From 027ec2ca98d32bf8d4f74834cb09aeb495395fb8 Mon Sep 17 00:00:00 2001 From: Fabien_HENON Date: Thu, 5 Jul 2012 21:54:40 +0200 Subject: [PATCH] Added: #1469 sendCameraStep implementation for go to animations --HG-- branch : gsoc2012-fabien --- .../camera_animation_manager/camera_animation_steps.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp index e041f3b83..1b1459e54 100644 --- a/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp +++ b/code/ryzom/server/src/entities_game_service/camera_animation_manager/camera_animation_steps.cpp @@ -146,6 +146,8 @@ public: virtual void sendAnimationStep(NLMISC::CBitMemStream& bms) { CCameraAnimationStepBasic::sendAnimationStep(bms); + + bms.serial(const_cast(EndPos)); } }; CAMERA_ANIMATION_REGISTR_STEP(CCameraAnimationStepGoTo, "camera_animation_go_to");