( "Proc Editor", this );
connect( a, SIGNAL( triggered( bool ) ), procEditor, SLOT( show() ) );
menu->addAction( a );
a = new QAction( "parse", this );
connect( a, SIGNAL( triggered( bool ) ), this, SLOT( parse() ) );
menu->addAction( a );
}
}

@ -47,6 +47,7 @@ public Q_SLOTS:
void open();
private Q_SLOTS:
void parse();
private:
void createMenus();

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