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ryzom-core/code/nel/CMakeLists.txt

116 lines
2.7 KiB
CMake

PROJECT(NeL CXX C)
IF(WITH_STATIC_DRIVERS)
IF(WIN32)
ADD_DEFINITIONS(/DNL_STATIC)
ELSE(WIN32)
ADD_DEFINITIONS(-DNL_STATIC)
ENDIF(WIN32)
ENDIF(WITH_STATIC_DRIVERS)
# On Windows we need to find DirectInput for NLMISC.
# This is how we get events.
IF(WIN32)
FIND_PACKAGE(DirectXSDK)
# On Win32 we can also build the MAX plugins.
IF(WITH_MAXPLUGIN)
FIND_PACKAGE(3dsMaxSDK)
ENDIF(WITH_MAXPLUGIN)
ENDIF(WIN32)
IF(WITH_3D)
FIND_PACKAGE(FreeType)
IF(WITH_DRIVER_OPENGL)
FIND_PACKAGE(OpenGL)
IF(NOT WIN32)
IF(APPLE)
FIND_LIBRARY(CARBON NAMES Carbon)
FIND_LIBRARY(COCOA NAMES Cocoa)
ELSE(APPLE)
FIND_PACKAGE(X11)
FIND_PACKAGE(XF86VidMode)
FIND_PACKAGE(XRandR)
ENDIF(APPLE)
ENDIF(NOT WIN32)
ENDIF(WITH_DRIVER_OPENGL)
IF(WITH_CEGUI)
FIND_PACKAGE(CEGUI)
ENDIF(WITH_CEGUI)
ENDIF(WITH_3D)
IF(WITH_SOUND)
FIND_PACKAGE(Ogg)
FIND_PACKAGE(Vorbis)
IF(WITH_DRIVER_OPENAL)
FIND_PACKAGE(OpenAL)
ENDIF(WITH_DRIVER_OPENAL)
IF(WITH_DRIVER_FMOD)
FIND_PACKAGE(FMOD)
ENDIF(WITH_DRIVER_FMOD)
ENDIF(WITH_SOUND)
IF(WITH_MFC)
FIND_PACKAGE(MFC)
ENDIF(WITH_MFC)
IF(WITH_GTK)
FIND_PACKAGE(GTK2)
ENDIF(WITH_GTK)
IF(WITH_NEL_TESTS)
FIND_PACKAGE(CppTest)
ENABLE_TESTING()
ADD_TEST(nel_unit_test ${EXECUTABLE_OUTPUT_PATH}/nel_unit_test --html)
IF(BUILD_DASHBOARD)
INCLUDE(Dart)
SET(SVNCOMMAND svn)
SET(SVNSOURCEDIR http://dev.ryzom.com/svn/trunk/nel)
SET(GENERATELOGS svn2cl)
ENDIF(BUILD_DASHBOARD)
ENDIF(WITH_NEL_TESTS)
IF(UNIX)
SET(prefix ${CMAKE_INSTALL_PREFIX})
SET(exec_prefix ${CMAKE_INSTALL_PREFIX}/bin)
SET(libdir "${CMAKE_INSTALL_PREFIX}/lib")
SET(includedir "${CMAKE_INSTALL_PREFIX}/include")
SET(enable_ligo ${WITH_LIGO})
SET(enable_logic ${WITH_LOGIC})
SET(enable_georges ${WITH_GEORGES})
SET(enable_net ${WITH_NET})
SET(enable_3d ${WITH_3D})
SET(enable_pacs ${WITH_PACS})
SET(enable_sound ${WITH_SOUND})
CONFIGURE_FILE(nel-config.in nel-config)
INSTALL(PROGRAMS ${CMAKE_BINARY_DIR}/nel-config DESTINATION bin)
ENDIF(UNIX)
IF(WIN32)
INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
SET(WINSOCK2_LIB ws2_32.lib)
ENDIF(WIN32)
ADD_SUBDIRECTORY(include)
# config.h configuration and use by projects
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.cmake ${CMAKE_BINARY_DIR}/config.h)
INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR})
ADD_DEFINITIONS(-DHAVE_CONFIG_H)
ADD_SUBDIRECTORY(src)
IF(WITH_NEL_SAMPLES)
ADD_SUBDIRECTORY(samples)
ENDIF(WITH_NEL_SAMPLES)
IF(WITH_NEL_TOOLS)
FIND_PACKAGE(Squish)
ADD_SUBDIRECTORY(tools)
ENDIF(WITH_NEL_TOOLS)