You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
ryzom-core/code/nel/src/3d/driver.cpp

468 lines
14 KiB
C++

15 years ago
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include <string>
#include "nel/misc/types_nl.h"
#include "nel/3d/driver.h"
#include "nel/3d/shader.h"
#include "nel/3d/vertex_buffer.h"
#include "nel/misc/algo.h"
//#include <cstdio>
using namespace NLMISC;
using namespace std;
namespace NL3D
{
// ***************************************************************************
const uint32 IDriver::InterfaceVersion = 0x67; // changed window pos from uint32 to sint32
15 years ago
// ***************************************************************************
IDriver::IDriver() : _SyncTexDrvInfos( "IDriver::_SyncTexDrvInfos" )
{
_PolygonMode= Filled;
_StaticMemoryToVRAM=false;
_ResetCounter=0;
}
// ***************************************************************************
IDriver::~IDriver()
{
// Must clean up everything before closing driver.
// Must doing this in release(), so assert here if not done...
{
CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
15 years ago
TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
nlassert( rTexDrvInfos.size() == 0 );
}
nlassert(_TexDrvShares.size()==0);
nlassert(_MatDrvInfos.size()==0);
nlassert(_VBDrvInfos.size()==0);
nlassert(_IBDrvInfos.size()==0);
nlassert(_VtxPrgDrvInfos.size()==0);
}
// ***************************************************************************
bool IDriver::release(void)
{
// Called by derived classes.
// DO THIS FIRST => to auto kill real textures (by smartptr).
// First, Because must not kill a pointer owned by a CSmartPtr.
// Release Textures drv.
ItTexDrvSharePtrList ittex;
while( (ittex = _TexDrvShares.begin()) !=_TexDrvShares.end() )
{
// NB: at CTextureDrvShare deletion, this->_TexDrvShares is updated (entry deleted);
delete *ittex;
}
// Release refptr of TextureDrvInfos. Should be all null (because of precedent pass).
{
CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
15 years ago
TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
// must be empty, because precedent pass should have deleted all.
nlassert(rTexDrvInfos.empty());
}
// Release material drv.
ItMatDrvInfoPtrList itmat;
while( (itmat = _MatDrvInfos.begin()) != _MatDrvInfos.end() )
{
// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
delete *itmat;
}
// Release Shader drv.
ItShaderDrvInfoPtrList itshd;
while( (itshd = _ShaderDrvInfos.begin()) != _ShaderDrvInfos.end() )
{
// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
delete *itshd;
}
// Release VBs drv.
ItVBDrvInfoPtrList itvb;
while( (itvb = _VBDrvInfos.begin()) != _VBDrvInfos.end() )
{
// NB: at IVBDrvInfo deletion, this->_VBDrvInfos is updated (entry deleted);
delete *itvb;
}
// Release IBs drv.
ItIBDrvInfoPtrList itib;
while( (itib = _IBDrvInfos.begin()) != _IBDrvInfos.end() )
{
// NB: at IIBDrvInfo deletion, this->_IBDrvInfos is updated (entry deleted);
delete *itib;
}
// Release VtxPrg drv.
ItVtxPrgDrvInfoPtrList itVtxPrg;
while( (itVtxPrg = _VtxPrgDrvInfos.begin()) != _VtxPrgDrvInfos.end() )
{
// NB: at IVertexProgramDrvInfos deletion, this->_VtxPrgDrvInfos is updated (entry deleted);
delete *itVtxPrg;
}
return true;
}
// ***************************************************************************
GfxMode::GfxMode(uint16 w, uint16 h, uint8 d, bool windowed, bool offscreen, uint frequency, sint8 aa)
{
Windowed = windowed;
Width = w;
Height = h;
Depth = d;
OffScreen = offscreen;
Frequency = frequency;
AntiAlias = aa;
}
// ***************************************************************************
IDriver::TMessageBoxId IDriver::systemMessageBox (const char* message, const char* title, IDriver::TMessageBoxType type, IDriver::TMessageBoxIcon icon)
{
static const char* icons[iconCount]=
{
"",
"WAIT:\n",
"QUESTION:\n",
"HEY!\n",
"",
"WARNING!\n",
"ERROR!\n",
"INFORMATION:\n",
"STOP:\n"
};
static const char* messages[typeCount]=
{
"Press any key...",
"(O)k or (C)ancel ?",
"(Y)es or (N)o ?",
"(A)bort (R)etry (I)gnore ?",
"(Y)es (N)o (C)ancel ?",
"(R)etry (C)ancel ?"
