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ryzom-core/ryzom/server/general_utilities_service_e...

75 lines
1.5 KiB
INI

// By default, use WIN displayer
WindowStyle = "WIN";
PathsNoRecurse =
{
"data_leveldesign/leveldesign/Game_elem", // for sheet_id.bin
};
// set to 0 if you want to use the admin system
DontUseAES = 1;
DontUseNS = 1;
DontUseTS = 1;
// where to save specific shard data (ie: player backup)
SaveFilesDirectory = "";
NegFiltersDebug += { "NET", "ADMIN", "MIRROR", "NC", "PATH" };
NegFiltersInfo += { "NET", "SERVICE", "ADMIN", "MIRROR", "NC", "CF", "TimerManagerUpdate", "addSearchPath", "Executing command", "GUSNET" };
NegFiltersWarning += { "LNETL", "CT_LRC" };
FontName = "Lucida Console";
FontSize = 9;
// If the update loop is too slow, a thread will produce an assertion.
// By default, the value is set to 10 minutes.
// Set to 0 for no assertion.
UpdateAssertionThreadTimeout = 0;
DefaultMaxExpectedBlockSize = 200000000; // 200 M !
DefaultMaxSentBlockSize = 200000000; // 200 M !
// how to sleep between to network update
// 0 = pipe
// 1 = usleep
// 2 = nanosleep
// 3 = sched_yield
// 4 = nothing
UseYieldMethod = 0;
StartCommands +=
{
""
// ,"modulesAdd gushub 44748"
// ,"modulesAdd gusnet localhost:44748"
,"modulesAdd gusnet 213.208.119.219:44748"
,"modulesAdd em"
// ,"modulesAdd ee enx ais egs ios"
};
Users +=
{
""
,"sadge abc def"
,"ravna uvwxyz"
};
DisplayedVariables +=
{
""
,"EventName"
,""
,"ActiveShard"
,""
// ,"@SetEvent|emWinSetEvent"
,"@NewEvent|emWinNewEvent"
,"@Login|emWinLogin"
,"@Upload|emWinUpload"
,""
,"@View Installed Event|emPeek"
,"@Unload Installed Event|emUnload"
};