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326 lines
9.6 KiB
Plaintext
326 lines
9.6 KiB
Plaintext
15 years ago
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# Microsoft Developer Studio Project File - Name="master" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=master - Win32 DebugFast
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "master.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "master.mak" CFG="master - Win32 DebugFast"
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!MESSAGE "master - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "master - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE "master - Win32 DebugFast" (based on "Win32 (x86) Application")
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!MESSAGE "master - Win32 ReleaseDebug" (based on "Win32 (x86) Application")
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SOURCE="$(InputPath)"
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PostBuild_Desc=Imports all DLLs
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SOURCE="$(InputPath)"
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PostBuild_Desc=Imports all DLLs
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PostBuild_Cmds=copy ..\..\3d\ligo\worldeditor\debug\worldeditor_debug.dll . copy ..\georges_dll\georges_dll_debug.dll . copy ..\logic_editor_dll\debug\logic_editor_debug.dll .
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "../../../../../code/nel/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NL_DEBUG_FAST" /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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SOURCE="$(InputPath)"
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PostBuild_Desc=Imports all DLLs
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PostBuild_Cmds=copy ..\..\3d\ligo\worldeditor\debugfast\worldeditor_df.dll . copy ..\georges_dll\georges_dll_debug_fast.dll . copy ..\logic_editor_dll\debugfast\logic_editor_df.dll .
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
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SOURCE="$(InputPath)"
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SOURCE=.\ReadMe.txt
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