};
printf ("%s%s\n%s", icons[icon], title, message);
for(;;)
{
printf ("\n%s", messages[type]);
int c=getchar();
if (type==okType)
return okId;
switch (c)
{
case 'O':
case 'o':
if ((type==okType)||(type==okCancelType))
return okId;
break;
case 'C':
case 'c':
if ((type==yesNoCancelType)||(type==okCancelType)||(type==retryCancelType))
return cancelId;
break;
case 'Y':
case 'y':
if ((type==yesNoCancelType)||(type==yesNoType))
return yesId;
break;
case 'N':
case 'n':
if ((type==yesNoCancelType)||(type==yesNoType))
return noId;
break;
case 'A':
case 'a':
if (type==abortRetryIgnoreType)
return abortId;
break;
case 'R':
case 'r':
if (type==abortRetryIgnoreType)
return retryId;
break;
case 'I':
case 'i':
if (type==abortRetryIgnoreType)
return ignoreId;
break;
}
}
nlassert (0); // no!
return okId;
}
// ***************************************************************************
void IDriver::removeVBDrvInfoPtr(ItVBDrvInfoPtrList vbDrvInfoIt)
{
_VBDrvInfos.erase(vbDrvInfoIt);
}
// ***************************************************************************
void IDriver::removeIBDrvInfoPtr(ItIBDrvInfoPtrList ibDrvInfoIt)
{
_IBDrvInfos.erase(ibDrvInfoIt);
}
// ***************************************************************************
void IDriver::removeTextureDrvInfoPtr(ItTexDrvInfoPtrMap texDrvInfoIt)
{
CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
15 years ago
TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
rTexDrvInfos.erase(texDrvInfoIt);
}
// ***************************************************************************
void IDriver::removeTextureDrvSharePtr(ItTexDrvSharePtrList texDrvShareIt)
{
_TexDrvShares.erase(texDrvShareIt);
}
// ***************************************************************************
void IDriver::removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt)
{
_MatDrvInfos.erase(shaderIt);
}
// ***************************************************************************
void IDriver::removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt)
{
_ShaderDrvInfos.erase(shaderIt);
}
// ***************************************************************************
void IDriver::removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt)
{
_VtxPrgDrvInfos.erase(vtxPrgDrvInfoIt);
}
// ***************************************************************************
bool IDriver::invalidateShareTexture (ITexture &texture)
{
// Create the shared Name.
std::string name;
getTextureShareName (texture, name);
// Look for the driver info for this share name
CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
15 years ago
TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
TTexDrvInfoPtrMap::iterator iteDrvInfo = rTexDrvInfos.find (name);
if (iteDrvInfo != rTexDrvInfos.end())
{
// Now parse all shared info
TTexDrvSharePtrList::iterator shareIte = _TexDrvShares.begin ();
while (shareIte != _TexDrvShares.end ())
{
// Good one ?
if ((*shareIte)->DrvTexture == iteDrvInfo->second)
{
// Remove this one
TTexDrvSharePtrList::iterator toRemove = shareIte;
shareIte++;
delete (*toRemove);
}
else
shareIte++;
}
// Ok
return true;
}
return false;
}
// ***************************************************************************
void IDriver::getTextureShareName (const ITexture& tex, string &output)
{
// Create the shared Name.
output= toLower(tex.getShareName());
// append format Id of the texture.
