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33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
12 years ago
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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5 years ago
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// This source file has been modified by the following contributors:
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// Copyright (C) 2013 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
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//
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12 years ago
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_CAMERA_H
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#define CL_CAMERA_H
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#include <nel/misc/types_nl.h>
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#include <nel/misc/plane.h>
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void updateCameraPerspective();
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void buildCameraClippingPyramid(std::vector<NLMISC::CPlane> &planes);
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#endif // CL_CAMERA_H
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/* end of file */
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