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ryzom-core/code/nel/src/misc/p_thread.cpp

204 lines
3.6 KiB
C++

15 years ago
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#ifdef NL_OS_UNIX
#include "nel/misc/p_thread.h"
namespace NLMISC {
/*
* The IThread static creator
*/
IThread *IThread::create( IRunnable *runnable, uint32 stackSize)
{
return new CPThread( runnable, stackSize );
}
CPThread CurrentThread(NULL, 0);
/*
* Get the current thread
*/
IThread *IThread::getCurrentThread ()
{
return &CurrentThread;
}
/*
* Thread beginning
*/
static void *ProxyFunc( void *arg )
{
CPThread *parent = (CPThread*)arg;
// Allow to terminate the thread without cancellation point
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, 0);
// Run the code of the thread
parent->Runnable->run();
// Allow some clean
// pthread_exit(0);
return NULL;
}
/*
* Constructor
*/
CPThread::CPThread(IRunnable *runnable, uint32 stackSize)
: Runnable(runnable),
_State(0),
_StackSize(stackSize)
{}
/*
* Destructor
*/
CPThread::~CPThread()
{
if(_State == 1)
terminate(); // force the end of the thread if not already ended
if(_State > 0)
pthread_detach(_ThreadHandle); // free allocated resources only if it was created
}
/*
* start
*/
void CPThread::start()
{
pthread_attr_t tattr;
pthread_t tid;
int ret;
/* initialized with default attributes */
ret = pthread_attr_init(&tattr);
/* setting the size of the stack also */
ret = pthread_attr_setstacksize(&tattr, _StackSize);
if(pthread_create(&_ThreadHandle, _StackSize != 0 ? &tattr : 0, ProxyFunc, this) != 0)
{
throw EThread("Cannot start new thread");
}
_State = 1;
}
bool CPThread::isRunning()
{
// TODO : need a real implementation here that check thread status
return _State == 1;
}
/*
* terminate
*/
void CPThread::terminate()
{
if(_State == 1)
{
// cancel only if started
pthread_cancel(_ThreadHandle);
_State = 2; // set to finished
}
}
/*
* wait
*/
void CPThread::wait ()
{
if(_State == 1)
{
if(pthread_join(_ThreadHandle, 0) != 0)
{
throw EThread( "Cannot join with thread" );
}
_State = 2; // set to finished
}
}
/*
* setCPUMask
*/
bool CPThread::setCPUMask(uint64 cpuMask)
{
return true;
}
/*
* getCPUMask
*/
uint64 CPThread::getCPUMask()
{
return 1;
}
/*
* getUserName
*/
std::string CPThread::getUserName()
{
return "Not implemented";
}
// **** Process
// The current process
CPProcess CurrentProcess;
// Get the current process
IProcess *IProcess::getCurrentProcess ()
{
return &CurrentProcess;
}
/*
* getCPUMask
*/
uint64 CPProcess::getCPUMask()
{
return 1;
}
/// set the CPU mask
bool CPProcess::setCPUMask(uint64 mask)
{
return 1;
}
} // NLMISC
#else // NL_OS_UNIX
// remove stupid VC6 warnings
void foo_p_thread_cpp() {}
#endif // NL_OS_UNIX