static char fmt[256];
smprintf(fmt, 256, "@Fmt:%d", (uint32)tex.getUploadFormat());
output+= fmt;
// append mipmap info
if(tex.mipMapOn())
output+= "@MMp:On";
else
output+= "@MMp:Off";
}
// ***************************************************************************
void IDriver::setStaticMemoryToVRAM (bool staticMemoryToVRAM)
{
_StaticMemoryToVRAM=staticMemoryToVRAM;
}
// ***************************************************************************
class CTextureDebugInfo
{
public:
uint MemoryCost;
string Line;
bool operator<(const CTextureDebugInfo &o) const {return Line<o.Line;}
};
class CTextureDebugKey
{
public:
ITexture::TUploadFormat UpLoadFormat;
ITexture::CTextureCategory *Category;
bool operator<(const CTextureDebugKey &o) const
{
const string &s0= Category?Category->Name:_EmptyString;
const string &s1= o.Category?o.Category->Name:_EmptyString;
if(s0 == s1)
return UpLoadFormat<o.UpLoadFormat;
else
return s0<s1;
}
private:
static std::string _EmptyString;
};
std::string CTextureDebugKey::_EmptyString;
// ***************************************************************************
void IDriver::profileTextureUsage(std::vector<std::string> &result)
{
std::set<ITextureDrvInfos *> texSet;
// uint i;
// reserve result, sort by UploadFormat
map<CTextureDebugKey, vector<CTextureDebugInfo> > tempInfo;
// Parse all the DrvShare list
uint totalSize= 0;
ItTexDrvSharePtrList it= _TexDrvShares.begin();
for(;it!=_TexDrvShares.end();it++)
{
// get TexDrvInfos and owner
ITextureDrvInfos *gltext= (ITextureDrvInfos*)(ITextureDrvInfos*)(*it)->DrvTexture;
ITexture *text= (*it)->getOwnerTexture();
nlassert(gltext && text);
// sort by upload format and texture category
CTextureDebugKey infoKey;
infoKey.UpLoadFormat= text->getUploadFormat();
nlassert(infoKey.UpLoadFormat<ITexture::UploadFormatCount);
infoKey.Category= text->getTextureCategory();
// get the shareName
string shareName;
if(text->supportSharing())
shareName= toLower(text->getShareName());
else
shareName= "Not Shared";
// only if not already append to the set
if(texSet.insert(gltext).second)
{
uint memCost= gltext->getTextureMemoryUsed();
totalSize+= memCost;
string typeStr= typeid(*text).name();
strFindReplace(typeStr, "class NL3D::", string());
tempInfo[infoKey].push_back(CTextureDebugInfo());
tempInfo[infoKey].back().Line= toString("Type: %15s. ShareName: %s. Size: %d Ko",
typeStr.c_str(),
shareName.c_str(),
memCost/1024);
tempInfo[infoKey].back().MemoryCost= memCost;
}
}
// For convenience, sort
map<CTextureDebugKey, vector<CTextureDebugInfo> >::iterator itCat;
for(itCat= tempInfo.begin();itCat!= tempInfo.end();itCat++)
sort(itCat->second.begin(), itCat->second.end());
// Store into result, appending Tag for each Mo reached. +10* is for extra lines and security
result.clear();
result.reserve(texSet.size() + 10*(tempInfo.size()) + totalSize/(1024*1024));
// copy and add tags
for(itCat= tempInfo.begin();itCat!= tempInfo.end();itCat++)
{
const CTextureDebugKey &infoKey= itCat->first;
vector<CTextureDebugInfo> &infoVect= itCat->second;
string strUploadFormat;
switch(infoKey.UpLoadFormat)
{
case ITexture::Auto: strUploadFormat= ("Format: Auto"); break;
case ITexture::RGBA8888: strUploadFormat= ("Format: RGBA8888"); break;
case ITexture::RGBA4444: strUploadFormat= ("Format: RGBA4444"); break;
case ITexture::RGBA5551: strUploadFormat= ("Format: RGBA5551"); break;
case ITexture::RGB888: strUploadFormat= ("Format: RGB888"); break;
case ITexture::RGB565: strUploadFormat= ("Format: RGB565"); break;
case ITexture::DXTC1: strUploadFormat= ("Format: DXTC1"); break;
case ITexture::DXTC1Alpha: strUploadFormat= ("Format: DXTC1Alpha"); break;
case ITexture::DXTC3: strUploadFormat= ("Format: DXTC3"); break;
case ITexture::DXTC5: strUploadFormat= ("Format: DXTC5"); break;
case ITexture::Luminance: strUploadFormat= ("Format: Luminance"); break;
case ITexture::Alpha: strUploadFormat= ("Format: Alpha"); break;
case ITexture::AlphaLuminance: strUploadFormat= ("Format: AlphaLuminance"); break;
case ITexture::DsDt: strUploadFormat= ("Format: DsDt"); break;
default: strUploadFormat= toString("Format??: %d", infoKey.UpLoadFormat); break;
}
// header info
result.push_back(toString("**** %s. %s ****", infoKey.Category?infoKey.Category->Name.c_str():"",
strUploadFormat.c_str()) );
// display stats for this format
uint tagTotal= 0;
uint curTotal= 0;
for(uint j=0;j<infoVect.size();j++)
{
result.push_back(infoVect[j].Line);
tagTotal+= infoVect[j].MemoryCost;
curTotal+= infoVect[j].MemoryCost;
if(tagTotal>=1024*1024)
{
result.push_back(toString("---- %.1f Mo", float(curTotal)/(1024*1024)));
tagTotal= 0;
}
}
// append last line?
if(tagTotal!=0)
result.push_back(toString("---- %.1f Mo", float(curTotal)/(1024*1024)));
}
// append the total
result.push_back(toString("**** Total ****"));
result.push_back(toString("Total: %d Ko", totalSize/1024));
}
// ***************************************************************************
}